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Fired when the status of the player and target accept buttons has changed.

TRADE_ACCEPT_UPDATE: playerAccepted, targetAccepted

Payload[]

playerAccepted
number - Player has agreed to the trade (1) or not (0)
targetAccepted
number - Target has agreed to the trade (1) or not (0)

Details[]

  • Target agree status only shown when he has done it first. By this, player and target agree status is only shown together (playerAccepted == 1 and targetAccepted == 1), when player agreed after target.
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