- For the Feast of Winter Veil quest item, see
[Spirit Bomb].
| Spirit Bomb | |
|---|---|
| |
| Properties | |
| Class | Demon hunter |
| School | Fire |
| Cooldown | None/Global Cooldown |
| Talents | |
| Talent required |
|
| Improvements |
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| Related debuff | |
| |
Spirit Bomb is a Vengeance demon hunter talent.
Patch changes[]
Hotfix (2022-11-30): Fixed an issue that caused Spirit Bomb to apply an additional application of Frailty to the Demon Hunter's current target, regardless of distance.
Patch 10.0.2 (2022-11-15): Fixed an issue that allowed Spirit Bomb healing to be increased by healing taken modifiers (like
[Guardian Spirit]).
Patch 10.0.0 (2022-10-25): Now a row 5 Vengeance talent (was a level 30 Vengeance talent).
Patch 9.1.5 (2021-11-02): No longer maximum target capped and now deals reduced damage beyond 5 targets (previously was soft-capped at 20 targets).
Patch 9.0.1 (2020-10-13): Now available at level 30 (was 108).
Patch 8.0.1 (2018-07-17): Healing from damage reduced to 10% (was 20%).
Hotfix (2017-07-24): Damage decreased by 10%.
Hotfix (2017-06-19): Damage reduced by 33%.
Patch 7.2.5 (2017-06-13): Redesigned. Consume up to 5 Soul Fragments within 25 yds and then explode, afflicting nearby enemies with Frailty for 20 sec and damaging them for (22.113% of Attack power) Fire per fragment. You heal for 20% of all damage you deal to enemies with Frailty.
- Previously: Launch a nearby Soul Fragment at your target, dealing (252% of attack power) Fire damage to all nearby enemies and afflicting them with Frailty for 20 sec. You heal for 20% of all damage you deal to enemies with Frailty.
- Previously: Launch a nearby Soul Fragment at your target, dealing (252% of attack power) Fire damage to all nearby enemies and afflicting them with Frailty for 20 sec. You heal for 20% of all damage you deal to enemies with Frailty.
Patch 7.1.5 (2017-01-10):
- Now deals Fire damage (was Shadow).
- Frailty now lasts 20 seconds (was 15 seconds), and heals the Demon Hunter for 20% of damage they deal to the target (was 15%).
Patch 7.1.0 (2016-10-25): Healing from damage increased to 15% (was 10%).
Patch 7.0.3 (2016-07-19): Added.
External links[]
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