Storm, Earth, and Fire
- "Storm, Earth and Fire" redirects here. For the former shaman talent, see
[Storm, Earth and Fire].
Storm, Earth, and Fire | |
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Usable by | |
Class | Monk |
Properties | |
School | Nature |
Recharge | 1.5 minutes |
Other information | |
Level learned | 65 |
Related buff | |
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Storm, Earth, and Fire is a level 65 Windwalker monk ability. It is based on the pandaren brewmaster's ability of the same name from Warcraft III: The Frozen Throne.
Gallery
Chen Stormstout using Storm, Earth, and Fire.
Chen using Storm, Earth, and Fire in Heroes of the Storm.
Patches and hotfixes
Hotfix (2017-01-25): "Fixed a bug where Storm, Earth, and Fire clones would stop using abilities after their target died."
Patch 7.1.5 (2017-01-10): Fixed several bugs affecting Storm, Earth, and Fire. Clones now channel faster, move faster, and target more reliably. Clones now inherit and benefit from your stacks of
[Transfer the Power] and
[Hit Combo] when summoned, and are more survivable.
Patch 7.0.3 (2016-07-19): Redesigned. New icon.
- Previous: Summons an elemental spirit to attack the target. The spirit mirrors your damaging abilities when attacking a target different than your own. Max 2 spirits. A single spirit taxes your body, reducing your damage and its damage by 30%. Two spirits reduce damage by 45%. Spirits last until cancelled or their target dies.
- Previous: Summons an elemental spirit to attack the target. The spirit mirrors your damaging abilities when attacking a target different than your own. Max 2 spirits. A single spirit taxes your body, reducing your damage and its damage by 30%. Two spirits reduce damage by 45%. Spirits last until cancelled or their target dies.
Hotfix (2016-02-02): "Fixed an issue where elemental spirits summoned by Storm, Earth and Fire mirroring Rising Sun Kick in PvP combat dealt less damage than intended."
Patch 6.0.2 (2014-10-14): No longer has an energy cost, and is off global cooldown.
Hotfix (2014-01-21): "Resolved an issue for the following abilities that resulted in damage being calculated incorrectly when used against targets with a greater than 75% reduction to damage from armor."
Patch 5.4.0 (2013-09-10): Now deals 70% damage (up from 60%) with one Spirit summoned and 55% (up from 45%) with two Spirits summoned.
Hotfix (2013-03-12): "Spirits summoned by Storm, Earth, and Fire should now deal the correct amount of damage with Rushing Jade Wind."
Patch 5.2.0 (2013-03-05): Added.
External links
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