A Seal is a self-buff aura which boosts the paladin's power.
Seals cause an additional effect to occur on successful melee attacks. These effects vary greatly, from returning mana or health to causing high amounts of Holy damage.
All seals are treated as a magic-type non-dispellable buff.
All seals cause a 1-second global cooldown, as opposed to the usual 1.5 seconds.
Fills you with Holy Light, causing melee attacks to deal 12% additional Holy damage and apply Censure to the target, which deals additional Holy damage over 15 sec. Censure can stack up to 5 times.
[Seal of Justice] is only available to Retribution Paladins and is useful for PvP. It can also be better than [Seal of Truth] on single foes if the fight is short.
A part of playing a Paladin well is recognizing which Seal to use and when to break conventional guidelines according to the situation.
Fills the Paladin with the spirit of the crusader, granting additional attack power and increasing attack speed, though each melee attack will deal less damage.
Unleashing this Seal's energy will judge the target, increasing Holy damage taken.
Fills the Paladin with holy power, causing attacks to apply Blood Corruption / Holy Vengeance, which deals additional Holy damage over 15 sec. Blood Corruption / Holy Vengeance can stack up to 5 times. Once stacked to 5 each weapon swing from the Paladin will deal additional Holy damage.
Unleashing this Seal's energy will judge an enemy, instantly causing Holy damage to an enemy, increased for each application of Blood Corruption / Holy Vengeance on the target.
Patch 4.0.1 (2010-10-12): Seal of Corruption and Seal of Vengeance have been removed from the game. Seal of Light and Seal of Wisdom have been merged into Seal of Insight. Changed Seal of Justice effect. Seal of Command has been removed as a spell, a talent now gives the former Seal of Command's cleave effect to Seal of Righteousness.
Patch 3.2.0 (2009-08-04): Seal of the Martyr and Seal of Blood have been removed from the game.
Patch 3.0.9 (2009-02-10): The duration on all Seals has been increased to 30 minutes and can no longer dispelled.
Patch 3.0.2 (2008-10-14): All Seals have been reduced to 1 rank and now cost 14% of base mana. The duration has been increased to 2 minutes and are no longer consumed when a [Judgment] spell is cast. The effects can be triggered from all weapon based special abilities.
Patch 1.9.0 (2006-01-03):[Seal of Fury] - The seal and judgement have been removed and replaced with a new self-buff, [Righteous Fury], which will increase threat from holy damage.