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Revision as of 13:46, 17 September 2012
These tables show the weapons and armor skills available to each class. Most skills are acquired at character creation, while some are obtained through class training or from Specialization selection. Each class/skill combination is marked with an icon representing how that class gains access to the skill as well as any level requirements. Refer to the legend below for explanations of each icon.
- Legend
- — Starts with
- — Learned though Specialization selection
- — Learned at class trainer (with level requirement)
Weapons
Melee
Melee | |||||||||||
Axes (One-Handed) | |||||||||||
Daggers | |||||||||||
Fist Weapons | |||||||||||
Maces (One-Handed) | |||||||||||
Polearms | |||||||||||
Staves | |||||||||||
Swords (One-Handed) | |||||||||||
Two-Handed Axes | |||||||||||
Two-Handed Maces | |||||||||||
Two-Handed Swords | |||||||||||
Unarmed |
Dual wield
Melee | |||||||||||
Dual wielding | 10 | 10 |
Ranged
Since patch 5.0.4 the Range/Relic slots are being removed from all classes. Range weapons (bows, guns, wands) will use the main hand slot. Thrown and Relic items have been removed.
Ranged | |||||||||||
Bow | |||||||||||
Crossbow | |||||||||||
Gun | |||||||||||
Wand |
Armor
Armor | |||||||||||
Cloth | |||||||||||
Leather | |||||||||||
40 | 40 | ||||||||||
Plate | 40 | 40 | |||||||||
Shields |
Patch changes
Patch 5.0.4 (2012-08-28): The Range/Relic slots are being removed from all classes. Range weapons (bows, guns, wands) will use the main hand slot. Thrown and Relic items have been removed.
Patch 4.0.1 (2010-10-12): In Cataclysm all weapon proficiencies available to the classes are learned from the start.