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Fires when data is available in response to C_Spell.RequestLoadSpellData.

SPELL_DATA_LOAD_RESULT: spellID, success

Payload[]

spellID
number
success
boolean - True if the spell was successfully queried from the server. Might return false when only partial spell data is available, e.g. everything except the spell description.

Patch changes[]

Dragonflight Patch 10.0.5 (2023-01-24): The server no longer returns complete information for specific spell IDs (success:false).
Battle for Azeroth Patch 8.0.1 (2018-07-17): Added.

See also[]

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