Renegade Wizard | |
---|---|
Race | Human |
Faction | Neutral (Creep) |
Statistics | |
Hit points | 600 |
Hit point regeneration | Always |
Hit point regeneration rate | 0.50 HP/sec. |
Mana | 400 |
Mana Regeneration rate | 1.00 Mana/sec. |
Level | 5 |
Gold | 320 |
Lumber | 50 |
Food | 4 |
Gold Bounty Awarded | 20-26 |
Sleeps | Yes |
Combat | |
Normal attack | 34.5 avg |
Can attack | Air, Ground |
Range | 60 |
Attack type | Piercing |
Cooldown | 1.80 sec. |
Weapon type | Missile |
Armor Type | Medium |
Armor | 1 |
Day Sight | 140 |
Night Sight | 80 |
Movement Speed | 270 |
Sound | |
Sound Set | HeroArchMage |
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.
Renegade Wizards are human renegade wizard creeps that can be encountered in the Cityscape, Dalaran, Dalaran Ruins, Village and Village Fall tilesets.
They are ranged creeps and attack with lightning projectiles like the orcish Shaman.
Spells and abilities[]
Purge[]
- Removes all buffs from a target unit, and slows its movement speed by a factor of 5.
- Purged units will slowly regain their movement speed over 5 seconds.
- Deals 400 damage to summoned units.
Duration | Cooldown | Effect |
---|---|---|
5 sec. | 5 sec. | Spells removed, Movement Speed slowed, 400 damage to summoned units. |
Lightning Shield[]
- Forms a shield of electricity around a target unit,
- dealing 20 damage per second to units around it.
Cooldown |
---|
8 sec. |
Differences in campaign missions[]
Misconceptions[]
Instead of Lightning Shield, has the Archmage's Summon Water Elemental ability for 100 mana.
Gallery[]
Patch changes[]
- Patch 1.12 (2003-07-31): The creep version of Purge no longer stuns units.
- Patch 1.01 (2002-07-05):
- Creep Purge cooldown increased to 5 from 0.
- Creep Lightning Shield cooldown increased to 8 from 0.
External links[]
Classic.Battle.net Warcraft III - Neutral -> Creeps -> Wizards