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Stagger
Monk stance drunkenox
  • Stagger
  • Level 10 Brewmaster monk ability
  • Passive
  • You shrug off attacks, delaying a portion of Physical damage based on your Agility, instead taking it over 10 sec. Affects magical attacks at 45% effectiveness.
Properties
Class Monk
Other information
Level learned 10
Improvements Ability creature cursed 04 [Bob and Weave], Inv misc food cooked jadewitchbrew [Eerie Fermentation], Monk ability avertharm [High Tolerance], Monk stance drunkenox [Training of Niuzao]
Related debuff
Monk stance drunkenox
  • Stagger
  • X damage is being staggered every 0.5 sec.

    Stagger Remaining: Y
  • Duration: 10 seconds

Stagger is a Brewmaster ability that causes a portion of incoming physical damage to be dealt over 10 seconds rather than instantly.

Notes[]

For each hit taken, the damage that is stored in Stagger is recalculated and the dot refreshed. The key thing here is that Stagger by itself does not mitigate damage, but instead smooths it out. Also, Stagger by itself will not kill a Brewmaster monk. You can be at 1 health with only stagger ticking and not die, but in a raid there are a lot of things that can take that last point.

The amount of damage that is staggered is determined by the stagger percentage. Since BfA, the percentage is now determined by agility but is roughly around the 35% proportion in earlier expansions. This is doubled by keeping up Ability monk shuffle [Shuffle], and 15% Stagger can be temporarily added with the talent Ability monk fortifyingale new [Fortifying Brew: Determination].

The Stagger DoT has three "Phases": Light Stagger, Moderate Stagger, and Heavy Stagger. Light Stagger is when the total stagger amount is less than 30% of max health. Moderate Stagger is when the total stagger amount is more than 30% of max health, but less than 60%. Finally, Heavy Stagger is when the total stagger amount is greater than 60% of max health. Stagger can still continue accumulating at this point. While the bar appears to be full at 1m HP of Stagger damage, there is no technical upper limit to the amount of Stagger, as long as the monk is able to stay alive.

As was mentioned previously, Stagger does not by itself mitigate damage. For this the monk needs to use Inv misc beer 06 [Purifying Brew], which will remove half of the current staggered damage.

Patch changes[]

  • Dragonflight Hotfix (2023-01-30): Fixed an issue where Stagger's effect was incorrectly reduced.
  • Dragonflight Patch 10.0.5 (2023-01-24): Stagger is now a baseline ability at level 10 (was a row 2 talent).
  • Dragonflight Patch 10.0.0 (2022-10-25): Now a row 2 Brewmaster talent (was a level 12 Brewmaster ability).
  • Shadowlands Hotfix (2020-12-09): Fixed an issue that caused the Stagger passive to not apply to the character when switching specializations while in Ability nightfae flicker [Soulshape].
  • Shadowlands Patch 9.0.1 (2020-10-13): Now learned at level 12 (was 10).
  • Battle for Azeroth Patch 8.3.0 (2020-01-14): Stagger percentage reduced to 90% of Agility (was 105%).
  • Battle for Azeroth Patch 8.1.0 (2018-12-11): Base Stagger amount reduced to 105% of Agility (was 140%).
  • Battle for Azeroth Patch 8.0.1 (2018-07-17): Redesigned: You shrug off attacks, delaying a portion of Physical damage based on your Agility, instead taking it over 10 sec. Affects magical attacks at 35% effectiveness.
    Old: You shrug off attacks, delaying 40% of Physical damage, instead taking it over 10 sec. Affects magical attacks at 50% effectiveness.
  • Legion Hotfix (2017-06-19): Now has 40% effectiveness against Magic damage (was 50%).
  • Legion Patch 7.2.5 (2017-06-13): Staggered damage cannot exceed 1000% of your maximum health.
  • Legion Patch 7.1.5 (2017-01-10): Is now 40% more effective against magical attacks.
  • Legion Hotfix (2016-10-03): Stagger now delays 40% of damage taken (was 35%), and now quickly fades after leaving combat.
  • Legion Patch 7.0.3 (2016-07-19): Redesigned. You shrug off attacks, delaying 40% of Physical damage, instead taking it over 10 sec. Affects magical attacks at half effectiveness.
    Old: You shrug off attacks, causing 80% of the damage to happen instantly and the remaining 20% to be divided over 10 sec.
  • Mists of Pandaria Patch 5.2.0 (2013-03-05): Tooltip now includes the amount of stagger remaining.
  • Mists of Pandaria Patch 5.0.4 (2012-08-28): Added.

External links[]

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