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===In Uldum=== |
===In Uldum=== |
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ā | In Cataclysm, many zones will have a sort of introduction. In Uldum, the player will follow |
+ | In Cataclysm, many zones will have a sort of introduction. In Uldum, the player will follow [[Adarrah]], [[Budd Nedreck]] and the others on a camel carvavan into Uldum to help them do what they do best: stealing ancient artifacts. Unluckily, the caravan is ambushed by pygmy mercenaries, who bring the prisoners to the [[Neferset]] who pay the pygmies with coconuts. |
==Appearance== |
==Appearance== |
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===Magic=== |
===Magic=== |
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ā | Pygmies use |
+ | Pygmies use voodoo magic, as noted by many [[witch doctor]]s in both Oomlot and Oostan tribes. There are also shamans in Oomlot tribe. |
==Tribes== |
==Tribes== |
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ā | *Oomlot tribe<ref>[[Quest:Get Back to Town]]</ref> |
+ | *[[Oomlot tribe]]<ref>[[Quest:Get Back to Town]]</ref> |
**Found on: [[Lost Isles]] |
**Found on: [[Lost Isles]] |
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**Levels: 7-8 |
**Levels: 7-8 |
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**Leader: [[Yngwie]] |
**Leader: [[Yngwie]] |
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ā | *Oostan tribe |
+ | *[[Oostan tribe]] |
**Found on: [[Lost Isles]] |
**Found on: [[Lost Isles]] |
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**Levels: 7-9 |
**Levels: 7-9 |
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[[File:Oomlot-shaman.jpg|thumb|A pygmy Oomlot Shaman]] |
[[File:Oomlot-shaman.jpg|thumb|A pygmy Oomlot Shaman]] |
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{{Speculation}} |
{{Speculation}} |
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+ | |||
They may be related to [[gnome]]s due to their size and look. They may also be related to [[troll]]s due to their interest in [[kaja'mite]] and use of voodoo rituals. |
They may be related to [[gnome]]s due to their size and look. They may also be related to [[troll]]s due to their interest in [[kaja'mite]] and use of voodoo rituals. |
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{{Azeroth natives}} |
{{Azeroth natives}} |
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[[Category:Pygmies| ]] |
[[Category:Pygmies| ]] |
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ā | |||
[[es:Pigmeo]] |
[[es:Pigmeo]] |
Revision as of 17:45, 25 March 2012
Template:Racebox
Pygmies are a race of small primitive humanoids found on the Lost Isles and Uldums.
They are related to goblins.[1]
History
On the Lost Isles
The pygmies on the Lost Isles are found by the Bilgewater Cartel goblins after the goblins' escape from Kezan. The pygmies have enslaved the monkeys on the island to mine kaja'mite. They worship Volcanoth, and transform goblins into zombies so that their "god" can get a snack. The pygmies also planned to release Volcanoth upon the Town-In-A-Box, but were unable to do so.
In Uldum
In Cataclysm, many zones will have a sort of introduction. In Uldum, the player will follow Adarrah, Budd Nedreck and the others on a camel carvavan into Uldum to help them do what they do best: stealing ancient artifacts. Unluckily, the caravan is ambushed by pygmy mercenaries, who bring the prisoners to the Neferset who pay the pygmies with coconuts.
Appearance
Pygmies are small humanoid creatures, about the size of goblins. Their skin ranges in many tones of peach to dark brown.
Culture
Language
Pygmies appear to speak a primitive language, though some have learned to speak Low Common.
Magic
Pygmies use voodoo magic, as noted by many witch doctors in both Oomlot and Oostan tribes. There are also shamans in Oomlot tribe.
Tribes
- Oomlot tribe[2]
- Found on: Lost Isles
- Levels: 7-8
- Types: Shaman, Tribesman, Warrior, Witch doctor
- Leader: Yngwie
- Oostan tribe
- Found on: Lost Isles
- Levels: 7-9
- Types: Headhunter, Witch doctor
- Leaders: Gaahl, Malmo, and Teloch
- Unnamed tribe
- Found in: Uldum
- Levels: 81-85
- Types: Scout, Thief
- Leader: Sultan Oogah
Notable
- Augh in Lost City of the Tol'vir
- Gaahl at Oostan Nord on the Lost Isles
- Malmo at Oostan Sor on the Lost Isles
- Sultan Oogah in Uldum
- Teloch at Oostan Ost on the Lost Isles
- Yngwie in Oomlot Village on the Lost Isles
Speculation
This article or section includes speculation, observations or opinions possibly supported by lore or by Blizzard officials. It should not be taken as representing official lore.
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They may be related to gnomes due to their size and look. They may also be related to trolls due to their interest in kaja'mite and use of voodoo rituals.
The former seems more plausible, however. Considering goblins became intelligent due to exposure to kaja'mite, perhaps gnomes are pygmies that were exposed to kaja'mite. This may, however, not be true, as gnomes are known to derive from mechagnomes that were afflicted with the Curse of Flesh. Possibly, pygmies may be a "missing link" between mechagnomes and normal gnomes, or a gnome equivalent of the dwarven trogg. It is noteworthy how pygmies are very similar to sand gnomes.
Notes
- In the early Cataclysm demos, pygmies used the model of gnomes of both genders. Currently they have their own unique model, but only males are seen.
- Due to their primitive manner of speaking, its been speculated that Low Common is their primary language.
- Apparently, Uldum was planned to be inhabited by sand gnomes (ones that were parodies of Jawas rather than Fremen). In the end, they were replaced by pygmies instead.
Trivia
The pygmies were apparently going to worship a giant gorilla named Kong, even having a giant wall surrounding his cavern.[3] This cavern later turned into an escape route for goblin players during the volcanic eruption.
References
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