- Not to be confused with Raid Browser.
The Raid Finder (or “Looking For Raid”, commonly abbreviated as “LFR”), accessed through the Group Finder, is a tool that helps players find and join a random or specific raid instance with others. The feature was first released in patch 4.3.0 for Dragon Soul as a permanent addition to the raiding system, and has been included in all subsequent instanced raids.
The Raid Finder can be found in the Dungeons & Raids tab of the Group Finder, accessed through a button on the micro menu at the bottom of the user interface.
"Raid Finder" is also the difficulty level of any raid joined using the tool, and is only available using the tool. It is always in 25-player mode, and its difficulty is the lowest offered for any raid in which it is available. Raid Finder gear level falls between five-player heroics and the Normal raid mode on the same tier.[1] For the Siege of Orgrimmar in Mists of Pandaria, flexible difficulty was the next step above Raid Finder but this was removed in Warlords of Draenor.
Supported raids[]
Raid Finder eligibility is based on character level, average item level, and specific raid achievements. Generally, the first wing of a raid tier does not require any achievements, but subsequent wings (in the same raid instance or not) require the previous wing's achievement.
Players can use the Raid Finder to queue for the following raids:
Tier | Instance | Awarded achievement | Level | iLvl | Required achievement | Date opened (US) |
---|---|---|---|---|---|---|
13 | Dragon Soul - Part 1 | [Siege of Wyrmrest Temple] | 85 | 372 | None | 29 November 2011 |
Dragon Soul - Part 2 | [Fall of Deathwing] | 85 | 372 | Siege of Wyrmrest Temple | 6 December 2011 | |
14 | Mogu'shan Vaults - Part 1 | [Guardians of Mogu'shan] | 90 | 460 | None | 9 October 2012 |
Mogu'shan Vaults - Part 2 | [The Vault of Mysteries] | 90 | 460 | Guardians of Mogu'shan | 16 October 2012 | |
Heart of Fear - Part 1 | [The Dread Approach] | 90 | 470 | None | 6 November 2012 | |
Heart of Fear - Part 2 | [Nightmare of Shek'zeer] | 90 | 470 | The Dread Approach | 13 November 2012 | |
Terrace of Endless Spring | [Terrace of Endless Spring] | 90 | 470 | None | 20 November 2012 | |
15 | Throne of Thunder - Part 1 | [Last Stand of the Zandalari] | 90 | 480 | None | 12 March 2013 |
Throne of Thunder - Part 2 | [Forgotten Depths] | 90 | 480 | Last Stand of the Zandalari | 19 March 2013 | |
Throne of Thunder - Part 3 | [Halls of Flesh-Shaping] | 90 | 480 | Forgotten Depths | 2 April 2013 | |
Throne of Thunder - Part 4 | [Pinnacle of Storms] | 90 | 480 | Halls of Flesh-Shaping | 16 April 2013 | |
16 | Siege of Orgrimmar - Part 1 | [Vale of Eternal Sorrows] | 90 | 496 | None | 17 September 2013 |
Siege of Orgrimmar - Part 2 | [Gates of Retribution] | 90 | 496 | Vale of Eternal Sorrows | 24 September 2013 | |
Siege of Orgrimmar - Part 3 | [The Underhold] | 90 | 496 | Gates of Retribution | 8 October 2013 | |
Siege of Orgrimmar - Part 4 | [Downfall] | 90 | 496 | The Underhold | October 22, 2013 | |
17 | Highmaul - Part 1 | 100 | 615 | [The Walled City] | December 9, 2014 | |
Highmaul - Part 2 | 100 | 615 | [Arcane Sanctum] | December 16, 2014 | ||
Highmaul - Part 3 | 100 | 615 | [Imperator's Fall] | January 6, 2015 | ||
Blackrock Foundry - Part 1 | [Slagworks] | 100 | 635 | None | February 17, 2015 | |
Blackrock Foundry - Part 2 | [Black Forge] | 100 | 635 | [Slagworks] | February 24, 2015 | |
Blackrock Foundry - Part 3 | [Iron Assembly] | 100 | 635 | [Black Forge] | March 10, 2015 | |
Blackrock Foundry - Part 4 | [Blackhand's Crucible] | 100 | 635 | [Iron Assembly] | March 24, 2015 | |
18 | Hellfire Citadel - Part 1 | 100 | 650 | [Hellbreach] | 30 June 2015 | |
Hellfire Citadel - Part 2 | 100 | 650 | [Halls of Blood] | 14 July 2015 | ||
Hellfire Citadel - Part 3 | 100 | 650 | [Bastion of Shadows] | 28 July 2015 | ||
Hellfire Citadel - Part 4 | 100 | 650 | [Destructor's Rise] | 11 Aug 2015 | ||
Hellfire Citadel - Part 5 | 100 | 650 | [The Black Gate] | 25 Aug 2015 | ||
– | Emerald Nightmare - Part 1 | [Darkbough] | 110 | 835 | None | September 27, 2016 |
Emerald Nightmare - Part 2 | [Tormented Guardians] | 110 | 835 | October 11, 2016 | ||
Emerald Nightmare - Part 3 | [Rift of Aln] | 110 | 835 | October 25, 2016 | ||
19 | Nighthold - Part 1 | [Arcing Aqueducts] | 110 | 865 | None | January 24, 2017 |
Nighthold - Part 2 | [Royal Athenaeum] | 110 | 865 | February 7, 2017 | ||
Nighthold - Part 3 | [Nightspire] | 110 | 865 | February 21, 2017 | ||
Nighthold - Part 4 | [Betrayer's Rise] | 110 | 865 | March 7, 2017 | ||
20 | Tomb of Sargeras - Part 1 | [The Gates of Hell] | 110 | 885 | None | June 27, 2017 |
Tomb of Sargeras - Part 2 | [Wailing Halls] | 110 | 885 | July 11, 2017 | ||
Tomb of Sargeras - Part 3 | [Chamber of the Avatar] | 110 | 885 | July 25 ,2017 | ||
Tomb of Sargeras - Part 4 | [Deceiver's Fall] | 110 | 895 | August 8, 2017 | ||
21 | Antorus, the Burning Throne - Part 1 | [Light's Breach] | 110 | 915 | None | December 5, 2017 |
Antorus, the Burning Throne - Part 2 | [Hope's End] | 110 | 915 | December 19, 2017 | ||
Antorus, the Burning Throne - Part 3 | [Forbidden Descent] | 110 | 915 | January 2, 2018 | ||
Antorus, the Burning Throne - Part 4 | [Seat of the Pantheon] | 110 | 915 | January 16, 2018 | ||
22 | Uldir - Part 1 | [Halls of Containment] | 120 | 340 | None | September 11, 2018 |
Uldir - Part 2 | [Crimson Descent] | 120 | 340 | Halls of Containment | September 25, 2018 | |
Uldir - Part 3 | [Heart of Corruption] | 120 | 340 | Crimson Descent | October 9, 2018 | |
23 | Battle of Dazar'alor - Part 1 | [Siege of Dazar'alor] [Defense of Dazar'alor] |
120 | 370 | None | January 22, 2019 |
Battle of Dazar'alor - Part 2 | [Empire's Fall] [Death's Bargain] |
120 | 370 | February 12, 2019 | ||
Battle of Dazar'alor - Part 3 | [Might of the Alliance] [Victory or Death] |
120 | 370 | February 26, 2019 | ||
24 | Crucible of Storms | [Crucible of Storms] | 120 | 380 | April 23, 2019 | |
The Eternal Palace - Part 1 | [The Grand Reception] | 120 | 380 | None | July 16, 2019 | |
The Eternal Palace - Part 2 | [Depths of the Devoted] | 120 | 380 | July 30, 2019 | ||
The Eternal Palace - Part 3 | [The Circle of Stars] | 120 | 380 | August 13, 2019 | ||
25 | Ny'alotha, the Waking City - Part 1 | [Vision of Destiny] | 120 | 410 | None | January 28, 2020 |
Ny'alotha, the Waking City - Part 2 | [Halls of Devotion] | 120 | 410 | February 11, 2020 | ||
Ny'alotha, the Waking City - Part 3 | [Gift of Flesh] | 120 | 410 | February 25, 2020 | ||
Ny'alotha, the Waking City - Part 4 | [The Waking Dream] | 120 | 410 | March 10, 2020 | ||
26 | Castle Nathria - Part 1 | 60 | 170 | 15 December 2020 | ||
Castle Nathria - Part 2 | 60 | 170 | 5 January 2021 | |||
Castle Nathria - Part 3 | 60 | 170 | 19 January 2021 | |||
Castle Nathria - Part 4 | 60 | 170 | 2 February 2021 | |||
27 | Sanctum of Domination - Part 1 | [The Jailer's Vanguard] | 60 | 195 | 13 July 2021 | |
Sanctum of Domination - Part 2 | [The Dark Bastille] | 60 | 195 | 27 July 2021 | ||
Sanctum of Domination - Part 3 | [Shackles of Fate] | 60 | 195 | 10 August 2021 | ||
Sanctum of Domination - Part 4 | [The Reckoning] | 60 | 195 | 24 August 2021 | ||
28 | Sepulcher of the First Ones - Part 1 | [Ephemeral Plains] | 60 | 220 | 8 March 2022 | |
Sepulcher of the First Ones - Part 2 | [Cornerstone of Creation] | 60 | 220 | 22 March 2022 | ||
Sepulcher of the First Ones - Part 3 | [Domination's Grasp] | 60 | 220 | 5 April 2022 | ||
Sepulcher of the First Ones - Part 4 | [The Grand Design] | 60 | 220 | 19 April 2022 | ||
29 | Vault of the Incarnates - Part 1 | [The Primal Bulwark] | 60 | 359 | 19 December 2022 | |
Vault of the Incarnates - Part 2 | [Caverns of Infusion] | 60 | 359 | 2 January 2023 | ||
Vault of the Incarnates - Part 3 | [Fury of the Storm] | 60 | 359 | 16 January 2023 |
Difficulty[]
The boss fights in a Raid Finder raid are simplified: their difficulty relative to normal and flexible is scaled down with the intent that they be manageable by randomly assembled, less organized pickup groups. Reduced boss health and damage compared to higher level modes in the same group size, as well as the removal or modification of specific mechanics that normally make the raid dependent on the performance of a single player.
A Raid Finder run is a gentle introduction to the bosses, and can be educational for a player who is new to, or still learning the fight. Some important differences in boss tactics exist between Raid Finder and Normal mode, and it is especially important to remain informed of this when or if you transition to Normal mode.
Each time a Raid Finder group wipes on a given boss, the [Determination] buff will be applied to the players which increases their health, damage dealt, and healing received by 5%, stacking up to 10 times, and dropping when the boss is killed.
Loot rules[]
- Main article: Personal loot
Raid Finder uses a system called Personal Loot. When a boss is killed for the first time each week, every player has a fixed percentage chance of receiving a loot item. For each player, the game will decide whether the player will receive loot. If so, the game will then select a class- and spec-appropriate item from the boss's loot table and immediately deposit the item into the player's inventory. The specialization is the one the player is using at the time of the boss's death, and is not related to the role chosen by the player when queueing for the raid. All players who do not receive a loot item will instead be issued a bag of gold. All loot gained through this method is strictly Bind on Pickup and can not be traded with other players.
Bosses may only be looted once per week, though they can be run as often as desired.
Extra loot rolls[]
- Main article: Bonus roll
Level 90 players can choose to use an [Elder Charm of Good Fortune] (for Patch 5.0 bosses), [Mogu Rune of Fate] (for Patch 5.2 bosses) or [Warforged Seal] (for Patch 5.4 bosses) for an additional roll on loot after every attempt. This bonus roll works just like the first roll does and will not affect in any way other players' loot.
A charm may also be used, on most bosses, for an additional roll even on subsequent kills during the same week. For example, a player may return to Lei Shi and kill her a second time, receiving no loot by default, but use a charm and get another chance. Notable exceptions include open world bosses and the final bosses of an instance, on which only one bonus roll may be used per week.
Queueing[]
Queuing can done by forming a complete 25-man raid and initiating a queue request. You will then immediately be teleported to the raid.
You can also form an incomplete 25-man raid and queue, with additional members being chosen by the game to fill out the 25-man roster; all players will be teleported to the raid.
It is currently possible to form a regular party including cross-realm Real-ID friends and queue for the raid. It is not yet possible to convert a party including Real-ID friends into a raid.
Replacements[]
Since the Raid Finder is designed to serve players whose schedules do not permit regular raiding, it is designed to replace drop-outs. It is not possible to invite specific players to a Raid Finder raid once it has started (to prevent players from kicking pugged players to make room for friends).
Lock-out[]
There is no lock-out for Raid Finder in the traditional sense. You can queue in the Raid Finder repeatedly and defeat the same bosses over and over again. However, you are only entitled to a chance to receive loot from a boss the first time you kill that boss per weekly reset. If you kill the boss again later during the same weekly period, you are not eligible to receive any loot other than that from a charm bonus roll.
If you are chosen as a replacement for a partially-completed raid it is possible for you to complete that raid, then queue again later and try for loot for bosses that you had not personally defeated yet. When the raid reaches bosses you have defeated, you will not be eligible for loot. If you have completed bosses later in the progression schedule for a raid, the system will give you priority to join a group that will take on the bosses that you have missed.
If you leave a Raid Finder squad while they are in combat with a boss and that squad defeats the boss during that same battle, you will not receive loot but will still be marked as having defeated that boss, and will not be eligible for any more rewards from that boss until the weekly reset. Players who need to leave the keyboard in the middle of a fight may leave their characters in the raid to avoid being subject to this consequence.
Gallery[]
Patch 4.3.0
Patch changes[]
- Patch 6.0.2 (2014-10-14): Now supports flexible raid scaling.
- Patch 5.1.0 (2012-11-27): No longer displays the number of bosses defeated in the invitation popup.
- Patch 5.0.4 (2012-08-28): Interface merged into the new Dungeon Finder interface.
- Patch 4.3.0 (2011-11-29): Added.
See also[]
- Raid Browser
- Dungeon Finder
- Dungeon difficulty
- Raid difficulty
- Raid Finder
- Normal mode
- Heroic mode
- Mythic mode
- Legacy raids
- Related types
References[]
- ^ Patch 4.3 Interview with Greg Street (Ghostcrawler). MMO-Champion (2011-09-19). Retrieved on 2011-09-19.
External links[]
- World of Warcraft Community Site 4.3 Raid Finder Loot Rules
- World of Warcraft Community Site Raid Finder Q&A
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