Shaman abilities
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Starting a | D K | D H | Dr | Hu | Ma | Mo | Pa | Pr | Ro | Sh | W l | W r |
Tactics | D K | D H | Dr | Hu | Ma | Mo | Pa | Pr | Ro | Sh | W l | W r |
Class races | D K | D H | Dr | Hu | Ma | Mo | Pa | Pr | Ro | Sh | W l | W r |
Quests | D K | D H | Dr | Hu | Ma | Mo | Pa | Pr | Ro | Sh | W l | W r |
Abilities | D K | D H | Dr | Hu | Ma | Mo | Pa | Pr | Ro | Sh | W l | W r |
Trainers | D K | D H | Dr | Hu | Ma | Mo | Pa | Pr | Ro | Sh | W l | W r |
Armor sets | D K | D H | Dr | Hu | Ma | Mo | Pa | Pr | Ro | Sh | W l | W r |
Useful macros | D K | D H | Dr | Hu | Ma | Mo | Pa | Pr | Ro | Sh | W l | W r |
Class Halls | D K | D H | Dr | Hu | Ma | Mo | Pa | Pr | Ro | Sh | W l | W r |
Shaman abilities are abilities used by shamans. Most abilities are shared between all specializations, while some are only specific to one (or two) specializations.
Class
All shaman automatically learn the following spells at the specified level, regardless of specialization.
Ability | Level |
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1 |
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2 |
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3 |
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4 |
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5 |
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7 |
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8 |
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9 |
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10/Quest |
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12 |
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13 |
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14 |
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17 |
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21 |
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23 |
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24 |
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28 |
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32 |
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33 |
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37 |
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39 |
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41 |
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42 |
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46 |
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47 |
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48 |
Specializations
The three shaman specializations are Elemental (caster DPS), Enhancement (melee DPS) and Restoration (healer).
For an exploration of each shaman specialization, see Shaman specializations.
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Elemental Ability Level [Earth Shock]
10 [Mastery: Elemental Overload]
10 [Lava Burst]
11 [Cleanse Spirit]
18 [Elemental Fury]
27 [Lava Surge]
29 [Fire Elemental]
34 [Earthquake]
38 [Spiritwalker's Grace]
44 [Thunderstorm]
49 -
Enhancement Ability Level [Mastery: Enhanced Elements]
10 [Windfury Weapon]
10 [Lava Lash]
11 [Cleanse Spirit]
18 [Stormstrike]
20 [Stormbringer]
27 [Maelstrom Weapon]
29 [Feral Spirit]
34 [Crash Lightning]
38 [Spirit Walk]
44 [Windfury Totem]
49 -
Restoration Ability Level [Ancestral Vision]
10 [Mastery: Deep Healing]
10 [Riptide]
10 [Lava Burst]
11 [Purify Spirit]
18 [Tidal Waves]
20 [Earth Shield]
22 [Healing Wave]
27 [Lava Surge]
29 [Healing Rain]
34 [Resurgence]
37 [Mana Tide Totem]
38 [Water Shield]
41 [Spirit Link Totem]
43 [Spiritwalker's Grace]
44 [Healing Tide Totem]
49
Talents
Talents become available at level 15. Only one talent can be chosen from each tier.
They can be swapped out any time outside of a rested area using [Tome of the Tranquil Mind].
PvP talents
PvP talents become available at level 20. Up to 3 PvP talents may be active at any given time (with additional slots becoming available at levels 30 and 40).
These talents are active in the open world with War Mode turned on, as well as during instanced PvP. They have no effect in dungeons and raids.
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Elemental
Talent Level [Control of Lava]
20 [Counterstrike Totem]
20 [Elemental Attunement]
20 [Purifying Waters]
20 [Spectral Recovery]
20 [Swelling Waves]
20 [Grounding Totem]
30 [Lightning Lasso]
35 [Skyfury Totem]
40 [Traveling Storms]
49 -
Enhancement
Talent Level [Counterstrike Totem]
20 [Purifying Waters]
20 [Ride the Lightning]
20 [Spectral Recovery]
20 [Swelling Waves]
20 [Thundercharge]
20 [Grounding Totem]
30 [Skyfury Totem]
40 [Ethereal Form]
42 [Shamanism]
48 -
Restoration
Talent Level [Counterstrike Totem]
20 [Spectral Recovery]
20 [Swelling Waves]
20 [Tidebringer]
21 Cleansing Waters 21 [Grounding Totem]
30 [Electrocute]
39 [Skyfury Totem]
40 [Voodoo Mastery]
41 [Spirit Link]
43 Ancestral Gift 44
Glyphs
Glyphs are spell and ability enhancements that add cosmetic effects or minor enhancements, created by scribes. Glyphs are color-coded to the class for which they are meant.
Glyphs can be removed any time outside of combat using [Vanishing Powder] and can be used from level 25.
See also
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