This article is an information page for the Suramar realm (server) The contents herein are entirely player made and in no way represent official World of Warcraft history or occurrences which are accurate for all realms. The information and events listed are of an independent nature and applied for roleplaying, fictional, speculative, or opinions from a limited playerbase only. |
Suramar | |
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PvE | |
Established | |
November 23, 2004 | World of Warcraft release |
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Cyclone US | |
PvESuramar
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Named after the ancient Kaldorei city, Suramar, US went live on November 23, 2004. Although it is one of the oldest Normal PvE realms, it has not seen competitive PvE progression, with only a handful of Guilds completing high-end raiding achievements. Over the years, Suramar has experienced limited imbalance between the factions, with the advantage to the Alliance (see Suramar Statistics). The official Suramar realm forum can be found here.
A Brief History of Suramar[]
Vanilla[]
The community of players in Suramar have experienced and participated in many of the general WoW events since the server opened. Among the most notable was the Corrupted Blood plague incident, which on Suramar was spread by the player Sionordran of No Quarter to Ironforge filling the streets of that city with dead bodies. No Quarter later held a Server wide drive to gather the materials to open the Gates of Ahn'Qiraj. Each material turn-in was assigned a raffle number with the winner given a raid spot to Molten Core and Blackwing Lair. Unfortunately, very few players were able to witness the event over concerns that the lag caused by a large gathering of players would crash the server, the Gates were opened at 3 AM.[1]
Vanilla, was also notorious period for Guild interactions, with number of serious ninja looting incidents and the subsequent drama played out in the realm forums as a result. Among these stand out, Lengaloids, a player who repeatedly defended his behaviour in the forums with arguments were so inane, as to be humorous, was virtually blacklisted. In his final days on this server he was booted from a guild of outcasts he himself had formed. He then used a free transfer to move to Rexxar US and continued his anti-social practices there. Another player, Starkrush, stole approximately a third of the contents of the guild Onslaught's guild bank, leading to that guild's demise. His poor use of grammar in the posts he made defending his actions, made him infamous. He also transferred to Rexxar, but returned to Suramar to make a repeat performance during the Burning Crusade.
The Alliance guild No Quarter achieved all Server firsts until Temple of Ahn'Qiraj, halfway through which the guild players moved to horde side Hakkar US. While many guilds competed for it, Naxxramas was not cleared before the opening of the Dark Portal.[2]
The Burning Crusade & Wrath of the Lich King[]
This expansion saw a return of the infamous Starkrush this time his ninjaing did not result in the destruction of the Horde guild Midnight, but rather that guild returned to achieve many of the server first raid clears. Midnight continued to hold the lead well into the Wrath of the Lich King, until the release of patch 3.2.0 after which the Guild migrated to Mal'Ganis US. The departure of Midnight widened the playing field with the guilds From Chaos, Unreasonable and Who is John Galt competing over the final realm firsts of the expansion.[3]
Suramar was no exception in seeing the influx of players getting further into high level raiding with the removal of attunements and the addition of high level [Badge of Justice] vendors during the Burning Crusade. Wrath of the Lich King brought more players into raiding with its option to raid the same content with smaller instance groups; further expansion on the Badge system used in the Burning Crusade and lower difficulty of the Normal mode when compared to the Hard mode and Heroic mode fights. By the time the shattering occurred most guilds had cleared normal Icecrown Citadel. The relative ease of Normal mode fights coupled with the year that dungeon was out for allowed many PuGs to successfully clear over half the instance in both 10 and 25 player groups. Controversially, during the final year of the Wrath expansion, the practice of paying gold for raid spots in certain high-end guilds for title or mount achievement runs, became a common topic for discussion in both in-game trade chat as well as the realm forums. The draught in content during 2010 also led many raiding guilds to choose to go on hiatus or disband completely for lack new raiding challenges.
Suramar Statistics[]
Two Free realm transfers were made available to Rexxar US and Whisperwind US, which played a role in reducing the high server population. Suramer is currently listed a Medium Population realm.
Population | ||||||
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Date | Alliance | Horde | Total Characters | Activity Ratio | ||
Oct 08'[4] | 8,520 (46%)) | 9,865 (54%) | 18,385 | 2 : 1 | ||
Nov 09'[5] | 11,431 (49%) | 11,758 (51%) | 23,189 | 2 : 1 | ||
Oct 10'[6] | 10,710 (64%) | 6,002 (36%) | 16,712 | 1.6 : 1 | ||
Nov 11'[7] | 7,694 (62%) | 4,741 (38%) | 12,435 | 1.8 : 1 |
Guild List[]
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References[]
- ^ Lasagna 2010-11-19. A History of Suramar. Retrieved on 2010-12-22.
- ^ Lasagna 2010-11-19. A History of Suramar. Retrieved on 2010-12-22.
- ^ Lasagna 2010-11-19. A History of Suramar. Retrieved on 2010-12-22.
- ^ WarcraftRealms.com 2004-12-30. Warcraft Census - Suramar. Retrieved on 2008-10-26.
- ^ WarcraftRealms.com 2004-12-30. Warcraft Census - Suramar. Retrieved on 2009-11-06.
- ^ WarcraftRealms.com 2004-12-30. Warcraft Census - Suramar. Retrieved on 2010-10-08.
- ^ WarcraftRealms.com 2004-12-30. Warcraft Census - Suramar. Retrieved on 2011-12-01.
- ^ Taheraliel 2010-11-19. Suramar Guild List. Retrieved on 2010-12-22.
- ^ Taheraliel 2010-11-19. Suramar Guild List. Retrieved on 2010-12-22.