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Fired when the spell overlay is shown.

SPELL_ACTIVATION_OVERLAY_SHOW: spellID, overlayFileDataID, locationName, scale, r, g, b

Payload[]

spellID
number
overlayFileDataID
number - texture
locationName
string - possible values include simple points such as "CENTER" or "LEFT", or complex positions such as "RIGHT (FLIPPED)" or "TOP + BOTTOM (FLIPPED)", which are defined in a local table in SpellActivationOverlay.lua
scale
number
r
number
g
number
b
number

Patch changes[]

Cataclysm Patch 4.0.1 (2010-10-12): Added.

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