This article is about the Warcraft III creeps. For the racial class, see satyr hellcaller.
Satyr Hellcaller
Race Satyr
Faction Neutral (Creep)
Hit points 1100
Hit point regeneration Always
Hit point regeneration rate 1.00 HP/sec.
Mana 500
Mana Regeneration rate 1.25 Mana/sec.
Level 9
Gold Bounty Awarded 107-121 BTNPillage.png
Sleeps Yes
Normal attack 52 avg
Can attack Ground
Range Melee
Attack type Chaos
Cooldown 1.35 sec.
Weapon type Normal
Armor Type Heavy
Armor 4
Day Sight 140
Night Sight 80
Movement Speed 320
Sound Set Satyr
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.

Satyr Hellcallers are satyr hellcaller creeps that can be encountered in the Ashenvale and Felwood tilesets. They are strong melee units with deadly spells and they are the strongest members of the satyr creep family.

In the single-player campaigns, they appear as members of the Corrupted Ancients and as Illidan's Servitors.

Spells and abilities

Bloodlust (Autocast)

Increases a friendly unit's attack rate by 40% and movement speed by 25%.
Duration Cooldown Mana Cost
40 sec. 8 sec. 75

Unholy Aura (Passive)

Increases the movement speed and life regeneration rate of nearby friendly units.
+10% movement, +0.5 HP/sec.

Animate Dead

Raises 6 dead units in an area to fight for the Death Knight.
Unlike the Death Knight's Animate Dead, the raised units are vulnerable.
Duration Cooldown Mana Cost
120 sec. 240 sec. 250


Patch changes

  • WC3tFT-logo.png Patch 1.13 (2003-12-16): Creep Bloodlust mana cost increased to 75 from 50.
  • WC3RoC-logo.png Patch 1.04 (2002-11-04): Animate Dead mana cost reduced to 250 from 300.
  • WC3RoC-logo.png Patch 1.03 (2002-10-09): Creep Bloodlust duration reduced to 40 from 60 seconds.
  • WC3RoC-logo.png Patch 1.01 (2002-07-05):
    • Bloodlust attack rate bonus decreased to 40% from 50%.
    • Creep Bloodlust cooldown raised to 8 from 0 seconds.

External links