Not to be confused with Spoils of Pandaria (Zuldazar).
BossSpoils of Pandaria
Image of Spoils of Pandaria
Race Chest (Uncategorized)
Location Artifact Storage, Siege of Orgrimmar
Status Defeatable

The Spoils of Pandaria is the tenth encounter of the Siege of Orgrimmar. The Goblin-Titan Defense System activates when several players activate the chest. The encounter consists of a two-group DPS race to destroying the mogu and mantid spoils on both sides of the room before the defense system wipes the raid.


Adventure Guide

When Garrosh gazed across Pandaria, he saw untapped power. During the course of his campaign, Garrosh has plundered weapons, treasures, and artifacts of the pandaren, the mogu, and the mantid. They are kept in a warehouse deep within his underground base, guarded by a mysterious security system that appears to be of Titan origins.

Encounter Design

When we were coming up with concepts for the different rooms and wings of Garrosh’s base, we envisioned a warehouse in which he kept the various artifacts, weapons, and other treasures he had plundered during the Horde campaign in Pandaria. An archaeological conservationist Garrosh is not. It’s been a long time since we’ve made a Raid encounter that didn’t have a single conventional “boss,” but the objective here is simply to shut down the security system before it blows you all up.[1]


Players trigger the self-destruct mechanism in a Kor'kron treasure storage. Breaking open crates and defeating the enemies contained inside releases Titan Energy that charges manual override levers that are used to shut down the defense system before it destroys the storeroom and everyone trapped inside. Two of the four quadrants of the room are accessible initially, and the other half is unlocked once the first two override levers are pulled. Activating and pulling all four levers completes the encounter.

Dps icon.png Damage Dealers

  • Destroy Stone Statues summoned by mogu elders to minimize the effects of Strength of the Stone.
  • If a mantid commander afflicts you with Set to Blow, drop the explosive charges away from your allies.
  • Stand in Anima Golems' Matter Scramble rings to prevent an explosion.

Healer icon.png Healers

  • The mogu and mantid champions that emerge from Large Crates deal raidwide damage while active.
  • Stand in Anima Golems' Matter Scramble rings to prevent an explosion.

Tank icon.png Tanks

  • Be ready to tank the enemies that emerge from each crate as they are opened.
  • Modified Anima Golems' Crimson Reconstitution pools will heal any enemies that remain within them.


  • Overview Important — Players must do battle with animated creatures, objects, and spirits in each quadrant of the warehouse before the defense system fully powers up. Defeating these enemies releases trapped Titan Energy to power four manual override levers to deactivate the defense system. Players initially have access to two of the four quadrants of the room, and gain access to additional quadrants by using the manual override levers.Opening crates throughout the room reveals the entities inside, but opening too many crates at the same time may overwhelm the raid.

Massive Crate of Goods Tank Alert

These massive crates of goods carry monstrous war-torn creatures. A large amount of Titan Energy powers them, but it may take considerable effort to defeat them.

  • Mogu Crate
    • Shao-Tien Elder Council
      • Trade archaeology druidprieststatueset.png  Return to Stone Important — Drains some of the life essence from players, knocking them back and inflicting 109687 to 115312 Shadow damage and forming a stone statue from that essence.These statues frequently strike the ground, inflicting 160875 to 169125 Physical damage and stunning targets in a frontal cone for 2 sec. These statues remain until killed.
      • Archaeology 5 0 keystone mogu.png  Strength of the Stone Tank Alert — Increases damage dealt by 5% and an additional 5% for each Stone Statue alive.
    • Jun-Wei
      • Spell shadow gathershadows.png  Demonic Volley — Ushers the power of his inner demon, inflicting 165000 Shadow damage to all nearby players.
    • Zu Yin
      • Spell fire ragnaros lavabolt.png  Molten Fist — Unleashes his burning fists, slinging orbs of flame at nearby opponents, inflicting 165000 Fire damage.
    • Xiang-Lin
      • Spell volatilefiregreen.png  Jade Tempest — Combines the immense power of Jade Flame with the destructive force of Thunder, inflicting 165000 Firestorm damage to all nearby players.
    • Kun-Da
      • Inv misc volatileearth.png  Fracture — Smashes the ground with his mighty blade. This strike is so powerful that it inflicts 165000 Nature damage to all nearby players.
  • Mantid Crate
    • Mantid Commanders: Commander Ik'tal, Commander Na'kaz, Commander Tik, Commander Zak'tar
      • Inv misc bomb 05.png  Set to Blow Important — Throws a pack of highly volatile bombs on the back of players. After 30 sec, these bombs will detonate, inflicting 214500 to 225500 Fire damage per remaning stack to all players within 10 yards. Players may use Throw Bomb to remove one of these bombs, dropping it on the ground instead. Bombs on the ground will detonate for 214500 to 225500 Fire damage when any player enters their proximity or after 30 sec.The damage from any of these bombs can chain to nearby ground bombs.
      • Spell holiday tow spicecloud.png  Pheromone Cloud — Inflicts 30000 Nature damage every second while alive.

Stout Crate of Goods Tank Alert

These hefty crates of goods carry seasoned enemies. A medium amount of Titan Energy fuels their animation and caution should be taken to defeat them.

  • Mogu Crate
    • Modified Anima Golem
      • Ability creature cursed 04.png  Matter Scramble — Highlights several locations on the ground which will scramble the locations of players standing inside them. If the Golem attempts to scramble a location with no players, the fabric of space tears, inflicting 321750 to 338250 Fire damage to players within 30 yards.
      • Ability animusdraw.png  Crimson Reconstitution — Creates voids of magic around nearby units for 45 sec. Any enemies which remain in the void are healed for 15% of their maximum health every second.
        • Crimson Acid Heroic Difficulty — Adds a harsh acid to the Crimson Reconstitution anima pools. Any players which remain in the pool are damaged for 150,000 Fire damage every second.
    • Mogu Shadow Ritualist – The soul of a powerful Shao-Tien Archritualist emerges to defend his phylactery. Any damage inflicted to the Archritualist is copied to the phylactery, and defeating either defeats this enemy.
      • Spell priest psyfiend.png  Torment Magic Effect — Torments a target with the pain wrought from a thousand years of isolation, inflicting rapidly increasing Shadow damage every second until dispelled.Each time Torment is dispelled, it jumps to a nearby target and resets in damage. Torment is removed when once the Mogu Shadow Ritualist is defeated.
      • Spell mage runeofpower.png  Mogu Rune of Power — Etches a rune of power on the ground under nearby units for 45 sec. Any targets which remain on the rune gain increased melee, ranged, and spell haste by 150%.
      • Ability warlock improvedsoulleech.png  Forbidden Magic Interruptible — Inflicts 195000 Arcane damage every second while channeling.
  • Mantid Crate
    • Zar'thik Amber Priest
      • Inv misc archaeology mantidstatue 01.png  Mantid Swarm — Rallies additional Zar'thik Mantid to his aid.
      • Ability creature amber 01.png  Residue Magic Effect — Applies a thick layer of restorative amber residue to nearby friendly targets, healing them for 202500 health every 3 sec., divided evenly amongst all targets.
    • Set'thik Wind Wielder
      • Ability monk rushingjadewind.png  Windstorm — Creates a torrent of wind that moves around in a spiral. Colliding with the torrent inflicts 275000 Nature damage. The torrent lasts for 12 sec and increases in speed over time.
      • Spell nature unleashedrage.png  Rage of the Empress Magic Effect — Rallies nearby friendly targets, increasing all damage dealt by 65%, divided evenly amongst all targets.

Lightweight Crate of Goods

These small crates of goods carry front-line enemy forces. A small amount of Titan Energy fuels their creation and can be defeated with fewer players.

  • Mogu Crate
    • Animated Stone Mogu
      • Inv stone 13.png  Harden Flesh Interruptible Magic Effect — Hardens the flesh of targets over 10 sec, inflicting 30000 Physical damage every second and slowing by 15%. This effect stacks.
      • Inv elemental mote earth01.png  Earthen Shard Interruptible — Summons a shard of earthen material, striking a target for 97500 Nature damage.
    • Burial Urn
      • Spell nature wispsplode.png  Spark of Life — Creates a Spark of Life, which periodically pulses an electrically charged cloud, inflicting 268125 to 281875 Nature damage to enemies within 4 yards.Defeating the Spark of Life invokes a Nova, immediately inflicting 163350 to 166650 Nature damage to enemies within 8 yards.
    • Quilen Guardians
      • Ability druid rake.png  Carnivorous Bite — Each Quilen Guardian may bite a target, inflicting 52500 Physical damage every 2 sec. for 18 sec. This effect stacks.
  • Mantid Crate
    • Sri'thik Bombardier
      • Ability druid galewinds.png  Gusting Charge — Charges a distant target, inflicting 268125 to 281875 Nautre damage to enemies within 7 yards of that target and leaves behind a trail of wind, inflicting 165000 Nature damage every second for 30 sec.
      • Spell frost windwalkon.png  Throw Explosives — Tosses specialized mantid bombs at enemies that immediately explode for 121125 to 133875 Physical damage to targets within 3 yards.
    • Amber-Encased Kunchong
      • Ability creature amber 02.png  Bubbling Amber — An unstable shard of Bubbling Amber periodically expels Amber at nearby foes, inflicting 110000 Fire damage every second to enemies standing in the Amber pool.
    • Kor'thik Warcaller
      • Spell shadow unholyfrenzy.png  Enrage enrage — Periodically enrages, increasing damage done by 225% but decreasing movement speed by 75%. While enraged, attacks have a chance to shatter the armor of his target, decreasing their armor by $148510% for 1 min. This effect stacks.

Crate of Pandaren Relics

These small crates of goods carry rare artifacts of Pandaren origin. Titan Energy does not fuel their animation, instead they are guarded by powerful Pandaren spirits.

  • Ancient Brewmaster Spirit – Upon reaching low health, the Ancient Brewmaster Spirit allows players to consume the weapon's blessing.
    • Ability monk drunkenhaze.png  Keg Toss — Hurls a keg at a distant target, inflicting 192375 to 212625 Nature damage to enemies within 5 yards and slowing targets hit by 50% for 15 sec.
    • Ability monk breathoffire.png  Breath of Fire Important Magic Effect — Bellows out a channel of fire for 6 sec, inflicting 261250 to 288750 Fire damage. If the target is afflicted with Keg Toss, they are additionally disoriented and take 54725 to 55275 Fire damage every second for 6 sec.
    • Inv spear 13.png  Blade of the Hundred Steps — Imbues all players of the tank role in the current quadrant of this warehouse with a boon.Attacks have a chance to call down a bolt of lightning, inflicting 808880 Nature damage to enemies within 4 yards and stun them for 2 sec. This effect bypasses a creature's immunity to stuns and has a 15-second cooldown.
  • Wise Mistweaver Spirit – Upon reaching low health, the Wise Mistweaver Spirit players to consume the weapon's blessing.
    • Inv jewelcrafting jadeserpent.png  Eminence — When the Monk deals damage, she will heal equal to 165% of the damage dealt.
    • Ability monk cranekick new.png  Gusting Crane Kick Important — The Wise Mistweaver Spirit spins rapidly in a circle, drawing in players within 40 yards and inflicting 93600 to 98400 Physical damage to targets within 10 yards every second for 4 sec.
    • Inv staff 94.png  Staff of Resonating Water — Imbues all players of the healer role in the current quadrant of this warehouse with a boon.Heals have a chance to create a wave of force that contains 202500 healing energy which travels forward 40 yards. Any friendly targets in the wave's path consume healing energy based on their missing health. This effect has an 8-second cooldown. The wave also damages enemies for 224328 to 235833 Nature damage.After 2 sec or once all healing energy has been consumed, the wave dissipates.
  • Nameless Windwalker Spirit – Upon reaching low health, the Nameless Windwalker Spirit players to consume the weapon's blessing.
    • Ability monk explodingjadeblossom.png  Path of Blossoms Important — Charges a distant target, leaving behind a trail of fiery blossoms which on contact, inflict 160875 to 169125 Fire damage to enemies within 3 yards. These blossoms linger for 30 sec.Casts Mass Paralysis upon reaching the distant target's location, stunning any remaining targets within 3 yards for 6 sec.
    • Monk ability fistoffury.png  Claw of Burning Anger — Imbues all players of the damage dealer role in the current quadrant of this warehouse with a boon.Attacks have a chance to damage a target for 120538 to 133227 Fire damage. This effect has a 5-second cooldown.
  • Priest icon chakra red.png  Unstable Spark Heroic Difficulty — In a last ditch effort, any being animated by the Unstable Titan Energy transforms into a raw Unstable Spark, leaps to a distant quadrant and attempts to go Supernova. Successfully casting Supernova inflicts 346500 to 353500 Nature damage to all nearby enemies.
  • Inv misc hook 01.png  Lift Hook — Players may use crate lifting hooks to travel from the warehouse subfloor to the main platform throughout the fight.


Stub.png Please add any available information to this section.


Spoils of Pandaria
Item Type Description
 [Ancient Archer's Chestguard] (LFR · H · M) Mail chest Agility DPS
 [Ancient Mogu Tower Shield] (LFR · H · M) Shield Strength tank
 [Arrowflight Girdle] (LFR · H · M) Mail waist Agility DPS
 [Avool's Ancestral Bracers] (LFR · H · M) Cloth wrist Intellect DPS
 [Bracers of the Pristine Purifier] (LFR · H · M) Mail wrist Spirit
 [Chitin-Link Chain Belt] (LFR · H · M) Mail waist Spirit
 [Enchanted Shao-Tien Saber] (LFR · H · M) Sword (1H) Agility DPS
 [Helm of the Night Watchman] (LFR · H · M) Plate head Strength DPS
 [Immaculately Preserved Wand] (LFR · H · M) Wand Intellect DPS
 [Klaxxi Grips of Rejuvenation] (LFR · H · M) Leather hands Spirit
 [Lost Necklace of the Mogu Empress] (LFR · H · M) Neck Spirit
 [Mantid Carapace Augments] (LFR · H · M) Leather wrist Agility DPS
 [Mantid Vizier's Robes] (LFR · H · M) Cloth chest Intellect DPS
 [Mogu Mindbender's Greaves] (LFR · H · M) Plate feet Intellect
 [Ominous Mogu Greatboots] (LFR · H · M) Plate feet Strength tank
 [Pandaren Roofsprinters] (LFR · H · M) Leather feet Agility DPS
 [Plate Belt of the War-Healer] (LFR · H · M) Plate waist Spirit
 [Seal of the Forgotten Kings] (LFR · H · M) Finger Strength DPS
 [Shado-Pan Reliquary Kilt] (LFR · H · M) Leather legs Spirit
 [Sigil of Rampage] (LFR · H · M) Trinket Agility DPS
 [Untarnishable Greatbelt] (LFR · H · M) Plate waist Strength tank

Related Achievements


Secured Stockpile of Pandaren Spoils gossip

A large device of unknown origin hums in front of you. Several words are scratched into the side:

[Goblin-Titan control module]

It appears to be protected by a voice-recognition module.

Gossip Garrosh Hellscream
Gossip General Nazgrim
Gossip Helix Blackfuse

Secured Stockpile of Pandaren Spoils yells: Hey, we recording? Yeah? Okay. Goblin-Titan control module starting up, please stand back.
Secured Stockpile of Pandaren Spoils yells: Checking out the datas, hold on a second will ya.
Secured Stockpile of Pandaren Spoils yells: Oh, now you did it, that was really really really not the correct input code.
Secured Stockpile of Pandaren Spoils yells: Activating GB-11010 "Armageddon"-class defense systems. Hey, does anybody know if we're zoned for this?
  • Secured Stockpile of Pandaren Spoils yells: Initiating system reset. Module 1 at 50%. Hey, system reset requires two modules to complete.
  • Secured Stockpile of Pandaren Spoils yells: Initiating system reset. Module 2 at 50%. Hey, system reset requires two modules to complete.
  • Secured Stockpile of Pandaren Spoils yells: Module 1's all prepared for system reset.
  • Secured Stockpile of Pandaren Spoils yells: Module 2's all prepared for system reset.
Out of Time
Secured Stockpile of Pandaren Spoils yells: "Armageddon"-class defense systems fully online. HERE COME THE EXPLOSIONS!
Secured Stockpile of Pandaren Spoils yells: Systems shutting down. HEY DOES ANYBODY KNOW IF IT'S SUPPOSE TO BE DOING THIS?
Mission Accomplished
Secured Stockpile of Pandaren Spoils yells: System resetting. Don't turn the power off, or the whole thing will probably explode.
Secured Stockpile of Pandaren Spoils yells: Security system deactivated. Welcome back Siegecrafter Blackfuse.
Secured Stockpile of Pandaren Spoils yells: Have a great day and don't let the door hit you on the way out.
Unused quotes
  • Secured Stockpile of Pandaren Spoils: Goblin-like typing detected! Unlocking cache of riches and treasures!

Patch changes

  • Warlords of Draenor Hotfix (2015-09-02): Spoils of Pandaria can now be started by 1 player (down from 5) on Raid Finder difficulty.
  • Warlords of Draenor Hotfix (2014-10-20): Resolved an issue where Kor'kron Blood Axe would occasionally invite themselves to the encounter.
  • Mists of Pandaria Hotfix (2013-11-04):
    • Increased the time available before the defense system fully powers up for each quadrant to 360 seconds (up from 300 seconds) on Raid Finder difficulty.
    • Mantid Commanders' Set to Blow ability now deals less damage on Raid Finder difficulty.
  • Mists of Pandaria Hotfix (2013-10-29):
    • Kor'kron Wild Gun should no longer incorrectly drop Normal difficulty loot for Raid Finder and Flexible difficulties.
    • Resolved an issue that prevented players that have died during the encounter from receiving credit for the Criss Cross achievement.
  • Mists of Pandaria Hotfix (2013-10-16):
    • Reduced the health of most of the creatures during the Spoils of Pandaria encounter on Raid Finder difficulty.
    • Having multiple players start the encounter should no longer incorrectly cause the timer to count down rapidly.
  • Mists of Pandaria Hotfix (2013-10-09): Blade of the Hundred Steps should now only be applied to one tank per quadrant in Normal and Heroic difficulties.
  • Mists of Pandaria Hotfix (2013-10-07): Corrected an issue where Spark of Life had more health than intended on Flexible difficulty.
  • Mists of Pandaria Hotfix (2013-10-03):
    • Modified Anima Golem's Matter Scramble should now always spawn on the floor.
    • Resolved an issue that would sometimes cause a Burial Urn's Spark of Life to path to the wrong area.
    • Resolved a situation that could cause the encounter to not reset correctly if the player starting the encounter dies immediately.
  • Mists of Pandaria Hotfix (2013-09-16): Claw of Burning Anger now deals more damage.
  • Mists of Pandaria Hotfix (2013-09-13): Reduced the delay before Crates of Pandaren Relics may be opened on Flexible, Normal and Heroic difficulties.
  • Mists of Pandaria Patch 5.4.0 (2013-09-10): Added.


External links

Secured Stockpile of Pandaren Spoils