- "Storm, Earth and Fire" redirects here. For the former shaman talent, see [Storm, Earth and Fire].
Storm, Earth, and Fire | |
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Properties | |
Class | Monk |
School | Nature |
Charges | 2 |
Recharge | 1.5 minutes |
Talents | |
Talent required | [Flying Serpent Kick] |
Improvements | [Drinking Horn Cover], [Spiritual Focus] |
Related buff | |
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Storm, Earth, and Fire is a Windwalker monk ability, summoning two additional copies of yourself to attack hostile targets. It is based on the pandaren brewmaster's ability of the same name from Warcraft III: The Frozen Throne, and is comparable with the Mage ability [Mirror Image].
It is an exclusive choice node with [Serenity].
Gallery[]
Chen Stormstout using Storm, Earth, and Fire.
Chen using Storm, Earth, and Fire in Heroes of the Storm.
Patch changes[]
- Hotfix (2022-11-01): Damage transfer reduced by 6.66(repeating, of course)%.
- Patch 10.0.0 (2022-10-25): Now a row 5 Windwalker talent (was a level 27 Windwalker ability).
- Hotfix (2021-08-13): Resolved an issue where Storm, Earth, and Fire spirits could deal increased damage with their abilities during the small window of time while they are returning to your Monk after Storm, Earth, and Fire's duration has expired.
- Hotfix (2021-07-13): Fixed an interaction between Storm, Earth and Fire and [Spinning Crane Kick] that dealt more damage than intended.
- Hotfix (2021-03-25): Storm, Earth, and Fire spirits now also cast Chi Explosion.
- Patch 9.0.5 (2021-03-09):
- Fixed an issue that caused Storm, Earth and Fire's cast to sometimes break nearby enemies' Stealth.
- Fixed an issue that could prevent Storm, Earth, and Fire spirits from using [Fists of Fury], [Rising Sun Kick], and [Whirling Dragon Punch].
- Fixed an issue that allowed Storm, Earth and Fire spirits to continue channeling Fists of Fury after the Monk's Fists of Fury channel ended.
- Hotfix (2020-12-08):
- Fixed the interactions between Storm, Earth, and Fire spirits and [Mastery: Combo Strikes].
- Your spirits now benefit from your [Hit Combo] stacks, instead of maintaining their own.
- Hotfix (2020-12-02): Storm, Earth, and Fire can now be cancelled.
- Patch 9.0.1 (2020-10-13): No longer has a global cooldown. Now learned at level 27 (was 65).
- Patch 8.1.5 (2019-03-12):
- Fixed a bug that caused some Storm, Earth, and Fire spirits to not despawn when expected.
Fixed several issues with Storm, Earth, and Fire clones not correctly applying the Mark of the Crane debuff.
- Hotfix (2018-07-20): The Earth and Fire clone from Storm, Earth, and Fire should correctly mimic [Rushing Jade Wind], regardless of the player's target.
- Hotfix (2018-02-02): Casting Storm, Earth and Fire twice consecutively should not incorrectly consume both charges.
- Hotfix (2017-01-25): Fixed a bug where Storm, Earth, and Fire clones would stop using abilities after their target died.
- Patch 7.1.5 (2017-01-10): Fixed several bugs affecting Storm, Earth, and Fire. Clones now channel faster, move faster, and target more reliably. Clones now inherit and benefit from your stacks of [Transfer the Power] and [Hit Combo] when summoned, and are more survivable.
- Patch 7.0.3 (2016-07-19): Redesigned at level 65 (was 75). New icon.
- Previous: Summons an elemental spirit to attack the target. The spirit mirrors your damaging abilities when attacking a target different than your own. Max 2 spirits. A single spirit taxes your body, reducing your damage and its damage by 30%. Two spirits reduce damage by 45%. Spirits last until cancelled or their target dies.
- Previous: Summons an elemental spirit to attack the target. The spirit mirrors your damaging abilities when attacking a target different than your own. Max 2 spirits. A single spirit taxes your body, reducing your damage and its damage by 30%. Two spirits reduce damage by 45%. Spirits last until cancelled or their target dies.
- Hotfix (2016-02-02): Fixed an issue where elemental spirits summoned by Storm, Earth and Fire mirroring Rising Sun Kick in PvP combat dealt less damage than intended.
- Patch 6.0.2 (2014-10-14): No longer has an energy cost, and is off global cooldown.
- Hotfix (2014-01-21): Resolved an issue for the following abilities that resulted in damage being calculated incorrectly when used against targets with a greater than 75% reduction to damage from armor.
- Patch 5.4.0 (2013-09-10): Now deals 70% damage (up from 60%) with one Spirit summoned and 55% (up from 45%) with two Spirits summoned.
- Hotfix (2013-03-12): Spirits summoned by Storm, Earth, and Fire should now deal the correct amount of damage with Rushing Jade Wind.
- Patch 5.2.0 (2013-03-05): Added.
External links[]
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