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| Race | Bear (Beast) |
| Level | 10-45 Rare |
| Reaction | Alliance Horde |
| Location | The Witchwood, Highmountain[41.4, 31.8] |
| Status | Killable |
| Pet family | Bear |
Slumber is a bear vignette found sleeping in the center of the Witchwood in Highmountain.
Abilities[]
Bestial Roar — Lets out a Bestial Roar, increasing the haste and damage of nearby beasts by 30% for 45 sec. The duration of this effect is reduced on the caster.
Dark Maul — Tears at the enemy, inflicting Shadow damage on impact and additional Shadow damage every 1 sec. for 4 sec.
Deep Slash — Blitzes a target, slashing them for Physical damage, knocking them back and bleeding them for additional Physical damage every second for 15 sec.
Enrage — Enters a rage, increasing damage done by 30% and increasing size for 9 sec. This effect stacks.
Furious Swipes — Swipes furiously in a frontal 15 yard cone, bleeding targets for Physical damage frequently over 6 sec.
Spit Blood — Spews blood in a targeted direction, inflicting Physical damage to targets within 4 yards, snaring targets by 25% and bleeding them for additional Physical damage every 3 sec for 9 sec.
Threatening Roar — Lets forth a furious roar, inflicting Sonic damage to enemies within 8 yards and stunning targets hit for 3 sec.
Wild Charge — Charges in a targeted direction, bleeding targets within the path for Physical damage then slashes wildly, bleeding targets for Physical damage within 8 yards.
Wild Slash — Charges in a targeted direction, bleeding targets within the path for Physical damage then slashes wildly, bleeding targets for Physical damage within 8 yards.
- While
[45WQ] WANTED: Slumber is available
Amplified — Health increased by 150%. Damage done increased by 40%.
Enhanced — Health increased by 50%. Damage done increased by 25%.
Imbued — Health increased by 75%. Damage done increased by 30%.
Notable loot[]
Objective of[]
[45WQ] WANTED: Slumber
Great Steaks
[110WQ] Bear Necessities
Tracking quest[]
To check whether Slumber has been killed, copy and paste this command into the chat window:
/run print(C_QuestLog.IsQuestFlaggedCompleted(40175))
If a "true" appears in the chat window, Slumber has been killed; "false" indicates the opposite.
Patch changes[]
Patch 7.0.3 (2016-07-19): Added.

