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Sepsis

Sepsis
  • Sepsis
  • Rogue ability
  • Melee range
  • 25 Energy
  • 1.5 min cooldown
  • Instant
  • Requires Melee Weapon
  • Infect the target's blood, dealing (162.89% of Attack power) Nature damage over 10 sec. If the target survives its full duration, they suffer an additional (77.5667% of Attack power) damage and you gain 1 use of any Stealth ability for 5 sec.

    Cooldown reduced by 30 sec if Sepsis does not last its full duration.

    Awards 1 combo point.
Usable by
Class Rogue
Properties
School Nature
Cooldown 1.5 min
Related debuff
  • Poison
  • Sepsis
  • Suffering (16.289% of Attack power) Nature damage every 1 sec, and [(16.289% of Attack power) * 25] when the poison ends.
  • Duration: 10 sec

Sepsis is a rogue ability unlocked for members of the Night Fae Covenant.

Patch changes

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