"Storm, Earth and Fire" redirects here. For the former shaman talent, see [Storm, Earth and Fire].
Storm, Earth, and Fire
Spell nature giftofthewild.png
  • Storm, Earth, and Fire
  • Level 65 Windwalker monk ability
  • 40 yd range
  • 1.5 min recharge
  • Instant
  • Split into 3 elemental spirits for 15 sec, each spirit dealing 45% of normal damage and healing.

    You directly control the Storm spirit, while Earth and Fire spirits mimic your attacks on nearby enemies.

    While active, casting Storm, Earth, and Fire again will cause the spirits to fixate on your target.
Usable by
Class Monk
School Nature
Recharge 1.5 minutes
Other information
Level learned 65
Related buff
Spell nature giftofthewild.png
  • Storm, Earth, and Fire
  • Elemental spirits summoned, mirroring all of the Monk's attacks.
    The Monk and spirits each do 45% of normal damage and healing.
  • Duration: 15 seconds

Storm, Earth, and Fire is a level 27 Windwalker monk ability, summoning two additional copies of yourself to attack hostile targets. It is based on the pandaren brewmaster's ability of the same name from Warcraft III: The Frozen Throne, and is comparable with the Mage ability [Mirror Image].


Patch changes

  • Legion Hotfix (2017-01-25): Fixed a bug where Storm, Earth, and Fire clones would stop using abilities after their target died.
  • Legion Patch 7.1.5 (2017-01-10): Fixed several bugs affecting Storm, Earth, and Fire. Clones now channel faster, move faster, and target more reliably. Clones now inherit and benefit from your stacks of [Transfer the Power] and [Hit Combo] when summoned, and are more survivable.
  • Legion Patch 7.0.3 (2016-07-19): Redesigned. New icon.
    Previous: Summons an elemental spirit to attack the target. The spirit mirrors your damaging abilities when attacking a target different than your own. Max 2 spirits. A single spirit taxes your body, reducing your damage and its damage by 30%. Two spirits reduce damage by 45%. Spirits last until cancelled or their target dies.
  • Warlords of Draenor Hotfix (2016-02-02): Fixed an issue where elemental spirits summoned by Storm, Earth and Fire mirroring Rising Sun Kick in PvP combat dealt less damage than intended.
  • Warlords of Draenor Patch 6.0.2 (2014-10-14): No longer has an energy cost, and is off global cooldown.
  • Mists of Pandaria Hotfix (2014-01-21): Resolved an issue for the following abilities that resulted in damage being calculated incorrectly when used against targets with a greater than 75% reduction to damage from armor.
  • Mists of Pandaria Patch 5.4.0 (2013-09-10): Now deals 70% damage (up from 60%) with one Spirit summoned and 55% (up from 45%) with two Spirits summoned.
  • Mists of Pandaria Hotfix (2013-03-12): Spirits summoned by Storm, Earth, and Fire should now deal the correct amount of damage with Rushing Jade Wind.
  • Mists of Pandaria Patch 5.2.0 (2013-03-05): Added.

External links