Spawned objects are objects, parts of the in-game world, which are not always present, but spawn, fixed in place, either periodically or when some event occurs. They can be usually used. They cannot be carried by player characters, and are either permanent spawns (such as specific quest objects) or random spawns (such as chests).
Spawned objects are distinguished from fixed devices in that they may disappear after use, although they may respawn in the same place later.
- Examples of spawned objects
- chests
- player created campfire cooking fire
- fishing pool
- See also