Wowpedia

We have moved to Warcraft Wiki. Click here for information and the new URL.

READ MORE

Wowpedia
Register
No edit summary
No edit summary
(46 intermediate revisions by 18 users not shown)
Line 1: Line 1:
  +
{{#data:infobox pvp talent
{{bp}}
 
  +
|name=Scatter Shot
{{Tooltip_Debuff|Scatter Shot|Ability_GolemStormBolt.png|Disoriented.|4 seconds}}
 
  +
|image=ability_golemstormbolt
  +
|description=A short-range shot that deals (25% of Spell power + 4.4616% of Attack power) damage, removes all harmful damage over time effects, and incapacitates the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
  +
|class=Hunter
  +
|type=Offensive, Utility
  +
|school=Physical
  +
|range=20 yd
  +
|cast_time=Instant
  +
|req=Ranged Weapon
  +
|cooldown=20 seconds
  +
|level=20
  +
|spec=Marksmanship
  +
|buff_desc=Disoriented.
 
|buff_dur=4 seconds
 
}}
  +
[[File:Scatter Shot TCG.jpg|thumb|In the [[TCG]].]]
   
'''Scatter Shot''' is a [[disorient]] effect.
+
'''Scatter Shot''' is a Marksmanship [[hunter]] PvP talent that causes a [[disorient]] effect.
   
== Overview ==
+
==Tips and tactics==
 
* If you need to interrupt a spell or ability, Scatter Shot can do it.
[[Image:Ability_GolemStormBolt.png]]<br style="clear:all" /> <br>
 
  +
* If you need to escape, Scatter Shot is a very good choice. Scatter Shot the enemy, then immediately turn on [[Aspect of the Cheetah]] and run. You will outrun most enemies this way provided you have a small head-start, which Scatter Shot can give you. This Scatter Shot > Flee tactic is less effective when you're beset by two or more enemies, as Scatter Shot's cooldown is too long to use on both of them.
Deals 50% of weapon damage and confuses target for 4 seconds. This [[Talent]] requires 21 points, and is in the [[Marksmanship]] tree.
 
   
==Functionality==
+
==Trivia==
  +
* Scatter Shot is [[Scatter Shot (Blood of Gladiators)|a Rare Hunter Talent card]] in the [[World of Warcraft: Trading Card Game]]'s [[Blood of Gladiators]].
===Uses===
 
*If you need to gain range, you can [[mez]] the target for 4 seconds.
 
*If you need to interrupt a spell or ability, Scatter Shot can do it.
 
*When you're running somewhere and there's a mob in your way that you don't want to fight, Scatter Shot will shut him down long enough for you to run past and out of melee range. Once you're past you can either [[Feign Death]] to reset him or lay a [[Freezing Trap]] or [[Frost Trap]] to gain extra distance.
 
*If chasing after a mob and within range of this shot, you can use it to disorient the target long enough to lay a Freezing Trap or Frost Trap under it. This will stop it from running, allowing you time to get the kill.
 
*This can be used as an "extra shot" to cause additional damage; the physical damage is always dealt, even if the target is immune to the disorient
 
   
  +
==Patches and hotfixes==
===Limitations===
 
  +
* {{Patch 8.0.1|note=Converted from a rank 25 honor talent to a PvP talent. Damage is now a combination of spell power and attack power (was 35% of weapon damage).}}
*Fairly short range.
 
  +
* {{Patch 7.0.3|note=Re-added as a Marksmanship honor talent. Now removes all harmful damage over time effects from the target and deals 35% weapon damage (down from 50%).}}
*The stun effect will break on damage, including [[DoT|DoTs]].
 
  +
* {{Patch 6.0.2|note=Removed.}}
*As of 1.12.1, ranged weapons with "on hit" procs will break scatter shot's incapacitate effect from time to time.
 
  +
* {{Patch 5.3.0|note=Now shares diminishing returns with [[Freezing Trap]] and [[Wyvern Sting]].}}
  +
* {{Hotfix|date=2012-10-04|bluenote=Scatter Shot will now properly break when damage is dealt by any source.|link=http://us.battle.net/wow/en/blog/7207170}}
  +
* {{Patch 4.1.0|note=Scatter Shot's disorient effect should no longer sometimes be broken by the hunter's Auto Shot.}}
  +
* {{Patch 4.0.1|note=No longer talented, available to all hunters.}}
  +
* {{Patch 2.1.0|note=This ability will now trigger [[Kill Command]] when it critically strikes.}}
  +
* {{Patch 1.7.0|note=
  +
** Should now cancel combat mode when used.
  +
** The tooltips for quick Hunter shots have been updated to show them as instant abilities.}}
  +
* {{Patch 1.5.0|note=Special ability shots no longer add the ranged weapon speed or take into account ranged weapon haste when determining the actual cooldown. The tooltip and cooldown timers should now properly reflect the actual cooldown.}}
  +
* {{Patch 1.4.0|note=Now usable while moving and no longer interrupts ranged combat. Now properly reduces the ranged attack power contribution by the percent modifier.}}
   
===Range===
+
==External links==
  +
<!-- Read http://www.wowpedia.org/Wowpedia:External_links before posting your links here.
*15 yards (up to 21 with talents)
 
  +
Links that do not conform to the rules will be DELETED.
  +
Repeat violations may result in a BAN.
  +
Have a nice day. :) -->
  +
{{Elinks-spell|213691}}
   
 
{{Classfooter|Hunter}}
===Cooldown===
 
*30 seconds
 
   
 
[[Category:Hunter abilities]]
===Casting Time===
 
 
[[Category:Hunter PvP talents]]
*Instant
 
 
===Upgrades===
 
* [[Hawk Eye]] ([[Survival]] [[Talent]]): Increases the range of your ranged weapons by 2 yards per rank (3 ranks total).
 
* [[Mortal Shots]] ([[Marksmanship]] [[Talent]]): Increases your ranged weapon critical strike damage bonus by 6% per rank (5 ranks total).
 
* [[Efficiency (Hunter Talent)|Efficiency]] ([[Marksmanship]] [[Talent]]): Reduces the Mana cost of your Shots and Stings by 2% per rank (5 ranks total).
 
 
===Rank Table===
 
{| class="darktable" cellpadding="3"
 
|-
 
! !!align="left"| Level !!align="center"| Mana Cost || Training Cost
 
|- align="center"
 
! Rank 1
 
| 30 || 6% base mana || Talent
 
|-align="center"
 
|}
 
 
{{Hunter Attacks}}
 
----
 
{{AbilitiesFooter|Hunter}}
 
 
 
[[Category:Hunter Abilities]]
 
[[Category:Hunter Talents]]
 

Revision as of 07:37, 6 June 2021

Template:Infobox pvp talent

Scatter Shot TCG

In the TCG.

Scatter Shot is a Marksmanship hunter PvP talent that causes a disorient effect.

Tips and tactics

  • If you need to interrupt a spell or ability, Scatter Shot can do it.
  • If you need to escape, Scatter Shot is a very good choice. Scatter Shot the enemy, then immediately turn on Ability mount jungletiger [Aspect of the Cheetah] and run. You will outrun most enemies this way provided you have a small head-start, which Scatter Shot can give you. This Scatter Shot > Flee tactic is less effective when you're beset by two or more enemies, as Scatter Shot's cooldown is too long to use on both of them.

Trivia

Patches and hotfixes

  • Battle for Azeroth Patch 8.0.1 (2018-07-17): Converted from a rank 25 honor talent to a PvP talent. Damage is now a combination of spell power and attack power (was 35% of weapon damage).
  • Legion Patch 7.0.3 (2016-07-19): Re-added as a Marksmanship honor talent. Now removes all harmful damage over time effects from the target and deals 35% weapon damage (down from 50%).
  • Warlords of Draenor Patch 6.0.2 (2014-10-14): Removed.
  • Mists of Pandaria Patch 5.3.0 (2013-05-21): Now shares diminishing returns with Spell frost chainsofice [Freezing Trap] and Inv spear 02 [Wyvern Sting].
  • Mists of Pandaria Hotfix (2012-10-04): Scatter Shot will now properly break when damage is dealt by any source.
  • Cataclysm Patch 4.1.0 (2011-04-26): Scatter Shot's disorient effect should no longer sometimes be broken by the hunter's Auto Shot.
  • Cataclysm Patch 4.0.1 (2010-10-12): No longer talented, available to all hunters.
  • Bc icon Patch 2.1.0 (2007-05-22): This ability will now trigger Ability hunter killcommand [Kill Command] when it critically strikes.
  • WoW Icon update Patch 1.7.0 (2005-09-13):
    • Should now cancel combat mode when used.
    • The tooltips for quick Hunter shots have been updated to show them as instant abilities.
  • WoW Icon update Patch 1.5.0 (2005-06-07): Special ability shots no longer add the ranged weapon speed or take into account ranged weapon haste when determining the actual cooldown. The tooltip and cooldown timers should now properly reflect the actual cooldown.
  • WoW Icon update Patch 1.4.0 (2005-04-19): Now usable while moving and no longer interrupts ranged combat. Now properly reduces the ranged attack power contribution by the percent modifier.

External links