Saprish | ||||||||||||
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Title | <Ethereum-Lord of the Shadowguard> | |||||||||||
Gender | Male | |||||||||||
Race | Void ethereal (Humanoid) | |||||||||||
Level | 47 Elite | |||||||||||
Class | Hunter | |||||||||||
Reaction | Alliance Horde | |||||||||||
Affiliation(s) | Shadowguard | |||||||||||
Location | Shadowguard Incursion, Seat of the Triumvirate | |||||||||||
Status | Killable | |||||||||||
Companion(s) | Darkfang, Shadewing (pets) | |||||||||||
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Saprish is the second boss in the Seat of the Triumvirate. He is located at the Shadowguard Incursion. After Saprish is killed, Locus-Walker takes his staff.
Background[]
Adventure Guide[]
The ever-tactical Saprish deploys the forces of the Shadowguard with calculated precision. Though a skilled commander and strategist, Saprish relishes taking a direct hand in battle. He turns his foes' weaknesses against them, leaving his vulnerable adversaries at the mercy of his voracious pets.
Overview[]
Saprish, in conjunction with his pets, works to debilitate his targets before eliminating them for good. Saprish uses Void Trap to stun his enemies, while Darkfang will teleport behind a random and cast Ravaging Darkness. Party members hit by Ravaging Darkness gives Saprish stacks of Hunter's Rush, increasing the damage done to the tank.
Damage Dealers[]
- Avoid being trapped by Saprish's Void Trap.
- Darkfang's Ravaging Darkness empowers Saprish with every player hit. Avoid standing in it to keep the tank from being hit too hard.
Healers[]
- While most damage is avoidable, be aware of the group-wide damage from Ravaging Darkness, Overload Trap and Umbral Flanking.
- While Saprish has Hunter's Rush, the tank will take additional damage from the boss's melee attacks.
Tanks[]
- Focus on acquiring threat on the main boss; his pet cannot be tanked.
- Hunter's Rush gives Saprish's melee attacks a chance to deal additional damage. Watch how many stacks he has to gauge how much and how long additional damage will be coming in.
Abilities[]
- Saprish
- Hunter's Rush — Empowers the hunter, causing melee attacks to have a chance to cause Dark Slash.
- Dark Slash — The caster's weapon bursts with dark energy, inflicting 100000 Shadow damage.
- Void Trap — Creates a void trap, which inflicts 125000 Shadow damage and stuns the first target that enters its radius.
- Overload Trap — Sets a series of placed traps to explode, inflicting 250000 Shadow damage to all nearby enemies.
- Umbral Flanking — Saprish marks multiple players. After a short time he dashes between them, inflicting 78625 to 91375 Physical damage. Additionally, all players hit by Umbral Flanking give Saprish a stack of Hunter's Rush.
- Hunter's Rush — Empowers the hunter, causing melee attacks to have a chance to cause Dark Slash.
- Darkfang
- Ravaging Darkness — Teleports to a player and executes a series of attacks for 6 sec. Each attack inflicts 125000 Shadow damage every 1 sec. Additionally, all players hit by Ravaging Darkness give Saprish a stack of Hunter's Rush.
- Shadewing
- Swoop — Swoops down on random target, inflicting 200000 Physical damage to all enemies near the impact. After reaching their destination, Shadewing casts Dread Screech.
- Dread Screech — Lets out a piercing screech, inflicting 200000 Shadow damage and disorienting all enemies for 4 sec.
- Swoop — Swoops down on random target, inflicting 200000 Physical damage to all enemies near the impact. After reaching their destination, Shadewing casts Dread Screech.
Strategy[]
Please add any available information to this section.
Loot[]
Please add any available information to this section.
Related achievements[]
Quotes[]
- Prelude
- Alleria Windrunner says: The Shadowguard is building up its presence near the temple.
- Locus-Walker says: Disrupting their efforts would benefit us all. Also, their commander here has a particular item that would be useful to me.
- Alleria Windrunner says: Just give the word, heroes, and we can begin the assault.
- Are you ready to strike?
- We are ready.
- Alleria uses her void powers to carve a large hole in the wall.
- Alleria Windrunner yells: Figure out their motives... and put a stop to their efforts.
- Event
- Fools! We shall push you back. Our mission will not be jeopardized!
- We will not be pushed out! Bring in more forces from the Void to deal with these intruders!
- We are being overrun! Get in there and deal with this incursion!
- Intro
- It seems this nuisance requires a more personal touch. I shall handle you myself!
- Aggro
- Our efforts will not be interrupted!
- My pets hunger.
- Umbral Flanking
- I shall always be one step ahead!
- Strike hard and fast!
- Killed a player
- More fodder for my beauties.
- So easily outclassed.
- Death
- A simple... tactical error...
- I did not... foresee this.
- Outro
- Locus-Walker says: Thank you for removing the obstacles between me and this staff, heroes.
- Locus-Walker says: Yes, this will do nicely. You'll find their viceroy near the entrance to the temple, feebly trying to break in.
- Locus-Walker says: Eliminating him will give us an opportunity to get in ourselves.
- Locus-Walker says: I'll see to opening the way once he's taken care of.
Notes[]
- His title implies (or outright states) a connection to the Ethereum, but nothing else has been stated.
Patch changes[]
- Patch 7.3.0 (2017-08-29): Added.