Stagger | |
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Properties | |
Class | Monk |
Other information | |
Level learned | 10 |
Improvements | [Bob and Weave], [Eerie Fermentation], [High Tolerance], [Training of Niuzao] |
Related debuff | |
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Stagger is a Brewmaster ability that causes a portion of incoming physical damage to be dealt over 10 seconds rather than instantly.
Notes[]
For each hit taken, the damage that is stored in Stagger is recalculated and the dot refreshed. The key thing here is that Stagger by itself does not mitigate damage, but instead smooths it out. Also, Stagger by itself will not kill a Brewmaster monk. You can be at 1 health with only stagger ticking and not die, but in a raid there are a lot of things that can take that last point.
The amount of damage that is staggered is determined by the stagger percentage. Since BfA, the percentage is now determined by agility but is roughly around the 35% proportion in earlier expansions. This is doubled by keeping up [Shuffle], and 15% Stagger can be temporarily added with the talent [Fortifying Brew: Determination].
The Stagger DoT has three "Phases": Light Stagger, Moderate Stagger, and Heavy Stagger. Light Stagger is when the total stagger amount is less than 30% of max health. Moderate Stagger is when the total stagger amount is more than 30% of max health, but less than 60%. Finally, Heavy Stagger is when the total stagger amount is greater than 60% of max health. Stagger can still continue accumulating at this point. While the bar appears to be full at 1m HP of Stagger damage, there is no technical upper limit to the amount of Stagger, as long as the monk is able to stay alive.
As was mentioned previously, Stagger does not by itself mitigate damage. For this the monk needs to use [Purifying Brew], which will remove half of the current staggered damage.
Patch changes[]
- Hotfix (2023-01-30): Fixed an issue where Stagger's effect was incorrectly reduced.
- Patch 10.0.5 (2023-01-24): Stagger is now a baseline ability at level 10 (was a row 2 talent).
- Patch 10.0.0 (2022-10-25): Now a row 2 Brewmaster talent (was a level 12 Brewmaster ability).
- Hotfix (2020-12-09): Fixed an issue that caused the Stagger passive to not apply to the character when switching specializations while in [Soulshape].
- Patch 9.0.1 (2020-10-13): Now learned at level 12 (was 10).
- Patch 8.3.0 (2020-01-14): Stagger percentage reduced to 90% of Agility (was 105%).
- Patch 8.1.0 (2018-12-11): Base Stagger amount reduced to 105% of Agility (was 140%).
- Patch 8.0.1 (2018-07-17): Redesigned: You shrug off attacks, delaying a portion of Physical damage based on your Agility, instead taking it over 10 sec. Affects magical attacks at 35% effectiveness.
- Old: You shrug off attacks, delaying 40% of Physical damage, instead taking it over 10 sec. Affects magical attacks at 50% effectiveness.
- Old: You shrug off attacks, delaying 40% of Physical damage, instead taking it over 10 sec. Affects magical attacks at 50% effectiveness.
- Hotfix (2017-06-19): Now has 40% effectiveness against Magic damage (was 50%).
- Patch 7.2.5 (2017-06-13): Staggered damage cannot exceed 1000% of your maximum health.
- Patch 7.1.5 (2017-01-10): Is now 40% more effective against magical attacks.
- Hotfix (2016-10-03): Stagger now delays 40% of damage taken (was 35%), and now quickly fades after leaving combat.
- Patch 7.0.3 (2016-07-19): Redesigned. You shrug off attacks, delaying 40% of Physical damage, instead taking it over 10 sec. Affects magical attacks at half effectiveness.
- Old: You shrug off attacks, causing 80% of the damage to happen instantly and the remaining 20% to be divided over 10 sec.
- Old: You shrug off attacks, causing 80% of the damage to happen instantly and the remaining 20% to be divided over 10 sec.
- Patch 5.2.0 (2013-03-05): Tooltip now includes the amount of stagger remaining.
- Patch 5.0.4 (2012-08-28): Added.
External links[]
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