- CameraFollowGamepadAdjustDelayDefault:
1.0 , Scope: Account Delay before follow resuming after manually adjusting the camera with Gamepad input
- CameraFollowGamepadAdjustEaseInDefault:
1.0 , Scope: Account Ease-in time for follow resuming after manually adjusting the camera with Gamepad input
- DynamicRenderScaleMinDefault:
0.333333 Lowest render scale DynamicRenderScale can use
- DynamicRenderScaleDefault:
0 Lowers render scale if GPU bound to hit Target FPS. Note this feature is in BETA. Known issues: May cause hitching. May behave poorly with vsync on.
- engineSurveyPatchDefault:
0 Engine Survey Patch
- FrameBufferCacheForceNoHeapsDefault:
0 Disable use of texture heaps and force the fallback path
- GamePadCameraLookMaxPitchDefault:
0 Max pitch 'Look' stick can adjust camera angle
- GamePadCameraLookMaxYawDefault:
0 Max yaw 'Look' stick can adjust camera angle
- GamePadCursorForTargetingDefault:
1 Enable GamePad controlled cursor for spell targeting
- GamePadFaceMovementMaxAngleCombatDefault:
180 Max movement to camera angle to face movement direction instead of camera direction, in combat. 0 = always, 180 = never (115 allows using strafe with quick turn around)
- GamePadFaceMovementMaxAngleDefault:
0 Max movement to camera angle to face movement direction instead of camera direction. 0 = always, 180 = never (115 allows using strafe with quick turn around)
- GamePadTouchCursorEnableDefault:
1 Enable cursor control with GamePad's touch pad
- GamePadVibrationStrengthDefault:
1 GamePad vibration effect strength
- GameplayContextDefault:
0
- mountJournalTypeFilterScope: Account
Bitfield for which type filters are applied in the mount journal
- ResampleAlwaysSharpenDefault:
0 Run sharpness pass, even if not using AMD FSR Upscale [0,1]
- ResampleSharpnessDefault:
0.2 FSR sharpness strength [0.0-2.0]. 0 is full strength. -1 to disable.
- seenRegionalChatDisabledDefault:
0 , Scope: Account Seen the alert indicating chat has been disabled by default. (UK AADC)
- showOutfitDetailsDefault:
1 , Scope: Character Whether or not to show outfit details when the dressing room is opened in maximized mode, default on
- TTSUseCharacterSettingsDefault:
1 , Scope: Character If character-specific TTS settings are being used.
- Commands
- clearSeenCustomizationChoices
- FrameBufferCacheGpuFootprint
- GxFrameStatsGet Engine Frame Stats
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- AIProcessDebugger
- GamePadFaceMovementThreshold
- GamePadForceXInput
- raidOrBattleCount
- seenAADCAlert
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