- For lore of the class, see priest. For lore of the class with this specific race, see Priest races#Blood elf priests and Priest races#High elf priests.
Priest | |
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Race | High elf, Blood elf |
Faction | Human Alliance |
Statistics | |
Hit points | 290 |
Hit point regeneration | Always |
Hit point regeneration rate | 0.25 HP/sec. |
Mana | 200 (Initial 75) |
Mana Regeneration rate | 0.72 Mana/sec. |
Unit Classified As | Ground |
Level | 2 |
Gold | 135 |
Lumber | 10 |
Food | 2 |
Produced at | Arcane Sanctum |
Build time | 28 sec. |
Attacking priority | 7 |
Hotkey | P |
Combat | |
Weapon(s) | Priest's Staff |
Normal attack | 8-9 (8.5 avg) |
Can attack | Ground, Structure, Debris, Air, Item, Ward |
Range | 60 |
Attack type | Magic |
Cooldown | 2.00 sec. |
Weapon type | Missile |
Armor Type | Flesh |
Defense Type | Unarmored |
Armor | 0 |
Day Sight | 140 |
Night Sight | 80 |
Movement Speed | Average (270) |
Sound | |
Sound Set | Priest |
The Priest, a holy field medic, these padres roam the battlefield curing the wounds of fallen comrades.[1]
Information[]
Priests can be a very important part of a Human army. While Healing and Dispel can be very useful many prefer Priests for their Inner Fire ability. Inner Fire can be an alternative to Orc Shaman Bloodlust and especially useful in team games. Healing can help return units to full health saving you the cost of replacing them. Dispel Magic is useful for countering powerful spells such as Bloodlust and Slow. Dispel Magic is also useful against Skeleton and other summoned units.
Remember to research Adept and Master Training. Besides just giving extra spells these upgrades also increase mana capacity and mana regeneration which is exactly what you want on spell-casting units.
Spells and abilities[]
Heal (Autocast)[]
- Heals a target friendly non-mechanical wounded unit for 25 hit points.
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Any friendly unit within acquisition range of the Priest will be automatically healed. The auto-healing function does not work when the Priest is in Hold Position.
Dispel Magic[]
- Removes all buffs from units in a target area. Deals 200 damage to summoned units.
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Dispel Magic has many different uses such as removing buffs and de-buffs. Dispel Magic is also useful for damaging summoned units.
Inner Fire (Autocast)[]
- Increases a target friendly unit's damage by 10% and armor by 5.
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Inner Fire is a very powerful spell since it both increases damage and armor. On Knights, it can make them very difficult to kill. Inner Fire is especially useful in team games where many allied units can be buffed with Inner Fire. Inner Fire can be a good alternative to Bloodlust.
Upgrades[]
- Priest Adept Training
- Increases mana capacity by 100, mana regeneration rate by 30%, hit points by 40, and gives Priests the ability to cast Dispel Magic
Research Cost | Researched At | Requirements | Upgrade Time | Effect |
---|---|---|---|---|
100 50 | Arcane Sanctum | None | 60 sec. | Hit Points: 330 Mana: 300 (Initial 112.5) Mana Regen Rate: 1.04 Mana/sec. Spell Learned: Dispel Magic |
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- Priest Master Training
- Further increases mana capacity by 100, mana regeneration rate by 30%, hit points by 40, and gives him the ability to cast Inner Fire.
- Backpack
- Gives the ability to carry up to two items. Items carried by the unit will be dropped upon death.
- Units can not use or gain benefits of items that they carry.
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Manual description[]
Despite the high elves' official departure from the Alliance, some elves still remain true to their former human and dwarven allies. The altruistic priests of Quel'Thalas refused to abandon their roles as healers and agreed to remain in Lordaeron despite the edicts from their reclusive masters in Silvermoon. The high elven priests use their Light-given powers to heal the wounded and bolster the spirits of Lordaeron's fighting elite.[2]
World Editor description[]
- Supporting spellcaster. Can initially cast Heal, which increases the life of wounded units. Can also learn Dispel Magic and Inner Fire.
Quotes[]
Trivia[]
- He's voiced by Richard Epcar.
- There are several World of Warcraft NPCs, such as Alliance Priest, High Elf Mage-Priest, and Ghostly Priest that are based on this unit and use a similar appearance.
Gallery[]
High elf version from Warcraft III: Reign of Chaos.
Icon in Warcraft III: Reign of Chaos (high elf).
High elf icon version from Warcraft III: Reforged.
Alliance Priest in World of Warcraft, intended to look like a priest from Warcraft III.
Patch changes[]
- Patch 1.10 (2003-07-03):
- The Frozen Throne
- Priest heal effect increased to 25 hit points per cast, up from 20; Priest heal mana cost increased to 5 from 4.
- Priest heal effect increased to 25 hit points per cast, up from 20; Priest heal mana cost increased to 5 from 4.
- The Frozen Throne
- Patch 1.06 (2003-06-03):
- Most spellcasters (Sorceress, Priest, Shaman, Witch Doctor, Necromancer, Banshee, Druid of the Talon) have been re-balanced. In general, units with piercing damage rip up spellcasters, while basic melee units, such as Ghouls or Footmen, are weak against spellcasters. The specific changes to the units in question are:
- They have a new armor type, unarmored, which takes bonus damage from siege and piercing attacks.
- They also have a new damage type, magic, which does reduced damage to fortified and hero armor, but does bonus damage against medium armor.
- They had their damage adjusted, typically downwards.
- They no longer gain damage as they go up in level, and gain less hitpoints as they go up in level (but start with more hitpoints when initially built)
- Many autocast buffs and debuff costs reduced.
- Casters, including Dryads, have had their mana regeneration rates boosted by 30%.
- Inner Fire cost increased to 35, from 25.
- Most spellcasters (Sorceress, Priest, Shaman, Witch Doctor, Necromancer, Banshee, Druid of the Talon) have been re-balanced. In general, units with piercing damage rip up spellcasters, while basic melee units, such as Ghouls or Footmen, are weak against spellcasters. The specific changes to the units in question are:
- Patch 1.01 (2002-07-05): Inner Fire cooldown increased to 1 from 0.
References[]
External links[]
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