Skull Bash | |
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Properties | |
Class | Druid |
School | Physical |
Cooldown | 15 seconds |
Talents | |
Talent required |
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Skull Bash is a [Bear Form] and
[Cat Form] interrupt, learned as a class talent. It interrupts the target's spellcasting and temporarily locks that spell's school.
Tips and tricks[]
- Can be used as a charge effect like
[Wild Charge] to negate knockbacks.
Patch changes[]
Patch 10.1.0 (2023-05-02): Interrupt duration decreased to 3 seconds (was 4 seconds).
Patch 10.0.5 (2023-01-24): New connections connecting Skull Bash to
[Primal Fury] and
[Matted Fur].
Patch 10.0.0 (2022-10-25): Now a row 6 class talent (was a level 26 Feral/Guardian ability).
Patch 9.0.1 (2020-10-13): Now learned at level 26 (was 70).
Patch 7.1.0 (2016-10-25): Now learned at level 70 (was 64).
Patch 6.0.2 (2014-10-14): No longer increases the mana cost of the victim's spells.
Patch 5.0.4 (2012-08-28): No longer cost Rage or Energy. Cooldown reduced from 1 min to 15 sec. Now also increases the mana cost of the victim's spells by 25% for 10 sec. Now learned at level 64 (was 22).
Hotfix (2011-06-29): Feral druids can now use Skull Bash in the Firelands raid. It only seems fair.
Hotfix (2011-02-16): It is no longer possible for Skull Bash (Bear) to hit two targets at a time. A macro was previously circumventing the intended functionality of this ability.
Patch 4.0.6 (2011-02-08): Now prevents spell from that school from being cast for 4 sec, down from 5 sec.
Hotfix (2011-01-05): Skull Bash no longer interrupts the target if it fails to land successfully.
Hotfix (2010-12-13): Both Bear and Cat Form versions of Skull Bash are no longer able to be used to get to a target when there is no valid path available.
Patch 4.0.1 (2010-10-12): Added.
External links[]
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