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Shrapnel Bomb
Inv wildfirebomb shrapnel.png
  • Shrapnel Bomb
  • Level 100 Survival hunter talent
  • 40 yd range
  • 18 sec cooldown
  • Instant
  • Hurl a bomb at the target, exploding for (45% of Attack power) Fire damage in a cone and impaling enemies with burning shrapnel, scorching them for (90% of Attack power) Fire damage over 6 sec.

    Raptor Strike / Mongoose Bite and Carve / Butchery apply Internal Bleeding, causing (15% of Attack power) damage over 9 sec. Internal Bleeding stacks up to 3 times.
Usable by
Class Hunter
Properties
School Physical
Cooldown 18 seconds
Other information
Level available 100
Related debuffs
Inv wildfirebomb shrapnel.png
  • Shrapnel Bomb
  • Suffering (15% of Attack power) Fire damage every 1 sec. Raptor Strike / Mongoose Bite and Carve / Butchery apply a stack of Internal Bleeding.
  • Duration: 6 seconds

Ability gouge.png33
  • Internal Bleeding
  • Suffering (5% of Attack power) Bleed damage every 3 sec.
  • Duration: 9 seconds

Shrapnel Bomb is one of three abilities granted by the level 100 Survival hunter talent [Wildfire Infusion]. It's a modified version of [Wildfire Bomb], with a damage over time effect that causes [Raptor Strike] (or [Mongoose Bite]) and [Carve] (or [Butchery]) to apply a stacking bleed to afflicted targets.

After being out of combat for several seconds, Wildfire Infusion's effect will default back to Shrapnel Bomb.

Tips and tactics

  • Internal Bleeding's damage can be maximized by pooling Focus as Shrapnel Bomb comes off cooldown, so Raptor Strike or Carve can be cast multiple times before Shrapnel Bomb's DoT runs out.
  • Since it can be used to apply bleeds to multiple enemies at once, Shrapnel Bomb has synergy with the level 60 talent [Bloodseeker].

Notes

Patch changes

See also

References

External links

Ability Debuff Internal Bleeding
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