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![]() Lost in the Woods | |
Start | Rell Nightwind [59.0, 81.8] |
End | Rell Nightwind [59.0, 81.8] |
Level | 10-35 |
Category | Jade Forest |
Experience | 110,000 |
Previous |
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Next |
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Objectives[]
Listen to Rell's report
- Listen to Rell's report
Description[]
<Rell coughs heavily before speaking.>
Please, <name>. You need to hear what we've been through.
The whole damned Alliance needs to hear what we've been through. There may not be much time left.
Progress[]
<Rell doesn't look too good. He should probably save his energy.>
Completion[]
...and that's <cough> how we found...
<Rell's speech devolves into heavy coughing. The corner of his mouth produces a trickle of blood.>
Gains[]
- 110,000 XP
Notes[]

Downed plane


On accept, players find themselves in Rell's shoes, all the way over in the Fox Grove:
- We had traveled north through the forest for several hours.
- We stopped when we found a strange fallen tree.
- Rell Nightwind says: What do you suppose happened to this tree, Sully?
- Sully "The Pickle" McLeary says: Somethin' hit it, sir. Wasn't cut down, didn't fall on its own.
- Little Lu says: What's that, over there? Some kind of bird?
- Sully "The Pickle" McLeary says: Naw, that's a plane. Wait... A PLANE!?
- Sully "The Pickle" McLeary yells: That's Amber an' Nimm's plane! They might be alive after all!
- Sully runs towards the crash site of a gnomish bomber.
- Little Lu says: Who are Amber and Nimm? Should we follow him?
- Run after Sully.
- Sully "The Pickle" McLeary yells: She's still breathin', sir! Get over here! Talk to 'er!
Speak with Amber:
- The... the monkeys... they attacked...
- I fought them off, but... they'll be back... with more...
You did well, Agent Kearnen. Now save your energy... we'll fend them off.
- Rell Nightwind says: Listen up, men! Prepare for a hozen ambush!
- Rell Nightwind says: Little Lu, keep Amber alive! Sully, try and keep this plane from exploding on us!
- Rell Nightwind says: I'll hold them off as long as I can!
- I readied my swords for battle. [Strong Attack], [Stronger Attack], [Strongest Attack].
Rell has three abilities:
- Sure Strike Melee range — Strikees at an enemy, dealing Physical damage. Instant. Hits for 26-28000 Physical. (0.85 sec cooldown)
- Masterful Strike Melee range — Deals a large amount of Physical damage. Instant. Hits for ~83000 Physical. (5 sec cooldown)
- Twin Strike Melee range — Deals an incredible amount of Physical damage, knocking the target down. Instant. Hits for ~150000 Physical. Knockdown lasts for ~1 sec. (15 sec cooldown)
The only real tactic here is to use CDs as they come back up. Three elite Ambushing Hozen come out followed by General Rik-Rik, who has 1.5 million health.
Dispatch all of the enemies, then:
- Rell Nightwind says: Sully, Little Lu, our plans have changed. We need to transport Amber back to the main camp.
- Amber Kearnen says: That's not necessary. I'll be coming with you.
- Sully "The Pickle" McLeary says: Ye've gotta be kiddin' me! Yer nearly dead! Look at ye!
- Amber Kearnen says: No, Sully. My injuries will heal. Right now, we need to find the White Pawn.
- Little Lu says: What's the White Pawn? I thought we were talking about attacking the hozen.
When the event ends, speak to Rell again to continue.
On complete:
- Amber Kearnen says: Rell, please... save your energy. Sully can tell <name> what happened next.
- Rell Nightwind
- <Rell's forehead is pale and beaded with sweat. He does not look good.>
- <Rell does not look up to address you.>
- <Judging by his state, you're not certain he even has the energy to move his head.>
- <Rell continues to stare blankly at the mat. His breathing is shallow and labored.>
Progression[]
[10-35] SI:7 Report: Lost in the Woods
[10-35] SI:7 Report: Fire From the Sky
[10-35] SI:7 Report: Hostile Natives
[10-35] SI:7 Report: Take No Prisoners
[10-35] A Perfect Match
- Breadcrumb:
[10-35] Seek Out the Lorewalker →
- Breadcrumb:
[10-35] Bigger Fish to Fry
[10-35] Let Them Burn &
[10-35] Carp Diem
Patch changes[]
Patch 5.0.4 (2012-08-28): Added.