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'''Sharth Voldoun''' is the [[Blood Knight]] leader of Kael'thas' forces at [[Firewing Point]]. He resides at the top of the tower over the courtyard. He holds [[The Final Code]] to the mana bomb in the courtyard. He serves under [[Pathaleon the Calculator]]. Under Sharth's supervision, a small [[mana bomb]] was detonated at the [[Cenarion Thicket]]. A larger, more powerful bomb is currently being constructed at [[Firewing Point]] while Sharth receives instructions from Pathaleon. |
'''Sharth Voldoun''' is the [[Blood Knight]] leader of Kael'thas' forces at [[Firewing Point]]. He resides at the top of the tower over the courtyard. He holds [[The Final Code]] to the mana bomb in the courtyard. He serves under [[Pathaleon the Calculator]]. Under Sharth's supervision, a small [[mana bomb]] was detonated at the [[Cenarion Thicket]]. A larger, more powerful bomb is currently being constructed at [[Firewing Point]] while Sharth receives instructions from Pathaleon. |
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+ | As a Blood Knight, he is using a [[Blood-Tempered Ranseur]]. |
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==Attacks and abilities== |
==Attacks and abilities== |
Revision as of 14:00, 6 June 2016
Sharth Voldoun | |
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Race | Blood elf (Humanoid) |
Level | 65 |
Reaction | Alliance Horde |
Affiliation(s) | Firewing |
Location | Firewing Point, Terokkar Forest |
- My intel suggests that the final code for the bomb is being held by Sharth Voldoun, the overseer of the project at Firewing Point.
- —Lieutenant Meridian - Allerian Post, Terokkar Forest
Sharth Voldoun is the Blood Knight leader of Kael'thas' forces at Firewing Point. He resides at the top of the tower over the courtyard. He holds [The Final Code] to the mana bomb in the courtyard. He serves under Pathaleon the Calculator. Under Sharth's supervision, a small mana bomb was detonated at the Cenarion Thicket. A larger, more powerful bomb is currently being constructed at Firewing Point while Sharth receives instructions from Pathaleon.
As a Blood Knight, he is using a [Blood-Tempered Ranseur].
Attacks and abilities
- Basic melee: Does 419-586 physical damage, mitigated by armor.
- Judgement of Reckoning: Judges an enemy for 428 to 472 Holy damage.
- Holy Light — Calls upon Holy magic to heal an ally.
- Seal of Reckoning — Surrounds an ally with a seal that lasts 30 sec. Every time the sealed character strikes an enemy, the sealed character gains health.
Quotes
Quests
Killed for [The Final Code] for the quests:
Patch changes
- Patch 2.0.3 (2007-01-09): Added.