The subject of this article was removed from World of Warcraft in patch 5.4.0.
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Quid Pro Quo | |
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Quid on the water | |
Start | Che Wildwalker[33.9, 72.2] |
End | Che Wildwalker[33.9, 72.2] |
Level | 90 (Requires 90) |
Type | Daily |
Category | Vale of Eternal Blossoms |
Experience | 294000 |
Reputation | +200 Golden Lotus |
Rewards | [Treasures of the Vale] |
Repeatable | Yes |
Previous | [90 Daily] Ruffling Some Feathers, [90 Daily] Pomfruit Pickup, [90 Daily] Sprite Plight, [90 Daily] My Town, It's on Fire |
Objectives[]
Defeat Quid, the Spirit of the Misty Falls.
- Quid Defeated
- [Stone of the Water Strider] (Provided)
Description[]
Quid is a very powerful and very ancient water spirit, though you might not know it with his child-like ways.
This morning, Quid nearly killed several villagers in the bar when he jokingly caused several of the water kegs to explode.
As long as the water flows, Quid will remain. He cannot be slain. But he can be reminded that we do not take his dangerous antics in jest.
Would you be willing to carry this message to him on behalf of the village?
Rewards[]
You will receive: [Treasures of the Vale] and 24 72 2
Progress[]
The power of an ancient spirit in the mind of a child is a quite dangerous thing.
Completion[]
For the sake of the villagers, I hope he remains at bay for some time.
Thank you, my friend.
Gains[]
- 294000 XP
- +200 reputation with Golden Lotus
Notes[]
Adventurers are provided with and buffed by the [Stone of the Water Strider], which provides waterwalking for 10 minutes. Head just southwest. Quid, a level 91 elemental water spirit with 1.6 million health, is at the base of the waterfall. It has the following abilities:
- Water Bolt 45 yd range — Hurls a watery bolt at an enemy, inflicting Moderate Frost damage. 2.5 sec cast. Interruptible. Hits for 15,000-17,000 Frost.
- Hydro Lance 50 yd range — Inflicts 138,750 to 161,100 Frost damage. 5 sec cast. Interruptible. Hits for ~115,000 Physical!
- Water Blossom 40 yd range — Conjures forth a rain of water, inflicting Frost damage to an area upon impact. 3 sec cast. Uninterruptible. When the cast completes, begins a 10-second channel, launching random frostbolts over the area. (15 sec cooldown)
If interrupts are on a long cooldown, let the Water Bolts go through. Interrupt the Hydro Lance, though! The Water Blossom cast cannot be interrupted, so start running around while the channel happens. Otherwise, the fight is straightforward.
Progression[]
Patch changes[]
- Patch 5.4.0 (2013-09-10): Removed.
- Patch 5.0.4 (2012-08-28): Added.