Automated updating of API pages at this location, to reflect patch changes, has ceased from 10.1.7 onwards. |
Fires when data is available in response to C_Spell.RequestLoadSpellData.
SPELL_DATA_LOAD_RESULT: spellID, success
Payload[]
- spellID
- number
- success
- boolean - True if the spell was successfully queried from the server. Might return false when only partial spell data is available, e.g. everything except the spell description.
Patch changes[]
Patch 10.0.5 (2023-01-24): The server no longer returns complete information for specific spell IDs (success:false
).
Patch 8.0.1 (2018-07-17): Added.