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This article or section includes speculation, observations or opinions possibly supported by lore or by Blizzard officials. It should not be taken as representing official lore.
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Contents
- 1 Important information
- 2 Arakkoa
- 3 Cenarius's descendants
- 4 Draenei/Eredar race variants
- 5 Drakonid (and/or idea for a draconic humanoid in general)
- 6 Drogbar
- 7 Dwarf race or protorace variants
- 8 Ethereal
- 9 Furbolg
- 10 Gnome variants
- 11 Goblin mutated versions
- 12 Half-breeds
- 13 Hozen (and/or idea for a primate race in general)
- 14 Human variants and protorace variants
- 15 Jinyu (and/or Ankoan)
- 16 Kobold (and/or Snobold)
- 17 Kyrian
- 18 Mogu
- 19 Murloc (and/or their related variants)
- 20 Naga
- 21 Ogre
- 22 Orc variants
- 23 Quilboar (and/or idea for a pig humanoid in general)
- 24 Saberon (and/or idea for a cat humanoid in general)
- 25 Saurok
- 26 Sethrak
- 27 Sylvar
- 28 Tauren related race varients
- 29 Tortollan
- 30 Troll race variants
- 31 Tuskarr
- 32 Undead variants as playable races or just more customization options
- 33 Venthyr
- 34 Worgen variants (night elven worgen and/or nontransformable worgen)
- 35 Other variants of current playable races
- 36 Other unique humanoids comparable to playable races
- 37 Notes and other idea pages
- 38 Fan concept gallery
- 39 References
Race ideas represents the best efforts of the Wowpedia community to create a fact-based analysis regarding why a race may or may not be included as a playable race as World of Warcraft expands.
So far, 2 races were added in The Burning Crusade, 2 more in Cataclysm, 1 in Mists of Pandaria, 10 races were added with the allied race feature of Battle for Azeroth, and 1 in Dragonflight.
Please do not add any datamined content or speculation based on datamined content (see WP:DNP).
Important information
Legend
- + Lime green — Strongly for
- + Dark green — For
- ? White — Neutral, could influence either way
- Also used for speculation and comparisons that may have some support in lore or World of Warcraft game mechanics. Must be cited (must be proven to be relevant to the topic).
- - Orange — Against
- - Red — Strongly against
- Gray — Additional info
- Used for observation or speculation related to the main point.
Arguments that aren't neutral are preferred to be cited.
Race qualification factors
It is mandatory that new race sections are not added unless they have been agreed upon by majority consensus in the talk page.
When proposing new race ideas please use your common sense and try to stick to Humanoid-type races rather than monster types — the Scourge, for example.
This page includes races directly connected to current playable races as protospecies/protoraces or subraces/subspecies (as this concept has officially entered into the game with the introduction of allied races in Battle for Azeroth). Note that Blizzard in the past appeared to have had a policy of choosing original and unique races.
Race ideas that don't have enough reason to have a separate section, but are comparable to current playable races are listed in the Other sections at the bottom.
Most races with physical attributes that are not comparable to current playable races are most likely impossible as a playable race such as nonbipedal races, winged races and giant-sized races. However a few of those races have been established as ideas for playable races, naga, vrykul and a few four-legged humanoid races.
Also note that race ideas for draconic humanoid races, primate races, pig humanoids and feline/cat humanoids are listed together in sections as general ideas as they represent similar looking groups.
It is also a good idea to consider Wowpedia:Race speculation methods and the Wowpedia:Rumored races test.
Making changes
If you think something on this page is inaccurate, please check the discussion tab before you change it yourself. Let people know you think it is incorrect, and leave your ideas and sources for your information. Together, we can agree on how feasible it is. Only add verifiable and cited information. If something is added that lacks a source and proper citation, it will probably be viewed as speculation and will be removed or demoted to the neutral "?".
It is mandatory that anything other than minor edits are discussed through peer review here and agreed upon by group consensus. Please discuss ideas on the talk page if you feel there should be changes to the main article, so the page does not become a battle field for clashing ideas. If you do not follow the above, you may be prevented from editing.
Arakkoa

A cursed arakkoa.

A winged arakkoa.
- First seen in The Burning Crusade
- Winged arakkoa first seen in Warlords of Draenor
General | |
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For | There are two types of arakkoa: winged and cursed. They wear armor that is part of their 'creature' models.
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For | They have their own unique architectural style and settlements. They also have their own unique language, Ravenspeech.
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For | Skettis Outcasts are a friendly faction of arakkoa who found refuge within Shattrath City in Outland. |
For | Arakkoa Outcasts, Ravenspeakers and Order of the Awakened are factions of arakkoa that can be befriended by players in alternate Draenor. |
Against | Arakkoa are almost exclusively found in Outland and alternate Draenor.
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Against | So far no playable race has wings like the arakkoa. Winged arakkoa only appear on alternate Draenor, in the main universe only the cursed arakkoa are left. |
Join the Alliance? | |
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For | ![]() |
Join the Horde? | |
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Against | Orcs were at war with the arakkoa during the rise of the original Horde. |
Cenarius's descendants
Cenarius's favored children


- First seen in Warcraft III
- Cenarius's favored children are: keeper of the grove (male) and dryad (female).
General | |
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For | Keepers of the grove and dryads are members of the Cenarion Circle and have a strong connection to the Emerald Dream (which may be added in an expansion). Cenarius serves as one of the leaders of the Cenarion Circle and appears as faction neutral. |
Neutral | ![]() ![]()
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Neutral | There are variations of dryad called forest nymph, frost nymph and crystal dryad. There are also keepers of the grove and dryads corrupted by the Emerald Nightmare. |
Strongly Against | As keepers of the grove (male) and dryads (female) have four legs it could introduce a technical difficulties in reworking WoW for the new animations, abilities, mounts, and clothing. |
Join the Alliance? | |
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Strongly For | Forest Sisters and Shadowglen Keepers fight on the Alliance side against the Horde in the War of the Thorns. |
Strongly For | ![]() |
Join the Horde? | |
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Neutral | Keepers of the grove and dryads belonging to the Cenarion Circle have proven that it is possible for them to work with both player factions. |
Against | Orcs were responsible for Cenarius' death. |
Centaur

Male and female centaur in Dragonflight.

Centaur male

Centaur female
- First seen in Warcraft III
General | |
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For | ![]() |
For | Maraudon and a quest line indicate that the race may be poised to undergo a reformation and may be willing to join the Horde or Alliance.
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For | The obsolete quests (![]() ![]() ![]() ![]() |
Neutral | Centaur have only been seen in Central Kalimdor where they have their own settlements. |
Against | ![]() |
Strongly Against | Centaur have four legs it could introduce technical difficulties in reworking WoW for the new animations, abilities, mounts, and clothing. |
Join the Horde? | |
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For | ![]() |
Strongly Against | Centaur are ancestral enemies of the tauren. Still, tauren can do quests to gain reputation with one of two tribes living in Desolace. |
Draenei/Eredar race variants
The playable Draenei race are the eredar that fled Argus and later inhabited Draenor, additionally a variant of draenei is already a playable allied race, Lightforged draenei.
Broken/Krokul (and/or Lost One)


Broken draenei

- Lost Ones first seen in Warcraft III: The Frozen Throne
- Broken first seen in The Burning Crusade
General | |
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For | Male broken draenei from Outland already have graphical support for utilizing equipment, armor (minus helmets) and weapons.
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For | Male Broken on Argus have a new character model, although they don't support player armor, they do have the same animations as male playable draenei (and male lightforged draenei).
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For | Lost Ones have their own architecture and settlements. Broken have their own settlements. Broken use Talbuks and Elekks as mounts. Krokul is the Draenei (language) word for broken (and presumably also in eredun). |
Neutral | Draenei Lost Ones, despite being simply mutated draenei, have a distinctly different culture and social structure to their draenei relatives.
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Neutral | On Argus there's also a void-corrupted variation of broken named voidscarred (or shadow-touched). |
Against | Only male versions of broken and lost ones exist in-game.
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Against | Most Broken and Lost Ones appear to be strongly tied to two worlds outside Azeroth: Outland and Argus |
Join the Alliance? | |
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Strongly For | Broken draenei that traveled with the draenei in the Exodar to Azeroth are already part of the Alliance and many train draenei in shamanism. |
Strongly For | Kurenai a tribe of broken draenei in Nagrand are already loyal to the Alliance. |
Neutral | A draenei Anchorite Ahuurn expressed interest in recruiting the feralfen tribe of lost ones. However their leader Elder Kuruti rejected these attempts due to a desire for the lost ones to pursue their own destiny as a separate and proud people, and being annoyed that the messenger attempted to deceive him through a disguise. [6] |
Man'ari eredar
- First seen in Warcraft III
General | |
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For | Man'ari eredar have both male and female character model versions in-game which are capable of already wearing all armor in-game as well as having the same animations as male and female draenei (and lightforged draenai) player characters. |
Neutral | Val'zuun a man'ari eredar informant of unknown origin is found sitting in an alcove of the Underbelly Descent in Dalaran. |
Neutral | Additional variations of demonic eredar exist such as Wrathguard, Eredar brute and Doommaiden. |
Against | Man'ari eredar are demonic versions of eredar from the demonically corrupted world of Argus, hostile to both Alliance and Horde.
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Drakonid (and/or idea for a draconic humanoid in general)
The playable dracthyr are a draconic playable race in the Dragonflight expansion.

Drakonid located at the Wyrmrest Temple.


Female dragonspawn

Male dragonspawn
- Dragonspawn first seen in Warcraft III: The Frozen Throne
- Drakonid first seen in World of Warcraft
- "Dragonman" first seen in Cataclysm
General | |
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For | "Dragonman" have the same character animations as male worgen in-game.
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For | In a 2009. VideoGamer.com interview Tom Chilton mentioned as a possibility for a future playable race drakonids, and said that they could continue to expand on the depth of the drakonid race and that sort of race.[7] |
Neutral | Draconic is shared with other dragonkin races, it isn't spoken by any current playable races. Draconic humanoids generally live where there are dragons and do not possess their own unique settlements. |
Neutral | Female versions of bipedal draconic humanoid do not currently exist in-game.
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Neutral | Draconic humanoids are "Dragonkin"-type creatures in-game, not Humanoid. However, this can be changed in the same way as Forsaken are not shown as Undead. |
Neutral | Drakonid Wyrmrest Protectors can be found in both Orgrimmar and Stormwind City guarding the jaw-armor of Deathwing. |
Neutral | Dragonkin of the various dragonflights tend to either be entirely hostile or neutral with both factions.
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Strongly Against | Dragonspawn have four legs it could introduce technical difficulties in reworking WoW for the new animations, abilities, mounts, and clothing.
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Join the Alliance? | |
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Neutral | It is believed that they may have evolved from humans. It is true that one was a human, at least: Maloriak. |
Join the Horde? | |
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Against | The Horde has previously had strong connections with dragons, but these have been through dark deals or use of force. Alexstrasza the queen of the red dragon brood was enslavement by the orcs in the Second War.
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Drogbar
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- First seen in Legion
General | |
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Neutral | There are two drogbar body types in-game a bigger and a thinner version.
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Neutral | Drogbar generally live in caves, currently only encountered on the Broken Isles. They have their capital in Neltharion's Lair. |
Neutral | Stonedark tribe of drogbar is friendly to player characters. Most drogbar are hostile towards both Alliance and Horde alike. |
Join the Horde? | |
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For | Historically drogbar were allied with the Highmountain tauren who have joined the Horde. |
Dwarf race or protorace variants
The playable Dwarf race is the one that is part of the Kingdom of Ironforge prior to World of Warcraft: Shadowlands which add Wildhammer dwarf to the regular dwarf playable race, additionally a variant of dwarves is already an allied race in the Battle for Azeroth expansion the Dark Iron dwarf.
Earthen

- First seen in World of Warcraft
General | |
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For | There are two male character model versions of earthen in-game, both have the same animations as the playable dwarf male:
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For | Bouldercrag's Refuge in Storm Peaks and Stonehearth in Deepholm are player friendly earthen settlements in-game. |
For | Earthen Warriors are part of the forces of Kurun in the Grizzly Hills. |
For | Earthen Ironbane dwarves are Thorim's earthen summoned to assist the player in the Storm Peaks.[8] |
For | By the time of the Burning Legion's third invasion of Azeroth, the earthen have been re-integrated into Ulduar. |
For | Earthen Guardians are earthen allied with Magni Bronzebeard. |
For | Earthen fought in the War of the Ancients with the night elves against the Burning Legion, ![]() ![]() |
Join the Alliance? | |
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For | Bouldercrag the Rockshaper assists in creating the dwarf heritage armor, appearing in Stoutlager Inn and Ironforge. |
Frostborn

- First seen in Wrath of the Lich King
General | |
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For | Frostborn models have the same animations, hair and facial hair options as the playable dwarf male, and also have the ability to wear all player armor.
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For | Frostborn already have a racial capital, Frosthold (this is their only known settlement). Frostborn use Stormcrest Eagles as flying mounts. Frostborn have a unique largely unknown origin and history. |
Join the Alliance? | |
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Strongly For | The Frostborns are already the main allies of the Alliance in Northrend. |
Strongly For | Frostborns former King, Muradin Bronzebeard, is a member of the Alliance. |
Iron dwarf

Iron dwarf from Northrend.
- First seen in Wrath of the Lich King
General | |
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For | The iron dwarf model has the same animations as playable dwarf male characters. Iron dwarves have a variety of different beards in-game.
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For | Iron dwarves have their own architectural style and settlements. |
For | By the time of the Burning Legion's third invasion of Azeroth, the iron dwarves have been re-integrated into Ulduar's defensive systems, serving the Keepers (alongside the earthen and the mechagnomes). Dvalen Ironrune is recruited by the warrior class order, and can be found in Skyhold.[9] |
Against | Iron dwarves were hostile to both Alliance and Horde in Northrend during the war against the Lich King. |
Ethereal



- First seen in The Burning Crusade
General | |
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For | Ethereals have their own unique architecture and settlements. Ethereal transmogrifiers are located in Horde and Alliance capitals as well as in Dalaran. ![]() |
For | The Protectorate and Consortium are ethereal factions that can be befriended by player characters in Outland. |
For | Ethereals are already shown to be able to wear armor types over a base layer of mummy-like bandages, including armor for the head, shoulders, wrists, hands, chest, legs and feet.[10]
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Neutral | Female models for ethereals do not currently exist in-game. Whether a race of energy-based beings would have biological genders is a subject of debate.
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Neutral | Ethereals seem to be tied largely to locations outside Azeroth. Nevertheless, their nomadic nature and ability to travel between worlds using the Twisting Nether means they could always show up.
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Against | Ethereals supposedly possess the ability to change shape or become unconfined masses of pure energy.
An ethereal's true form is not likely to be playable as it is elemental rather than humanoid. In their true forms they are an insubstantial beings of pure energy, so lack distinguishing features and cannot wear armor (technical difficulty).
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Join the Alliance? | |
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For | There are ethereals in the Telogrus Rift friendly to the void elves after they join the Alliance. |
Furbolg

Furbolg in the Grizzly Hills.
- First seen in Warcraft III
General | |
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For | ![]() |
For | Furbolg fought in the War of the Ancients with the night elves against the Burning Legion, their spokesman was Unng Ak. |
For | Furbolg have their own unique architectural style and settlements, with probably the largest settlement being Grizzlemaw. Furbolg have their own unique language, Furbolg. Furbolgs are widespread, and can be encountered in various regions of Azeroth. |
For | The Timbermaw tribe of furbolgs of Timbermaw Hold can be befriended by players. Before Cataclysm Gorn One Eye of Timbermaw Hold sent the player with the ![]() |
Neutral | There are two variants of furbolgs established in lore ![]() ![]() ![]()
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Neutral | Princess Stillpine is a female furbolg in-game but uses the same model as the males.
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Join the Alliance? | |
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Strongly For | The Stillpine tribe of furbolgs has formed an alliance with the draenei on the Azuremyst Isles. |
For | Furbolgs of the Blackwood tribe in Darkshore have been saved from corruption by alliance players, and later by fighting of fire elementals. |
For | Furbolgs of the Thistlefur tribe in Ashanvale have been saved from corruption first by Broll Bearmantle and then again by alliance players. |
For | ![]() |
For | ![]() |
Neutral | The Blackmaw tribe of furbolgs in Azshara were going to ally themselves to the Alliance in Azshara until the Horde ruined the negotiations. |
Join the Horde? | |
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Neutral | Furbolg Chief Murgut has allied the Foulweald tribe with the Horde in Ashenvale.[13] |
Against | At Stillpine Hold the player will find a tauren's head, although this is probably only representative of that tribe. |
Against | ![]() |
Gnome variants
The playable Gnome race characters are from the faction that escaped the irradiation of Gnomeregan, additionally a variant of gnomes is a allied race the playable Mechagnome allied race from Mechagon.
Leper gnome

Leper gnome from irradiated Gnomeregan.
- First seen in World of Warcraft
General | |
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For | Leper gnomes are capable of already wearing all armor in-game and have all animations as current playable gnome male characters.
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Neutral | Leper gnomes racial language is Gnomish, also already used by the Alliance gnomes.[15] Leper gnomes use Mechanostriders as mounts. |
Against | The leper gnome home and capital Gnomeregan, is already used as a dungeon, and their leader Sicco Thermaplugg is killable.
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Join the Alliance? | |
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Neutral | There are gnomes in the Alliance trying to find a cure for leper gnomes seeing them as being only sick. Although a cured leper gnome would be a true gnome.
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Neutral | Plugger Spazzring is the barkeep and owner of the Grim Guzzler a famous Dark Iron dwarf tavern. |
Join the Horde? | |
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Neutral | Leper Gnome Laborers can be found in Keelen's Trustworthy Tailoring in Silvermoon City. |
Leper gnomes or undead gnomes? |
Several in-game characters Ganoosh, Apprentice Crispin and Jennings work with the Forsaken, although it's unclear if they are leper gnomes, or if it's a simple case of model re-usage and they are meant to represent undead gnomes. The Forsaken could see leper gnomes similar to themselves, afflicted with an incurable "affliction"? |
Mechagnome (and/or Blingtron)


- First seen in Wrath of the Lich King
General | |
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For | Mechagnomes and blingtrons have the same animations as the playable male gnome character model.
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Neutral | Mechagnomes use Mechanostriders as mounts. ![]() |
Neutral | Blingtrons are involved in something simply called The War. |
Lore | Mechagnomes are the original titan keeper Mimiron iteration of gnomes. Also Gearmaster Mechazod who was rebuilt by the gnomes from parts found near Fizzcrank Airstrip transformed gnomes into mechagnomes, which he intended to do to all living gnomes, in pursuit of which he has set about "curing" living gnomes of their fleshy affliction.
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Goblin mutated versions
Gilgoblin

Gilgoblin male

Gilgoblin female
- First seen in Cataclysm
General | |
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For | Gilgoblins have the same animations as playable goblins. Gilgoblins have both male and female versions in-game. Gilgoblins have unique physical attributes and skin colors. |
Neutral | Gilgoblins seem to mostly exist in underwater areas. Unknown if long time duration on land would have adverse effects.
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Neutral | Gilgoblins being able to breathe underwater would not be an unfair advantage as the Forsaken already have that ability. |
Join the Horde? | |
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For | The Horde closely works gilgoblins in Nazjatar among a group of former naga slaves called the Unshackled. |
Neutral | Hobart Grapplehammer, a Horde goblin, somehow created them in an undefined incident. Because of this, they may want to join their creator or he could create more.
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Hobgoblin

Hobgoblin in the Gallywix Pleasure Palace.
- First seen in Cataclysm
General | |
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For | It's shown in a quest that a hobgoblin is effected by ![]() |
Neutral | Hobgoblins physique is quite different from goblins. The in-game hobgoblin model has the same animations as ogres.
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Against | ![]() |
Join the Horde? | |
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Strongly For | Hobgoblins are already part of the Horde, via the goblin Bilgewater Cartel. |
Half-breeds
Half-elf half-human


- First seen in The Burning Crusade
General | |
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Neutral | Half-elves do not currently have their own model.
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Neutral | Half-elves speak Common and Thalassian as primary languages. |
Join the Alliance? | |
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For | ![]() |
Join the Horde? | |
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Neutral | Blood elves are related at one end of the heritage of half-elves. |
Half-ogre half-orc (also known as Mok'nathal)

Rexxar one of the Mok'nathal.
- First seen in Warcraft III: The Frozen Throne
General | |
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For | Rexxar has a unique model that has the same animations as the big Kul Tiran human male. |
For | Mok'nathal have their own settlement of Mok'Nathal Village in Outland. |
Against | Excluding Rexxar all other mok'nathal in-game both male and female use the brown mag'har orc character models. |
Join the Horde? | |
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Strongly For | The Mok'nathal Clan are already part of the Horde. |
Half-orc half-draenei

- First seen in Warcraft: Orcs & Humans
General | |
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Neutral | Half-orcs do not currently have their own models.
|
Join the Horde? | |
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For | Garona Halforcen is part of the Horde. |
Hozen (and/or idea for a primate race in general)

Hozen a monkey-like race from Pandaria.

1)

2)
- Gorilla first seen in World of Warcraft
- Monkey first seen in Cataclysm
- Hozen first seen in Mists of Pandaria
- Flying monkey first seen in Battle for Azeroth
General | |
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For | Hozen have their own unique primitive architecture and settlements. Hozen have their own interesting language. |
For | 1) Smart Mining Monkeys in Kaja'mite Cavern on the Lost Isles have been affected by Kaja'mite.
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For | 2) Gorillas in Gorilla Gorge in Zuldazar have been affected by Kaja'mite and made intelligent.
|
For | ![]() |
Trailer | Renfield a hozen is shown using a level 100 Character Boost in the "World of Warcraft Legion Trailer: 100 or Bust!".
|
Against | No female Hozen or females of other types of primates currently exist in-game. |
Against | Both gorillas and regular monkeys can be hunter pets, it could get a bit confusing if both hunter pets and player primates had the same model. |
Join the Alliance? | |
---|---|
For | Grong of the Da'kani group of intelligent gorillas has joined the Alliance. |
Against | Hozen dislike the jinyu of which one tribe has already allied with the Alliance. |
Join the Horde? | |
---|---|
For | The Grookin tribe of Hozen has already joined forces with the Horde. |
For | Some of the Horde Vanguards in Dazar'alor are hozen. |
Neutral | The Monkey King is found in the Hozen Throne tiki bar in the Grand Bazaar in Zuldazar with two flying monkeys by his side. |
Human variants and protorace variants
The playable Human race are specifically part of the Kingdom of Stormwind, additionally a variant of humans is an allied race, the Kul Tiran.
It should also be noted that the playable Worgen race are cursed humans from the Kingdom of Gilneas and that the playable Undead race are undead humans from the Forsaken faction.

Male vrykul

Female vrykul

- First seen in Wrath of the Lich King
- General
General | |
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For | Vrykul have both male and female unique models in-game, male models are capable of already wearing most armor in-game, and the female models have armor that is in appearance player like. |
For | Vrykul of the Valarjar are friendly with player characters. They have a home realm Halls of Valor that has it's own unique architecture.
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Neutral | Vrykul have a own settlements, unique culture, history, ships, architecture, lifestyle and their own unique language, Vrykul.
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Neutral | Future relations of both Northrend and Stormheim vrykul are unknown.
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Neutral | "Frost vrykul" a variant of vrykul have both male and female versions in-game.
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Neutral | Kvaldir a vrykul related variant are hostile to player characters and have both male and female versions in-game. |
Neutral | Val'kyr are a type of ascended winged female vrykul. |
Against | Iron vrykul from Northrend are hostile to player characters during the war against the Lich King, and only have male versions in-game. |
Strongly Against | All in-game vrykul and their related variants (Val'kyr, Frost vrykul, Kvaldir and Iron vrykul (as well as Stormforged Valarjar)) are "giants" or rather half-giants approximately twice as tall as humans. There are very few doors that giants can fit through in-game. |
Join the Alliance? | |
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For | After being freed from the influence of Loken and the Lich King, most vrykul have returned to worshiping the Titans and their lieutenants. As many Alliance members (such as humans, dwarves and gnomes) share a common culture and reverence for Titanic creation, they may find a common cause with them, while Horde members of titanforged origin either ignore it (orcs, goblins) or outright oppose Titan-aligned factions (human undead), whilst others (trolls, blood elves, undead elves) have had their cultures shaped by Titan Keepers and never show any kind of gratitude. |
Against | Vrykul hate their human descendants, seeing them as "weak and ugly".[18]
|
Human variety as more races or just more customization options

1)
General speculation | |
---|---|
Kul Tiran allied race |
The Kul Tiran allied race are an allied race made up from the bigger body type of humans found on Kul Tiras, even though modern humans do not have sub-races established in lore currently.
|
Unique human body types or characteristics as races? |
Humans have unique body types and characteristics that can potentially be made playable by adding them as playable races.
|
Human nationality as races? |
Modern humans do have quite a lot of different kingdoms established in lore. Most of the different kingdoms are friendly which is why making nationality a customization option for humans could make sense. |
Jinyu (and/or Ankoan)
- Jinyu first seen in Mists of Pandaria
- Ankoan first seen in Battle for Azeroth
General | |
---|---|
For | Jinyu and Ankoan have the same animations as the night elf male. |
For | Jinyu have their own unique architecture and unique settlements. Ankoan have a settlement of Mezzamere. |
Neutral | Ankoan are described as a race of "deep jinyu" and so could be added as customization option for jinyu. |
Neutral | Several ankoan have distinctively female voices, but look no different to males. Female versions of jinyu don't currently exist in-game. |
Join the Alliance? | |
---|---|
For | The pearlfin tribe of jinyu has already joined forces with the Alliance. |
For | The Waveblade Ankoan faction in Nazjatar befriends the Alliance. |
For | There jinyu Prideful Nah and Traveler Nali located at Boralus Harbor in Boralus. |
Join the Horde? | |
---|---|
Neutral | There is a jinyu merchant Bohai in the Grand Bazaar in Zuldazar. |
Against | Jinyu dislike the hozen of which one tribe has already allied with the Horde. |
Kobold (and/or Snobold)

Kobold: "You no take candle!"

Snobold from Northrend.
- Kobold first seen in Warcraft III
- Snobold first seen in Wrath of the Lich Ling
General | |
---|---|
For | Kobolds are shown to largely inhabit mines and caves. ![]() |
Neutral | Snobolds are an arctic kobold-like race with a connection to the magnataur.
|
Neutral | Female kobolds don't currently exist in-game. ![]() |
Join the Alliance? | |
---|---|
Against | Kobolds have conflicts with the humans in Elwynn Forest and the dwarves in Loch Modan. Some kobolds conspire with the Defias Brotherhood. |
Join the Horde? | |
---|---|
For | Subjugator Devo makes the Boulderslide Kobolds of Stonetalon Mountains servants of the Horde, though he does later call them allies. |
Kyrian
- First seen in Shadowlands
General | |
---|---|
For | Kyrian have both male and female versions, versions with and without wings. |
Join the Alliance? | |
---|---|
For | Uther has become one of the kyrian. |
Join the Horde? | |
---|---|
For | Some val'kyr which are similar to kyrians are alraedy part of the Horde. |
Mogu
|
- First seen in Mists of Pandaria
General | |
---|---|
For | Male mogu have the same character animations as the draenei male. |
For | Mogu have their own architectural style and settlements, and their own language, Mogu. |
For | Rajani are a friendly faction of mogu. |
Neutral | Female mogu have the same character animations as the worgen female, but their models have always clenching fists as the mogu have one more finger then the worgen, so they don't have their hand animations. |
Neutral | At PAX East 2018 developer Daniel Stahl when talking in an interview mentioned mogu when talking about allied races: "what does that mean for the mogu, what does that mean for the dark iron dwarves, or all these allied races out there..."[19] |
Against | Mogu are located in Pandaria, Zuldazar and Island Expeditions and are hostile to player characters. |
Join the Horde? | |
---|---|
Neutral | Zandalari trolls have joined the Horde who are historical allies of the Mogu, and they may be an example for the Mogu to join the Horde as well. |


Gorloc from Northrend.

- Murloc first seen in Warcraft III
- Gorloc first seen in Wrath of the Lich king
- Deep sea murloc first seen in Cataclysm
General | |
---|---|
For | Murlocs are widespread, and can be encountered near virtually every large body of water. Murlocs have their own unique simple settlements. Murlocs have a language, Nerglish, though not unique to the murlocs (it is shared with other races of the sea). |
For | Sir Finley Mrrgglton in Stormheim is a murloc who is a member of the Explorers' League. Murloc Slrglrglr "Stabby" Glrslrslr is a member of the Unseen Path. Morgl the Oracle is a muloc that can borrow a shaman artifact weapon. |
For | Crab Rider Grmlrml and Glrglrr are murlocs who use crabs as a mounts. ![]() |
For | Gorlocs have their own settlements. Oracles a faction of Gorlocs that inhabit Sholazar Basin can be befriended by players. |
Neutral | Murlocs have average intelligence.[20][21]
|
Neutral | Murlocs don’t wear much.
|
Neutral | It's not known if murlocs show sexual dimorphism. |
Neutral | There are a number of related variants to murlocs, two of which are seen in World of Warcraft Gorloc and Deep sea murloc, with ![]() ![]()
|
Neutral | In 2007. at the San Diego Comic Con when asked if murlocs would be a playable race Chris Metzen said "not soon".[citation needed] [22][23] |
Neutral | In a interview at BlizzCon 2017. Chris Robinson said that the idea of murlocs frequently comes up but that murlocs are not planned as an allied race.[24] |
Neutral | Glimmerfin murlocs in Grizzly Hills are friendly with adventurers. A neutral night elf druid King Mrgl-Mrgl in Borean Tundra managed to trick the Winterfin tribe of murlocs into being friendly with adventurers. Later in Highmountain on the Broken Isles King Mrgl-Mrgl is leading efforts to raise a friendly young murloc named Murky to be the new leader of the violent and cruel Swamprock tribe of Shipwreck Cove. |
Neutral | Mrgrggrgl Mark III a destroyer and Brgrggrgl Mark II a submarine are crewed by murlocs that can serve Alliance or Horde. |
Join the Alliance? | |
---|---|
For | Sir Finley Mrrgglton in Stormheim is a murloc who is a member of the Explorers' League |
Join the Horde? | |
---|---|
For | Tidelost murlocs are part of the Unshackled faction in Nazjatar that is friendly to the Horde. |
Against | Murlocs were responsible for driving the Darkspear tribe of jungle trolls from the Darkspear Islands, and killing their leader Sen'jin.
|
Naga

Naga female

Naga male
- First seen in Warcraft III: The Frozen Throne
General | |
---|---|
For | Both male and female naga exist in game, their models are capable of already wearing much of the armor in-game.
Naga sea witchs are a distinct version of naga with snake like hair. |
For | Naga have their own unique architectural style and settlements. Naga have their own unique language, Nazja. Naga have a racial capital in lore, Nazjatar. Naga are widespread, and can be encountered on virtually every coastline. |
For | The Naga of the Illidari of the Coilskar tribe led by Lady S'theno defended Azeroth during the third invasion of the Burning Legion. |
For | Chris Metzen has said in the The Burning Crusade Behind-the-Scenes DVD that naga are one of the races he'd like to eventually be playable.[25] |
Neutral | Naga were in the planned lineup of playable races for Vanilla World of Warcraft but were cut because of difficulty in creating mounting animations and armor that would fit the naga.[26] |
Neutral | Naga being able to breathe underwater would not be an unfair advantage as the Forsaken already have that ability. |
Against | Naga are servants of the Old Gods. Some have sided with Illidan, and in Outland were enemies of both the Alliance and Horde. |
Strongly Against | So far all playable races have been bipedal, as naga have no legs, rather a snake-like limb, it could introduce technical difficulties in reworking the WoW code for the new animations, abilities and clothing.
|
Join the Alliance? | |
---|---|
For | Cooperation between the naga and the night elves is possible as shown in a the Warcraft III: the Frozen Throne mission: The Brothers Stormrage. |
Join the Horde? | |
---|---|
For | The nagas and blood elves allied during the aftermath of the Third War. As shown in a the Warcraft III: the Frozen Throne campaign: Curse of the Blood Elves.
|
Ogre


A one-eyed ogre

A two-headed ogre: "We're not brainless anymore."
- First seen in Warcraft: Orcs & Humans
- Two-headed ogre first seen in Warcraft II
- One-eyed one-headed ogre first seen in Warcraft III: The Frozen Throne
General | |
---|---|
For | Ogres have their own unique culture, history, traditions, ships (juggernaughts), architecture and settlements. Ogres have their own language, Ogre. Ogres are widespread and can be encountered in various zones across Azeroth, Outland and alternate Draenor. |
For | Ogri'la is a ogre faction in Outland that can be befriended by players of both factions.
|
For | Many ogres are comparable in height to be a prefect size for a player race. However many do appear to be huge compared to player characters.
|
For | Chris Metzen has said in the The Burning Crusade Behind-the-Scenes DVD that ogres are one of the races he'd like to eventually be playable.[25] |
Neutral | Additional variations of ogres exist such as two-headed ogres, one-eyed ogres and the huge ogre lords.
|
Neutral | In 2004. Blizzard announced an April Fool's Joke that two-headed ogres would be a playable race in WoW. |
Neutral | In-game ogres are shown to pledge allegiance to the player that can best their previous leaders, as is the case of the Gordok (on a Tribute Run of Dire Maul North[29]) or the Bladespire and Bloodmaul clans (when the Gronn are slain, the player is declared king or queen of the ogres[30]). |
Against | Female ogres don't currently exist in-game. |
Join the Alliance? | |
---|---|
Neutral | Ogres, like draenei, humans and night elves, have suffered at the hands of orcs in the past, which could potentially give them reason to unite with the Alliance against the Horde.
|
Neutral | The Laughing Skull Clan an orc clan led by ogre mage Mogor the Ogre managed to betray the Horde of Draenor and aided the Alliance at one point. However Mogor although still alive in Outland, is hostile to everyone. |
Strongly Against | Members of the Alliance generally view ogres as savages and enemies.[31] |
Join the Horde? | |
---|---|
Strongly For | Stonemaul clan ogres centered in Dustwallow Marsh with their capitol in Brackenwall Village are already members of the Horde. |
Strongly For | Stonemaul clan ogres from alternate Draenor seem to be part of the Mag'har from alternate Draenor and came to Orgrimmar with the Mag'har orcs when they joined the Azeroth's Horde. |
For | Following the cataclysm the Dunemaul ogres in Tanaris are brought into the Horde due to the efforts of Megs Dreadshredder and the Dunemaul "Emissary" who are stationed at the Dunemaul Recruitment Camp. |
For | Members of the Dreadmaul ogres in the Blasted Lands have been conquered and enslaved by the Horde.[32] |
For | Individual ogres such as Jorb and Gregg already serve the Horde. |
For | Ogres were part of the Old Horde, as well as Ner'zhul's Horde of Draenor.
|
Orc variants
The playable Orc race is the one who's skin turned green from the taint of the drinking of the blood of Mannoroth, additionally a variant of orcs is already an allied race in the Battle for Azeroth expansion the Mag'har orc.
Fel orc
- First seen in Warcraft III
General | |
---|---|
Neutral | Fel orcs in Outland are red-skinned and are hostile to both Alliance and Horde after the second reopening of the dark portal.
|
Neutral | 3) Fel orcs from AU Draenor have skin that is a gray-black color, with the exception of some red-skinned dire orcs such as Felsworn Hulks and Gurtogg Bloodboil.
|
Lore | ![]()
|
Join the Horde? | |
---|---|
For | Caza'rez wants to create a cure for the Fel Orcs forcibly corrupted by the Illidari. [39] |
For | Quartermaster Dekrok and some Horde Portal-Sentries NPCs in the Blasted Lands are part of the Horde. |
Orc clan and body variety as races or just more customization options
General | |
---|---|
Unique orc clans |
There are a few orc clans with enough unique esthetics to justify them as a customization option.
|
Orc body variety |
There are NPC body types that are different from playable orc races body types: 4) large male Dire orcs (present among orcs and mag'har orcs as well as fel orcs and pale orcs) and body types used by unique characters: 5) Thrall with a unique male orc body type introduced in Cataclysm and 6) Gul'dan with spikes on his back and with a unique posture.
|
Against | Specific orc clans or body varieties aren't established as separate sub-races in lore. |
Join the Horde? | |
---|---|
Strongly For | 1) Blackrock clan orcs have been part of the new Horde since its inception. |
Strongly For | 2) The Dragonmaw clan is already part of the Horde. |
Quilboar (and/or idea for a pig humanoid in general)

Quilboar female

Quilboar male
- First seen in Warcraft III
General | |
---|---|
For | Quilboar have both male and female versions in-game.
|
For | Quilboar have their own unique primitive architectural style and settlements. Quilboars are found in Kalimdor and Kul Tiras. |
For | The (demi)god of the quilboar, Agamaggan, aided the other demigods and the mortal races against the Burning Legion in the War of the Ancients.
|
Neutral | Beast men are grotesque beings found in Drustvar that resemble beast (mostly pig) humanoids. |
Join the Alliance? | |
---|---|
For | Although resulting in a terrible idea, some humans are willing to work with the quilboar against the Horde.[43] |
Neutral | A chunk of the quilboars' ancestral land was taken from them by the Horde, possibly providing a motive for the quilboar to join the Alliance. |
Join the Horde? | |
---|---|
For | The Mean Streets of Gadgetzan expansion of Hearthstone features a quilboar biker gang seemingly affiliated with the Horde. |
Strongly Against | ![]() ![]() |
Saberon (and/or idea for a cat humanoid in general)


A female feline form of a troll priestess.

- Obsidian destroyer first seen in Warcraft III: The Frozen Throne
- Trolls in Zul'Gurub transformed into feline humanoids in Vanilla
- Tol'vir first seen in Cataclysm
- Saberon first seen in Warlords of Draenor
General | |
---|---|
For | Several trolls in Zul'Gurub took on the aspect of the feline loa Shirvallah and Bethekk transforming themselfs into feline humanoid forms.
|
For | Both saberon and male and female shapeshifted troll models have the same character animations as male worgen in-game. |
For | Saberon have their own architectural style and settlements, although primitive.
|
For | Tol'vir have their own unique history, architecture and settlements. There is a faction of tol'vir called Ramkahen that can be befriended by players. |
For | Tol'vir Gharset the Aimtrue is part of the Unseen Path. |
For | In Zuldazar there is a tol'vir ship in the Port of Zandalar and three tol'vir merchants Ahmos, Plen and Jadzia in the Grand Bazaar. |
Neutral | Saberon unlikely to appear even as a non-playable race in any expansion after Warlords of Draenor. |
Neutral | Most saberon tribes are hostile towards both Alliance and Horde alike. |
Strongly Against | Tol'vir have four legs it could introduce a technical difficulties in reworking the WoW code for the new animations, abilities and clothing.
|
Saurok

- First seen in Mists of Pandaria
General | |
---|---|
For | Saurok have the same character animations as male worgen in-game. |
Neutral | No female versions of saurok exist in-game. Though it's not known if in canon lore they show much sexual dimorphism.
|
Sethrak

- First seen in Battle for Azertoh
General | |
---|---|
For | The body of the Sethrak model has the same character animations as female worgen in-game[46] with the addition of a tail, and a unique head structure.
|
For | Sethrak have their own architecture and settlements. Sethrak use krolusk & pterrordax as mounts. |
For | Sethrak in Sanctuary of the Devoted & Forward Camp are friendly to players. |
Join the Horde? | |
---|---|
For | In Vol'dun the Devoted work closely with the Horde and Voldunai vulpera (who have formally joined the Horde) against the Faithless. |
Sylvar
- First seen in Shadowlands
General | |
---|---|
Strongly For | Sylvar have both male and female versions and have the animations of female draenei. |
The playable Tauren race are native to modern Kalimdor, additionally a tauren offshoot is already a playable allied race, Highmountain tauren from the Broken Isles.
Taunka

Taunka from Northrend.
- First seen in Wrath of the Lich King
General | |
---|---|
For | Male taunka have a unique model in-game and are capable of already wearing most armor in-game.
|
For | Taunka have their own architectural style and settlements in Northrend. |
Neutral | After WotLK taunka appeared outside Northrend: Gaur Icehorn, Toshe Chaosrender, Omu Spiritbreeze, Sage Paluna, Tormak the Scarred and the Mistscorn taunka on Island Expeditions. |
Join the Horde? | |
---|---|
Strongly For | The Taunka are already the main allies of the Horde in Northrend. |
Yaungol

- First seen in Mists of Pandaria
General | |
---|---|
For | The yaungol model has the same animations as playable tauren male characters.
|
For | Yaungol have their own architectural style and settlements in Pandaria. |
Neutral | Yaungol are the ancestor race of the tauren and taunka. |
Tortollan

- First seen in the Journey to Un'Goro expansion for Hearthstone.
- Introduced in World of Warcraft in game with Battle for Azeroth
General | |
---|---|
For | Tortollans are friendly to player characters. Tortollan Seekers are a faction that can be befriended by player characters. Tortollans have their own settlements and are found on Zandalar and Kul Tiras. |
For | ![]() |
Neutral | It appears that tortollans don't show much sexual dimorphism, as there are both male and female characters using the same model but have gender appropriate voice overs. |
Join the Horde? | |
---|---|
For | In Nazmir tortollans side with Talanji's Expedition in battle against the blood trolls. |
Troll race variants
The playable Troll race is the Jungle troll race specifically the player characters are part of the Darkspear tribe prior to World of Warcraft: Shadowlands which add sand troll and what seems to be dark troll customization options for the regular troll playable race, additionally a variant of trolls is an allied race, the Zandalari troll.
Blood troll

Blood troll male
- First seen in Battle for Azeroth
General | |
---|---|
For | Blood trolls have both male and female versions in-game that have the same animations as the playable troll race.
|
For | Blood trolls have their own unique culture, architecture and settlements located in Nazmir. Blood trolls have unique mounts: crawgs, undead devilsaurs and blood ticks. The Amaki, Natha'vor and Nazmani are blood troll tribes. |
Neutral | On 11. june 2018. in an interview with IGN a day before E3 2018. production director John Haight said "don't be surprised if you don't see the opportunity to play as a blood troll at some point".[49] It was soon stated that the developer misspoke and that he was talking about zandalari trolls becoming a playable race not blood trolls.[50] |
Neutral | Gottum is a neutral blood troll vendor, showing that not all blood trolls need to be hostile. |
Dark troll

A lone dark troll in Zuldazar Speaker Ik'nal.
- First seen in Warcraft III
General | |
---|---|
For | ![]() |
Neutral | A female dark troll Speaker Ik'nal is located in Zuldazar. She is so far the first and only dark troll seen in-game in World of Warcraft.
|
Neutral | Dark trolls seem to have been wiped out by the Twilight's Hammer, but more could possibly exist in caves.[51] |
Against | ![]() |
Strongly Against | World of Warcraft: Shadowlands seems to add dark trolls as a customization option for the regular troll playable race, but this isn't confirmed yet and those skin colors could be darker jungle trolls. |
Join the Alliance? | |
---|---|
Neutral | Night elves may be interested in finding out more of their ancestor race the dark trolls? |
Forest troll

Forest troll male
- First seen in Warcraft II
General | |
---|---|
For | Male forest trolls have a unique model that is capable of already wearing most armor in-game, they look like a stretched out version of the playable Troll race, and their animations are based on the playable Trolls from before the WoD model update. Female and some male versions in-game have the same animations as the playable Troll race and are capable of wearing all player armor.
|
For | Forest trolls have their own unique architecture and settlements. Forest trolls have a racial mount the ![]() ![]() |
Neutral | Forest trolls of the Amani tribe have an enclave Tal'aman in Zuldazar. In the Terrace of the Speakers in Zuldazar there are forest troll Speaker NPCs from the Firetree, Mossflayer, Revantusk, Smolderthorn, Vilebranch and Witherbark tribes. |
Neutral | Whilst their ingame model in World of Warcraft doesn't currently showcase this, Forest trolls are noted to be smaller in size compared to Ice and Zandalar trolls.[52][53][54] |
Against | Members of the Alliance and Horde twice worked to defeat the Amani tribe of forest trolls in their racial capital of Zul'Aman and killed their most beloved leader Zul'jin and later the Zandalari connected warlord Daakara. Later in the Throne of Thunder they killed the next Amani leader Kazra'jin. |
Join the Alliance? | |
---|---|
Neutral | There is possible motivation for the forest trolls to join the Alliance in order to mount an offensive against their mutual enemy, the blood elves. |
Against | Forest trolls allied with the orcs against the Alliance of Lordaeron in the Second War. |
Strongly Against | Forest trolls are in conflict with the Wildhammer dwarves who are part of the Alliance in the Hinterlands. |
Strongly Against | Forest trolls hate high elves and humans. High elves founded Quel'thalas on forest troll land and Silvermoon itself was constructed over the site of sacred troll grounds. Humans and high elves destroyed the Amani Empire in the Troll Wars.
|
Join the Horde? | |
---|---|
Strongly For | Revantusk tribe of forest trolls in the Hinterlands are already aligned to the Horde. |
For | In the Stonetalon Mountains one of the variants of Krom'gar Blood Guard and Krom'gar Marauder NPCs is a forest troll. Also Troll Workers are forest trolls who were seen carrying crates in Razor Hill during the Darkspear Rebellion shortly before the Siege of Orgrimmar. |
For | Forest trolls under Zul'jin were part of the Old Horde in the Second War. A group of forest trolls were also part of the Ner'zhul's Horde of Draenor.
|
Against | In Kaja'mine on Kezan forest trolls were slaves of the Bilgewater Cartel of goblins (who became part of the Horde soon after). |
Against | ![]() |
Strongly Against | Blood elves are in conflict with forest trolls in eastern parts of Eversong Woods and Ghostlands. There is mutual hatred between blood elves and forest trolls.
|
Ice troll

Ice troll male
- First seen in Warcraft III
General | |
---|---|
For | Male ice trolls have a unique model that is capable of already wearing most armor in-game, they look like a larger variant of the playable Troll race just like Forest Trolls, and their animations are based on the playable Trolls from before the WoD model update.
|
Neutral | Ice trolls have their own unique architecture and settlements. Ice trolls have been shown riding several different mounts, the bat, mammoth, ram, raptor and rhino. There are 4 different tribes of ice trolls in-game all from different locations: drakkari, frostmane, icetusk and the winterax tribe.
|
Neutral | In lore, Ice Trolls are noted to be bigger then Forest Trolls and the Zandalari, contrary to their current ingame model.[56][57][58] |
Neutral | In Zuldazar there are ice troll Speaker NPCs from the Drakkari, Frostmane, and Winterax tribes. |
Join the Alliance? | |
---|---|
Strongly Against | The frostmane tribe of ice trolls have a historic feud with the dwarves over the lands of Dun Morogh they once ruled. |
Troll body variety as races or just more customization options

Zandalari dire troll male

A jungle troll NPC model
General | |
---|---|
Troll body variety |
There are jungle troll and zandalari troll NPCs with body types different from playable trolls: large male Dire trolls (present among jungle and zandalari trolls as well as forest, sand and ice trolls), muscular male jungle troll body type found in Stranglethorn Vale (![]()
|
Against | Specific troll body varieties aren't established as separate sub-races in lore. |
Join the Horde? | |
---|---|
For | There are dire troll males among the zandalari trolls who joined the Horde. |
Tuskarr

Female and male tuskarr models in Dragonflight.
- First seen in Warcraft III: The Frozen Throne
General | |
---|---|
Strongly For | There are new male and female tuskarr models in the Dragonflight expansion. |
For | Male tuskarr from Wrath of the Lich King already have graphical support for utilizing some armor (minus helmets). |
For | Tuskarr have their own unique architectural style and settlements in Northrend and the Dragon Isles. Tuskarr use otters and turtles as mounts, and bigger turtles as turtle boats. Tuskarr have their own unique language, Tuskarr. |
For | Kalu'ak (meaning "tuskarr" in the tuskarr language) is a tuskarr faction in Northrend that can be befriended by players. |
Undead variants as playable races or just more customization options



vampyr pirate

Male troll Mummy
- Skeletons first seen in Warcraft: Orcs & Humans
- First non-human undead was shown in a unit icon in Warcraft: Orcs & Humans
General | |
---|---|
For | Current playable undead are highly decomposed undead humans of the Forsaken faction although there are other types of undead.
|
Possible other versions of undead |
In the Shadowlands and especially in Maldraxxus there are new undead different from the current playable undead.
Other versions of undead humans different from the current playable Forsaken undead humans.
Many versions of non-human undead of other living playable races are already in-game.
Undead versions of NPC only races that are in-game:
There are undead constructs and experiments, such as abominations, bone golems and plague eruptors.
There are undead who are incorporeal or partly incorporeal who don't have legs, such as banshees, spectres, wraiths, shades and lichs. |
Join the Horde? | |
---|---|
Strongly For | The Forsaken undead faction that is part of the Horde has many different types of undead in its ranks. |
For | San'layn including Blood Prince Dreven have been given a chance to redeem themselves by serving the Horde in Battle for Azeroth.[59] |
Venthyr
- First seen in Shadowlands
General | |
---|---|
For | Venthyr have both male and female versions. |
For | Denathrius has the same animation rig as a male draenei, but he is as far is known a unique character. |
Against | Venthyr exposed to the Light for too long become ash ghouls wretches crawling on the ground. A playable venthyr would perhaps need a unique lore reason to be able to enter the area that can't be entered by NPC venthyr but can be entered by a player character. |
Worgen variants (night elven worgen and/or nontransformable worgen)

Terrowulf Packlord in the Howling Vale
- First seen in World of Warcraft
General | |
---|---|
Lore | A faction of Night elf druids were the original worgen (see: Druids of the Pack/Scythe and Pack form) created in the time of the War of the Satyr.
Current playable worgen are humans from the kingdom of Gilneas affected by the worgen curse. They can appear outside of combat in either their human form or their worgen form.
|
Possible options? | It is then possible to have either: unique worgen who were night elves and change back to a night elf form outside of combat (similarly to playable worgen), former night elves who are stuck in a worgen form, or humans who are stuck in a worgen form.
|
Join the Alliance? | |
---|---|
For | According to Denmother Ulrica several of the worgen in Talonbranch Glade, possibly including herself, had been around since Velinde Starsong first used the Scythe of Elune. This would make some of them former Druids of the Pack, and as such a night elven worgen. |
For | Both night elves and human worgen are already part of the Alliance. |
Other variants of current playable races
Other unique variants of current playable races not separately listed above that are shown in-game are listed below:
Druids of the Flame, night elves with red skin from the Firelands (also have a female version). Support player armor.
Fel corrupted Highmountain tauren are of the Bloodtotem tribe now known as the Feltotem tribe.
Felblood elf demonicly altered blood elves (also have a female version).
Infested orc, closer in appearance to an orc than (have the same animations as male playable orc) the more heavily infested.
Sand gnome only seen in the Bone Wastes (look exactly the same as playable gnomes, their lore is unclear).
Withered and nightfallen are magic starved nightborne (nightfallen have both genders and the same animations as nightborne).
Wretched magicly deformed high and blood elves (have the same animations as male playable undead).
Variants of a current playable race that is currently only seen as a single NPC in-game:
Dragon Ysera shapeshifted into a night elf, but with the body type of the female blood elf model.
Lightforged human Turalyon (the only one, but with the Army of the Light joining the Alliance potentially more can be changed into lightforged).
Overweight goblin Jastor Gallywix (a body type can potentially be added as a race or as more customization options)
High Botanist Tel'arn has transformed himself to the point that he is scarcely recognizable as a nightborne elf.
Night of the Dragon also established Skardyn cursed descendants of dwarves of the Dark Iron clan beneath Grim Batol.
Additionally there are factions of races who aren't established as physically distinct but can potentially be established as separate playable races in the future such as the Grimtotem tribe of tauren (they have unique tattoos) or the secretive Shen'dralar Highborne night elves.
Alliance high elf


Alliance high elf male priest
- First seen in Warcraft II
General | |
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Note | High elves have been added in a way by adding high elf apperance customization options to both Horde blood elves and Alliance void elves in World of Warcraft: Shadowlands, but it can additionally be suggested that this lore wise may not have made the Alliance high elf option playable as the void elves have unique lore and specific racials compared to the high elf, so it can be addicionaly suggested making a seperate Alliance high elf playable race or making blood elves be playable by both factions (like the pandaren).
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For | Alliance high elves have their own settlements and ships[60] in-game, however the styles used for them are just high elf themed versions of architecture and ships used by others. High elves have their own unique mount the ![]() |
Neutral | High elves still exist, although high elf numbers are diminished by war with the Scourge and then by the establishment of the blood elves.
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Neutral | Void elves so far can't be the paladin and demon hunter classes so option for these classes may be a reason to have playable Alliance high elves or blood elves on both factions. |
Neutral | ![]() ![]() |
Strongly Against | When asked about why high elves weren't added in Battle for Azeroth as an allied race at BlizzCon 2017, Game Director Ion Hazzikostas stated that high elves are essentially already playable as the blood elves on the Horde, and that the void elves are also another flavor of high elves that are playable on the Alliance.[63] In April 2018. he again stated that blood elves are basically high elves, but he also stated that anything is possible in the future but no plans in the near-term to add high elves as an allied race.[64] |
Strongly Against | The new character customizations added in World of Warcraft: Shadowlands have essentially allowed for void elves to play as high elves. |
Join the Alliance? | |
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Strongly For | High elves are already part of the Alliance. High elves directly oppose the Horde and the blood elves despite the restoration of the Sunwell.
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Other unique humanoids comparable to playable races
Unique humanoids with physical attributes comparable to current playable races not separately listed above that are shown in-game are listed below:
Botani a race of bark-skinned humanoids (have the same animations as male night elves).
Dredger a race from Revendreth.
Gnoll a race of hyena humanoids (Sayge is a friendly gnoll vendor who works for the Darkmoon Faire,
There's one known illustration of a female gnoll Cackle).
A typical Grummle from Pandaria is friendly to player characters (they use yaks as mounts). Sleeping Cricket is in Zuldazar and Merchant Woolhands is in Boralus.
Imp a race of demons (Grell are forest spirits similar in appearance to imps).
A card Tiny Knight of Evil depicts a imp in armor riding a felhunter as a mount.
K'thir are faceless one characters that can be created by corrupting humans (have the same animations as male playable undead).
Maw necromancer characters from the Maw (have the same animation as male playable human).
Mo'arg a race of demons with multiple variations which are felguard, gan'arg (stunted mo'arg) and mo'arg engineers, fel lord and mo'arg brute.
Pygmy a race of small humanoids from Uldum and the Lost Isles.
Satyr a race of demons native to Azeroth (there are females shown in Hearthstone, in Warcraft III: Reforged and in WoW: Legion concept art).
Spriggan from Ardenweald (have the same animation as male playable vulpera).
Trogg (and stone trogg) are a primitive cave-dwelling race (in Kul Tiras they are shown riding saurolisks).
Trogg card art shows them wearing clothes.
Virmen from Pandaria.
Mean Streets of Gadgetzan showed a version of Virmen more comparable in appearance to player races.
Wolvar a wolverine-like race from Northrend (Frenzyheart Tribe and Rageclaw tribe can be befriended by players).
Wyrmtongue a race of demons (there are wyrmtongue companion pets who are members of both player factions:
[Alliance Enthusiast] and
[Horde Fanatic]).
Nathrezim (have both genders) are comparable to playable dracthyr as winged humanoids that can disguise themselves as regular humanoids.
Sayaad (have both genders) have bodies that are comparable to playable dracthyr.
Shadowlands humanoids with same animations as current playable races but lacking physical attributes such as facial features:
Broker a race from a unnamed realm (have the same animation as male playable draenei).
Maw guards and Soulrender Dormazain from the Maw (have the same animation as male playable kul tiran).
Notes and other idea pages
- Previous suppositions about the Alliance new race for The Burning Crusade expansion can be found here.
- Other ideas and in-depth arguments:
- Great sea race ideas
- Drakonids ideas (Hoax from the mmmorpg.com's forums)
- Furbolg ideas
- Ogre ideas
- Pandaren ideas
- Gnoll Ideas by Kinkku.
- Gnoll Rumor by Charred But Alive.
- Drakonid ideas by Kesmana.
- Satyr ideas by Kesmana.
- Race ideas by Coolperson1.
- Lon-ami's Races Ideas by Lon-ami.
- Gigawolf1's race ideas by Gigawolf1
- Ogre Race Idea by TheScourgelord.
- Darkfallen Race Idea by Odjuret.
- Mok'Nathal ideas
- Half-elf ideas by Noobi666.
- Leper gnome ideas by Noobi666.
Fan concept gallery
Mok'nathal and Broken
References
- ^ Blizzard Entertainment. Warcraft III: Reign of Chaos Manual, 58.
- ^ White Wolf. Alliance Player's Guide, 27. ISBN 9781588467737.
- ^ White Wolf. Alliance Player's Guide, 27-31. ISBN 9781588467737.
- ^ Blizzard Entertainment. Warcraft III: Reign of Chaos Manual, 142.
- ^ Old Hatreds (WC3 Orc)
- ^
[10-30] Messenger to the Feralfen
- ^ Wesley Yin-Poole 2009-03-07. Blizzard's Tom Chilton on the future of WoW. videogamer.com.
- ^
[25-30] Mending Fences
- ^ Dvalen Ironrune
- ^ Image:Nexus-Prince Haramad.jpg
- ^ WarCraft III -> Brothers in Blood
- ^ WarCraft III -> Enemies at the Gate
- ^
[7-30] King of the Foulweald
- ^ WarCraft III -> The Spirits of Ashenvale
- ^ Monster Guide, pg 85
- ^ Monster Guide, pg 84
- ^ Alliance Player's Guide, pg 12
- ^
[10-30] Anguish of Nifflevar
- ^ PAX East 2018: World of Warcraft Daniel Stahl Developer Interview, 5:40
- ^ Johnson, Luke. Dark Factions, 11. ISBN 9781588464460.
- ^ http://www.worldofwarcraft.com/misc/murloclore/murlocs.html
- ^ http://dccomics.com/media/podcasts/DCComics_2007-07-28_Wow_Its_World_of_WarCraft_San_Diego_Comic_Con_2007.mp3
- ^ Metzen talks about Wow Comic Book @ San Diego Comic Con, 2007, blizzplanet.com
- ^ MMO-Champion: Tier Sets in BfA, Developer Interviews, Hotfixes Nov 14, Blue Posts, Lineage 2
- ^ a b in The Burning Crusade Behind The Scenes - The Draenei (around 7:43)
- ^ Countdown To Classic – A World of Warcraft Classic Podcast, Episode #63 – The Making Of World Of Warcraft With Vanilla Dev, John Staats
- ^ Metzen, Chris; Bob Fitch, Luke Johnson, Seth Johnson, Mur Lafferty, James Maliszewski. Alliance & Horde Compendium, 15. ISBN 9781588460639.
- ^ Bennie, Scott; Richard Farrese, Bob Fitch. Horde Player's Guide, 19. ISBN 9781588467720.
- ^ Mizzle the Crafty
- ^
[20-30G] Into the Soulgrinder
- ^ Bennie, Scott; Richard Farrese, Bob Fitch. Horde Player's Guide, 28. ISBN 9781588467720.
- ^
[15-30] Ogre Combat
- ^ as shown in Rise of the Horde (Page 263)
- ^ Tides of Darkness page 344
- ^ Bennie, Scott; Richard Farrese, Bob Fitch. Horde Player's Guide, 26. ISBN 9781588467720.
- ^ Bennie, Scott; Richard Farrese, Bob Fitch. Horde Player's Guide, 156. ISBN 9781588467720.
- ^ Bennie, Scott; Richard Farrese, Bob Fitch. Horde Player's Guide, 157. ISBN 9781588467720.
- ^ as stated in the Ultimate Visual Guide, pg. 39
- ^
[10-30D] Make Them Bleed
- ^ https://twitter.com/handclaw/status/992537617353854977?lang=en
- ^ Warlords of Draenor - Dark Portal Outro, 0:30
- ^
[10-30D] Agamaggan's Charge
- ^
[10-30] A Failure to Communicate
- ^ Johnson, Luke. Dark Factions, 121. ISBN 9781588464460.
- ^ Johnson, Luke. Dark Factions, 120. ISBN 9781588464460.
- ^ https://www.wowhead.com/sethrak-race-in-voldun#sethrak-animations-walk-comparison-w-worgen
- ^ Sethrak Female Voice Over - Battle for Azeroth Alpha
- ^ https://www.wowhead.com/sound=112376/mon-sethrak-female-attack
- ^ E3 2018 – Blizzard Teased Blood Troll Allied Race
- ^ Developer Q&A with Ion Hazzikostas - Battle for Azeroth, 14. june 2018.
- ^ World of Warcraft: The Magazine Volume II Issue I
- ^ Day of the Dragon, pg. 89
- ^ Troll Compendium/Ice Trolls
- ^ Troll Compendium/Other Trolls
- ^ Patch 2.3.0 Trailer
- ^ Day of the Dragon, pg. 89
- ^ Troll Compendium/Ice Trolls
- ^ Troll Compendium/Other Trolls
- ^ http://www.wowhead.com/news=284052/broadcast-text-for-26530-voljin-shandris-sanlayn-gallywix-mia-greymane-cant-hug-
- ^ The Silver Blade and The Wavecrest
- ^ Lands of Conflict, pg 11
- ^ Lands of Mystery, pg 4
- ^ The Greatest World of Warcraft: Battle for Azeroth Interview Ever | Mei Cosplay Edition
- ^ Battle for Azeroth Live Developer Q&A – April 26, 2018, 46:15
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