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Fires when the quest log updates.
QUEST_LOG_UPDATE
Payload[]
None
Details[]
- Toggle
QuestMapFrame.ignoreQuestLogUpdate
to supress the normal event handler.[1] - This event fires very often:
- Viewing a quest for the first time in a session
- Changing zones across an instance boundary
- Picking up a non-grey item
- Completing a quest objective
- Expanding or collapsing headers in the quest log.
References[]
- ^ QuestMapFrame_OnEvent() at Townlong-Yak.