Razormane Medicine Man | |
---|---|
Race | Quilboar |
Faction | Razormane (Creep) |
Statistics | |
Hit points | 600 |
Hit point regeneration | Always |
Hit point regeneration rate | 0.50 HP/sec. |
Mana | 400 |
Mana Regeneration rate | 1.00 Mana/sec. |
Level | 5 |
Gold | 350 |
Lumber | 60 |
Food | 4 |
Produced at | Mercenary Camp |
Stock Start Delay | 440 |
Stock Replenish Interval | 260 |
Gold Bounty Awarded | 20-26 |
Sleeps | Yes |
Hotkey | M |
Combat | |
Normal attack | 25.5 avg |
Can attack | Ground |
Range | Melee |
Attack type | Normal |
Cooldown | 1.35 sec. |
Weapon type | Normal |
Armor Type | Heavy |
Armor | 1 |
Day Sight | 140 |
Night Sight | 80 |
Movement Speed | 270 |
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.
Razormane Medicine Men are Razormane quilboar creeps that can be encountered in the Barrens tileset.
Spells and abilities[]
Healing Ward[]
- Summons an immovable ward that heals 2% of a nearby friendly non-mechanical unit's hit points per second.
Feral Spirit[]
- Summons Spirit Pigs to fight enemies for a limited time.
Cooldown | Mana Cost | Effect |
---|---|---|
15 sec. | 100 | Summons two Spirit Pigs |
Patch changes[]
- Patch 1.10 (2003-07-03): Gold cost increased to 350 from 280.
- Patch 1.07 (2003-07-01): Gold cost decreased to 280 from 320.
- Patch 1.03 (2002-10-09):
- Attack damage increased to 24-27 from 22-25.
- Gold cost increased to 320 from 300.
- Lumber cost increased to 60 from 50.
Gallery[]
External links[]
Classic.Battle.net Warcraft III - Neutral -> Creeps -> Razormanes