- For the Lunarfall building, see Lunarfall Shipyard. For the Frostwall building, see Frostwall Shipyard.
- Main article: Shipyard (WC2 Human)
Shipyards were primarily responsible for the construction of the various warships in the Alliance's naval forces. Elevated on strong pillars of ironwood, these waterfront structures were also responsible for receiving and processing the oil necessary to construct these ships of war. Shipyards were manned by dedicated sailors and shipwrights who strived tirelessly to keep the fleet running smoothly and efficiently.
- Main article: Shipyard (WC2 Orc)
Although a haphazard collection of stone, mortar and cheap lumber, the shabby orc shipyard was perhaps the most important structure in the Hordes' war effort. As the construction site for warships, transports and tankers, shipyards served as a vital link between the scattered clans across Lordaeron. These sites also had crude processing facilities, enabling tankers to deliver shipments of oil to them. The shipyards were manned by procrastinating, slovenly orcs who somehow managed to keep production and maintenance on schedule.
- Main article: Goblin Shipyard
In Warcraft III: The Frozen Throne, naval units made a greater appearance in the campaigns, and as such the night elves, blood elves and Scourge were given their own unique shipyards from which to purchase transport ships, frigates, and battleships. The orcs were still using the Goblin Shipyard but were also given their own trademark naval units.
In the RPG
Shipyards are where ships are made and sold. A shipyard community has the skills and materials to build sailing vessels. The community is situated on a river, lake or sea. The community can build and maintain a fleet of sailing vessels, or it can take on repair work for other communities as a means of gaining additional income. Partially completed sailing ships can be seen near the water; as well as large stocks of timber planking, equipment for heating and bending timber.
World of Warcraft
Any harbor or dock could potentially be a shipyard because of the scaling issues in World of Warcraft, for even a small seaside settlement could be considered in lore to be an important naval community. A good example of that ambiguity is Sun's Reach Harbor in the Isle of Quel'Danas: it is an harbor where elven destroyers are moored, but it is not confirmed to be a shipyard where they are also actually built. Most naval powers of Azeroth should have their own shipyards, excepted the Forsaken, for their navy is composed of ships dredged up from the bottom of the ocean, most of which were once among Lordaeron's fleets.
- Ironclad Cove - Deadmines
- Lost Rigger Cove - Tanaris
- Sunsail Anchorage - Eversong Woods
- Stormwind Harbor - Stormwind City
- Docks - Isle of Conquest
- Gadgetzan - Tanaris
- Wellson Shipyard - Tol Barad
- Stormsea Landing - Isle of Thunder
- Iron Docks - Gorgrond
- Blackrock Foundry - Gorgrond
- Lunarfall Shipyard - Shadowmoon Valley
- Frostwall Shipyard - Frostfire Ridge
- Addington Shipyards - Stormsong Valley
- Port Fogtide - Stormsong Valley
The blood elven shipyard of Sunsail Anchorage.
- ^ Upon the Shadowed Seas (WC2 Human)
- ^ Warcraft II: Tides of Darkness manual, Alliance Buildings, Shipyard
- ^ Warcraft II: Tides of Darkness manual, Orc Buildings, Shipyard
- ^ Blizzard Entertainment. Warcraft III: The Frozen Throne manual, 18.
- ^ Arthaus. World of Warcraft: The Roleplaying Game, 386. ISBN 9781588467812.
- ^ Ask CDev Answers - Round 2