Starfall is a level 34 Balancedruid ability. It is a non-channeled area of effect spell that deals arcane damage to enemy targets in a target area within 40 yards of the caster. Although it does not cause an especially high amount of damage, it is a 8 second buff that does not require player interference, which allows a druid to have it up while casting other spells and abilities. The buff itself cannot be dispelled or spell stolen.
In PvP, Starfall becomes a valuable, albeit dangerous ability; when used against large crowds it can deal massive damage. It can also be a notable single target damage boost.
As of Shadowlands, this spell is one of two spells to spend Astral Power and is usually cast whenever possible during any situation where it is possible to hit multiple targets. While this is the case this spell will tend to deal more damage than [Starsurge].
The Stellar Drift talent will make this spell even more efficient, particularly in dungeons when many targets are often present, and hence when this spell is frequently used.
Patch 9.0.1 (2020-10-13): Redesigned. Now affects targets in an area around the player. Casting Starfall during its effect no longer stacks and instead will refresh its duration.
Patch 7.2.0 (2017-03-28): Duration and tick rate is no longer affected by Haste.
Hotfix (2017-01-18):Starfall now deals 25% less damage to players.
Hotfix (2016-09-23):Starfall damage increased by 10%.
Hotfix (2016-08-24):Starfall no longer stops dealing damage when striking a target that is immune to AOE.
Patch 7.0.3 (2016-07-19): Redesigned. Now deals damage in a targeted area and applies a debuff that increases damage taken by [Moonfire] and [Sunfire].
Patch 6.2.3 (2015-11-17): Damage has been increased by 6%.
Patch 6.2.0 (2015-06-23): Now deals 4% less damage.
Hotfix (2015-01-13):Starfall's effect is now only suppressed when shapeshifting into a non-Moonkin form. Shifting back into the appropriate form will allow the effect to resume.
Hotfix (2014-12-11):Starfall now deals 33% less damage in PvP combat.
Hotfix (2014-10-30):Starfall’s damage has been increased by 75%.
Hotfix (2011-08-04):Starfall should no longer strike targets with which the druid is not in combat.
Hotfix (2011-07-01):Starfall is no longer hitting targets that are within 40 yards if they are not in combat with the druid or his/her party/raid members. It is targeting all hostile characters in combat with the druid’s party/raid members, is not hitting Stealth characters, is not breaking crowd control effects, and is not targeting nearby critters.
Hotfix (2011-02-14):Starfall will now hit any target in range which is in combat or not at full health (including the Exposed Head of Magmaw, which was causing issues with Starfall).
Patch 3.3.3 (2010-03-23): The damage done by this spell has been significantly increased.
Patch 3.1.0 (2009-04-14): Cooldown reduced to 90 seconds.