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Fired when the status of the player and target accept buttons has changed.
TRADE_ACCEPT_UPDATE: playerAccepted, targetAccepted
Payload[]
- playerAccepted
- number - Player has agreed to the trade (1) or not (0)
- targetAccepted
- number - Target has agreed to the trade (1) or not (0)
Details[]
- Target agree status only shown when he has done it first. By this, player and target agree status is only shown together (playerAccepted == 1 and targetAccepted == 1), when player agreed after target.