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Fires when the quest log updates.

QUEST_LOG_UPDATE

Payload[]

None

Details[]

  • Toggle QuestMapFrame.ignoreQuestLogUpdate to supress the normal event handler.[1]
  • This event fires very often:
    • Viewing a quest for the first time in a session
    • Changing zones across an instance boundary
    • Picking up a non-grey item
    • Completing a quest objective
    • Expanding or collapsing headers in the quest log.

References[]

 
  1. ^ QuestMapFrame_OnEvent() at Townlong-Yak.
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