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===Melee combat===
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[[Image:Combo points pre-7.0.3.jpg|thumb|Prior to [[
Rogues specialize in [[melee]] combat. A large portion of a rogue's damage comes from [[auto-attack]]s and [[poisons]], but they can increase their damage using a variety of offensive abilities. Many abilities require [[energy]], a [[resource]] with a fixed capacity that is spent quickly and regenerates quickly. Certain abilities are [[instant]] attacks that add up to five [[combo point]]s to the target ("builders"); these combo points can then be used to execute [[finishing move]]s that last longer or are more powerful per combo point ("finishers"). Rogues also have powerful opening moves that can only be used from [[stealth]] ("openers"), as well as [[cooldown]]-restricted abilities that greatly increase damage for a short period of time ("cooldowns"). The following are examples of offensive rogue abilities categorized according to this terminology:
* Openers: [[Ambush]], [[Garrote]], [[Cheap Shot]], [[Shadowstrike (rogue ability)]]
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