The Boss page says:
Skull type bosses are the hardest mobs to kill in WoW. Their level is not displayed as a number, but as a death's head sign. These bosses actually have a "dynamic" level - when a numeric level is required for some calculation, they are considered to be 3 levels above the player character involved in that calculation. That is, if both a lvl 60 warrior and a lvl 65 druid both tank the same skull type boss, the boss will make crushing blows on the warrior as if it was 63, and on the druid as if it was 68. Similarly, the boss will resist their respective powers as a 63- and 68-level creature would. The first skull type boss that a player will fight with in PvE is Pyroguard Emberseer in Upper Blackrock Spire. There are also some skull type bosses that a usual player will not fight with, e. g. bosses of Capitals or Nessy in the Deeprun Tram.
This page contradicts. Is boss wrong or the cite outdated? I remember it being 500 in the beta, but then how would anyone kill a city boss?--SWM2448 21:19, 15 November 2007 (UTC)
- Boss mobs are 3 levels above your character in terms of resistance and mitigation, but are of course a lot harder than other mobs which are 3 levels above you. I'm pretty sure the max level for any mob through code limitations is 255. --Pcj (T•C) 21:21, 15 November 2007 (UTC)
- I've heard that the highest level of any boss mob is level 250. No higher. On the skull topic, skulls aren't just boss mobs. On lower level characters, a mob that is hostile and is at least 10+ levels higher than you. —The preceding unsigned comment was added by Eman91 (talk · contr). 17:23, 2008-02-10
I wonder if it is worth mentioning that attacking one equates instant, gory death. --Timolas (talk) 23:15, 24 September 2008 (UTC)
Otherwise known as "level oh, shoot!" (or some less polite variant of the above).
Farseer Lolotea ● contrib 07:21, 31 December 2008 (UTC)