- Resurrection Sickness
- Decreases all attributes by 75% and all damage caused by 75%. You are currently worth no honor points to the enemy.
- Duration: 1 min
Resurrection Sickness is a debuff gained every time when resurrected at a Spirit Healer.
Level specific effects[]
† Duration varies by level:
- Characters level 10 and under will NOT gain resurrection sickness.
- Characters level 10 and up will gain 1 minute of resurrection sickness.
Notes[]
- The attribute decrease only affects your base stats, not your total stats.
- Pet damage is not reduced by resurrection sickness.
- Unlike other debuffs, this won't get off the character while you are logged out.
- Persists through arena.
Patch changes[]
- Patch 10.0.0 (2022-10-25): Resurrection sickness now lasts 1 minute (was 10 minutes), but durability loss is increased to 50% (was 25%).
- Patch 1.1.1 (2004-11-17): Resurrection sickness limited to ten minutes and durability loss reduced to 25%.
- Patch 1.1.0 (2004-11-07): Added together with 100% durability loss, replacing the previous system of losing experience.