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This article is about serpent wards in The Frozen Throne. For the serpent wards in general, see serpent ward. For the ones appearing during the Battlefield: Barrens event, see Serpent Ward (Escalation). For the ones appearing in the Dagger in the Dark scenario, see Serpent Ward (Dagger in the Dark).
Serpent Ward
Statistics
Hit points

Versus:

  • Level 1: 90
  • Level 2: 165
  • Level 3: 200

Campaign:

  • Level 1: 75
  • Level 2-4: 135
Hit point regeneration Always
Hit point regeneration rate 0.25 HP/sec.
Life span 40 sec.
Level Level 1: 1
Level 2: 3
Level 3 and 4: 4
Produced at Shadow Hunter
Hotkey W
Combat
Normal attack

Versus:

  • Level 1: 14-16 (15 avg)
  • Level 2: 27-30 (28.5 avg)
  • Level 3: 48-52 (50 avg)

Campaign:

  • Level 1: 11-13 (12 avg)
  • Level 2: 23-26 (24.5 avg)
  • Level 3 and 4: 41-45 (43 avg)
Can attack Ground, Structure, Debris, Air, Item, Ward
Range 60
Attack type Piercing
Cooldown 1.50 sec.
Weapon type

Level 1-3: Missile
Level 4: Missile (Splash, Campaign only)
Area Damage Radius:

  • Full Damage Area: 5
  • 2/5 Damage Area: 7.5
  • 1/5 Damage Area: 15
Armor Type Heavy
Armor 0
Day Sight 120
Night Sight 80
WC3RoC-logo.png
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.

The Serpent Ward is summoned by Shadow Hunter's Serpent Ward spell and is immune to magic.

Spells and abilities

Spell Immunity (Passive)

PASBTNGenericSpellImmunity.png
Renders this unit immune to negative spells.


Gallery

Patch changes

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