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This event fires whenever the player turns in a quest, whether automatically with a Task-type quest (Bonus Objectives/World Quests), or by pressing the Complete button in a quest dialog window.
QUEST_TURNED_IN: questID, xpReward, moneyReward
Payload[]
- questID
- number - QuestID of the quest accepted.
- xpReward
- number - Number of Experience point awarded, if any. Zero if character is max level.
- moneyReward
- number - Amount of Money awarded, if any. Amount in coppers.
Patch changes[]
Patch 6.0.2 (2014-10-14): Added.