Two Forms[]
Okay, i know these guys are supposed to be like Werewolves and what not, but the idea of the Gilneans being able to switch between two separate forms - human and worgen - doesnt seem to work for me. I mean, why are they able to control their transformations when other victims of the Worgen curse, like the people of Pyrewood Village, cant? I think that their curse should be a little more permanent, so they really feel bad about it; that would make them a little more interesting in my opinion. As for the speed boost that comes from transforming, it could be renamed and used just like a regular ability, couldn't it?
- They said there aren't any benefits to transforming, it's purely cosmetic. Also, that they're forced into worgen form in combat; you only get to choose out of combat. -- Dark T Zeratul (talk) 23:13, 22 August 2009 (UTC)
- The curse is also different for player Worgen since Greymane injects the player with a serum that gives you control of your Worgen side. Leviathon (talk) 03:26, 23 August 2009 (UTC)
- The racials are also Planned, not for sure. There is no definite release date yet, so it's susceptible to change at any time. Honestly I think it would be cool to have it, but I'm sure that most players are going to make tons more Worgen than goblins just because they look cooler, even though the planned goblin racials are far better. And I believe these would better described as "Werehumans" than Werewolves due the fact that the worgen form is the actual form while the human side is what we shift into and isn't permanent. Mykael Mourningsun (talk) 04:59, 23 August 2009 (UTC)
- They (Blizzard panel members) briefly mention that the Night elves help the Worgen some (maybe to control the transformations) and that is why the Worgen join the Alliance. I seen while watching the live PPV stream - and can't back it up, will see if I can find it on the re-broadcast links. -- (M o r p h | C | T ) 06:07, 23 August 2009 (UTC)
- The curse is also different for player Worgen since Greymane injects the player with a serum that gives you control of your Worgen side. Leviathon (talk) 03:26, 23 August 2009 (UTC)
- As it is stated above by Leviathon, it's Genn Greymane who aids the Worgen players in controlling their feral side by giving them a serum after saving them from execution. The Night Elves aiding the Worgen was pretty odd. Why would Night Elven druids end up off the coast of someplace that's been sealed off for years just in the nick of time? It would be more understandable if Genn Greymane had requested aid from Stormwind after seeing undead civilians from Lordaeron attacking with siege weaponry. Mykael Mourningsun (talk) 09:45, 23 August 2009 (UTC)
- Well, its the Night Elves fault that the Gilnaens were afflicted, at least partly. A Night Elf priestess, Velinde Starsong (I think it was) used the Scythe of Elune to summon a ton of them to Azeroth. So the Night Elves probably feel some responsibility. Scarletsorcerer (talk) 16:52, 24 August 2009 (UTC)
- Ok, I found what I was looking for, the Night elves bring the Worgen into the Alliance, but you are correct they do not offer them any cure/control over the transformations, from the Cataclysm into trailer, introducing the Worgen as the new Alliance race. -- (M o r p h | C | T ) 17:36, 24 August 2009 (UTC)
- It is currently unknown who will invite the Gilneans into the Alliance. The trailer does indeed show the night elves (quite possibly Velinde Starsong) aiding, but the fact that Stormwind will be the new official home of the Gilnean humans/worgen strongly suggests King Chin is taking the lead once again. Unireal 19:12, 25 August 2009 (CET)
- I think that what Velinde has been doing all this past years (there's been a long chain quest about her since quite some time) is investigating the origins of the Worgen, eventually tracking them to this secret druidic order mentioned here. Speculating a LOT, I imagine that what this secret order did was develop some kind of new combat form during a time of great stress for the Night Elves (war of the ancients, maybe), but couldn't control themselves completely, and ended "jailed" in the Emerald Dream by their fellow druids, with the Scythe of Elune being some kind of key to release them into Azeroth. So the Night Elves appear, offer the Gilneans some way to alleviate the worst effects of the curse with druidic magic, and then old Greymane decides to join the Alliance. Remember, only levels 6 to 10 could be played at Blizzcon, and the starting zones get to level 15, so there's enough room for the Night Elves to appear.--Morgaur (talk) 16:55, 30 August 2009 (UTC)
- Didn't Velinde die in Duskwood? Thought you saw her ghost in the mine there briefly concerning the Scythe and Jitters? Twas Brillig (talk) 23:56, October 1, 2009 (UTC)
I'm pretty sure that wasn't Velinde's ghost you saw, but rather an echo of the past.
Anyway, back to topic! I don't really get it. If the playable worgen are able to transform back into their human forms whenever they want, why would they (from a lore-perspective) ever transform back into their worgen-forms? Since they seem to see the worgen afflication as a curse, it would be most logical if they always remained human.--WoWWiki-Odolwa (talk) 09:50, November 30, 2009 (UTC)
- Well, if they can't fight or cast spells in their human form (I'm guessing we'll get some lore to that, and that it won't be purely based on game mechanics), I don't think they have much of a choice, if they want to fight at all...--Oponyxal (talk) 17:10, November 30, 2009 (UTC)
I think they said something about that emotional changes in the Worgen would cause him/her to change into their Worgen form. Also, about that Druidic order, I think it could be some "Druids of The Fang" or something that misscalculated a little while experimenting with their powers, also, if you play the Warcraft III Campaign, in Brothers in Blood", you encounter druids who have lost themselves to their feral aspects. --Meltheon (talk) 20:08, June 19, 2010 (UTC)
- Druids of the Scythe. Druids of the Fang turn into snakes. -WoW Fan Story Writer. I should've picket a better name, but nooo. 12:00, July 17, 2010 (UTC)
Where are pictures of the female Worgen?[]
Figured I'd comment this while I answered the above one, how is there an icon for the Worgen females, but no picture from which it could originate? And they appear more feline than lupine, why is that? Harder to make a female wolf so they went for a cat? I like the idea, but it seems odd. Mykael Mourningsun (talk) 05:02, 23 August 2009 (UTC)
- The icon originates from the Halloween masks (which in a interview they admit was their biggest mistake by letting that get on the PTR). Leviathon (talk) 07:13, 23 August 2009 (UTC)
If you look at the videos taken from Blizzcon and more recently Dreamhack youll notice that the female choice for Worgen is grayed out. My guess is that females aren't even ready for the alpha yet. May be worth mentioning this in the article too. Bongo2k (talk) 01:28, November 30, 2009 (UTC)
Infobox confusion[]
Seeing as the playable humans of Gilneas can switch back and forth between human and worgen, how exactly are they classified? Do we list them as worgen, even if they present themselves in human form? Unireal 12:55, 24 August 2009 (CET)
- A werewolf is always a werewolf, even in it's human form, everybody still call them werewolves, so is a worgen. Do you agree? Pudim17 (talk - contr) 13:50, 24 August 2009 (UTC)
- Yes and no. The difference here is that there are two types. One that is actually permanently a worgen race and one that is treated, so they can get back into their Original human form on command. Unireal 16:03, 24 August 2009 (CET)
Worgen Death Knights[]
I cant really see the point... after Cataclysm, Archeus would be under Ebon Blade control, but this would ruin the plot of Death Knights, unless blizzard makes a new "chain." And, shouldnt they be kinda immune to the plague, since they already are "infested" with some kind of plague, too, i waas wondering how the heck Lich King is supposed to get Worgen Death Knights, since they've barricated themselves behind the Greymane wall, and if the Undead was advanced thought it, it would have been destroyed, and if the plague had been in there, it the Worgens would be fighting against more they the Forsaken... Magnive (talk) 17:17, 24 August 2009 (UTC) --
Maybe, Ebon Blade trains new DK? Asdruabel (talk) 17:22, 24 August 2009 (UTC)
I am pretty much sure than Thrall or Varian, nor Tirion, would allow the Ebon Blade to train new Death Knights... "Death" = necromancy, else its just warriors... And you should remember than it was the Lich King that gave the Death Knights their power, they can exist without it i guess, but i doubt they can be created without it... Magnive (talk) 17:39, 24 August 2009 (UTC) --
- At the panel they admitted that it makes no sense lorewise and is being done purely for gameplay reasons and may even be something they decide to not do at all still. Leviathon (talk) 18:00, 24 August 2009 (UTC)
- I read on another talk page that Death Knights can just be normal people that sort of.. fall into corruption or something similar, and through the corruption eventually become undead, but I can't remember if it was speculation or if it was cited. Xinnor (talk) 00:41, September 30, 2009 (UTC)
- I think you've read Meryl Felstorm's article page. He is undead, though never actually died.AMBER(RΘCK) 20:11, September 30, 2009 (UTC)
The same goes for Arthas when he became Death Knight. He never died.--WoWWiki-Odolwa (talk) 11:12, October 1, 2009 (UTC)
- Hmm. Meryl, Arthas, whatever: both are beside the point. The point is that this expansion will focus on the elemental campaign that Deathwing and his minions wage against Azeroth. Blizzard is done with the theme of the Scourge and undeath; that was the central concept from the WOTLK-era. This age will come to a close with the release of Cataclysm. I mean, we haven't heard anything about the Burning Legion because the Burning Crusade-era is now over as well. Thus, I don't think Blizzard will come up with lore to justify retrofitting worgen death knights into the Scarlet Enclave. They'll just be there, and that's that.AMBER(RΘCK) 14:27, October 1, 2009 (UTC)
- Technically, the Scourge DID have worgen in the Grizzly Hills. Arthas could have sent some of them to Acherus. -- Dark T Zeratul (talk) 18:00, October 1, 2009 (UTC)
- Arthas could have, but we wouldn't get to play those worgen. The worgen in the Grizzly Hills are local humans turned to worgen, while the playable faction of the worgen race will be Gilneas humans, who decidedly do not call the Grizzly Hills home.AMBER(RΘCK) 23:32, October 1, 2009 (UTC)
- Just as night elf mages are recently returned Highborne, so could worgen death knights be Grizzly Hills worgen instead of Gilnean. -- Dark T Zeratul (talk) 07:02, October 2, 2009 (UTC)
- Arthas could have, but we wouldn't get to play those worgen. The worgen in the Grizzly Hills are local humans turned to worgen, while the playable faction of the worgen race will be Gilneas humans, who decidedly do not call the Grizzly Hills home.AMBER(RΘCK) 23:32, October 1, 2009 (UTC)
- Technically, the Scourge DID have worgen in the Grizzly Hills. Arthas could have sent some of them to Acherus. -- Dark T Zeratul (talk) 18:00, October 1, 2009 (UTC)
- It could happen, but I'm pretty doubtful that it will happen. As you can see with the PTR of Patch 3.3, a lot of new lore will be introduced with Cataclysm. Blizzard has enough work on their hands with the revisitation of old Azeroth. Revisiting old expansions is something that will not happen this time around, I'd guess. There's simply not enough time. And remember, if they provide lore for the worgen death knights, they also need to provide lore for the goblin death knights.AMBER(RΘCK) 12:07, October 3, 2009 (UTC)
- That's not really an issue; goblins are all over the place already. -- Dark T Zeratul (talk) 21:07, October 3, 2009 (UTC)
- It could happen, but I'm pretty doubtful that it will happen. As you can see with the PTR of Patch 3.3, a lot of new lore will be introduced with Cataclysm. Blizzard has enough work on their hands with the revisitation of old Azeroth. Revisiting old expansions is something that will not happen this time around, I'd guess. There's simply not enough time. And remember, if they provide lore for the worgen death knights, they also need to provide lore for the goblin death knights.AMBER(RΘCK) 12:07, October 3, 2009 (UTC)
That was actualy a very good argument, XD --Gerrom (talk) 10:45, November 21, 2009 (UTC)
- No, it's not that great. These goblins belong to the Steamwheedle Cartel. The Bilgewater Goblins are from Kezan, from which they won't stray before the Cataclysm occures. Give me a reason why Steamwheedle Goblins would suddenly choose to join the Bilgewater Cartel after The Light of Dawn quest. Same for the worgen; why would Grizzly Hills worgen suddenly want to be part of Gilneas' population? It's different for the highborne and the other night elves, because they originally lived together. That's a reunion. My point remains: it will be difficult for Blizzard to make sense of this lorewise. AMBER(ЯΘ<K) 13:12, November 21, 2009 (UTC)
- Actually, if Blizzard doesn't add proper lore behind worgen death knights (same with goblins), the role players who want to play them could just claim to be Grizzly Hills ones, seeking to rejoin the Alliance, and perhaps even find ties to Gilneas because of the shared fate with the Gilneans (as Steamwheedle Cartel goblin death knights might with the Horde and Kezan, all details worked out accordingly). To find some sort of belonging, as well as to fight common foes. --Oponyxal (talk) 20:43, November 23, 2009 (UTC)
- The thing is, all the present Death Knights may not have been say, Stormwind humans or Forsaken undead. The thing is, once they found out that the Lich King had betrayed them they needed to go to a place that would accept them, so if you are a human, Darion will direct you to the Alliance captial Stormwind, but if you are undead, you need to go to the Horde capital, Orgrimmar, because they will accept you there. Kookamooka (talk) 08:56, December 12, 2009 (UTC)
- A_Special_Surprise#Notes, According to Ellen Stanbridge, the human you portray was born in Elywnn Forest. Seems that means your were a Stormwind human right there. (Sssss/Slithered) 21:11, December 12, 2009 (UTC)
- Funny thing about that... I remember typing into /say, "I'm from Stratholme.", before killing that NPC. For the purposes of roleplaying servers, I treat lines like that like the things dolls with strings in their backs say. /forum --Super Bhaal (talk) 00:34, December 13, 2009 (UTC)
- A_Special_Surprise#Notes, According to Ellen Stanbridge, the human you portray was born in Elywnn Forest. Seems that means your were a Stormwind human right there. (Sssss/Slithered) 21:11, December 12, 2009 (UTC)
- Haha, you owned the NPC :P Kookamooka (talk) 13:01, December 13, 2009 (UTC)
- And every human death knight knew and killed Ellen Stanbridge. Just as every dwarf, blood elf draenei or other killed the same person of their race. These bits of "information" about your character are merely guidelines, and show possibilities and similarities to the history of your character. Only if something is possible because of the information they grant you, you would probably have to play them out as mandatory facts. Like how you have to have fought at Light's Hope before you can become a "public" death knight. You were accepted because of the events there, and can't avoid them.--Oponyxal (talk) 17:45, December 15, 2009 (UTC)
Wat's that mount?[]
I didn't understood the picture well is they're mount a wolf ? like the one of the orcs ? not sure but if someone knows exactly watt it is please reply --DarckArchon Might of Aiur 15:34, 28 August 2009 (UTC)
- One of the guys at Blizzcon said they don't have the worgen mount finalized, and the "wolf thing" they showed was just one of the options on the table. -- Dark T Zeratul (talk) 17:13, 28 August 2009 (UTC)
- It looks like a cross between a boar, a crocodile, and an undead chicken
- To me it looks like a horse that contracted the Worgen disease/curse. The claws on it look like mutated hooves, and the body does resemble some lupine horse. However the mouth looks very obscure. The bottom jaw looks like a tree trunk and the upper is just a set of major fang/tusks. That's just my guess. Mykael Mourningsun (talk) 06:36, 30 August 2009 (UTC)
- You sure? I dont think that the curse affects anything other than humanoids, cause if it did, we'd have probably seen more mutant chickens running round.
- To me it looks like a horse that contracted the Worgen disease/curse. The claws on it look like mutated hooves, and the body does resemble some lupine horse. However the mouth looks very obscure. The bottom jaw looks like a tree trunk and the upper is just a set of major fang/tusks. That's just my guess. Mykael Mourningsun (talk) 06:36, 30 August 2009 (UTC)
- Lol I'm not sure. That's why I said it's just my guess. I don't really see what else it could be. I'm sure if Gilneas had mutant mounts before, we'd know. So who is to say this curse just spread like wildfire to anything? It's also never been stated that other species cannot be affected by the curse. When the Scythe of Elune was used, it summoned Worgen. Didn't create them. Arugal summoned Worgen as well as deliberately cursed humans. And have you seen the lack of animals around Pyrewood Village? I'm sure had there been chickens, we'd see wolf-hens already. Chances are the Worgen-turned people ate them. So other than Gilneas, the curse has never been that rampant. Now that it is, it could spread to anywhere. But again, it's just a guess. Mykael Mourningsun (talk) 05:04, 31 August 2009 (UTC)
Cursed horse? Well, i think that true. Asdruabel (talk) 08:52, 31 August 2009 (UTC)
- Yeah, I can see a horse-looking tail. Twenty gold on "cursed horses". --Super Bhaal (talk) 17:06, 31 August 2009 (UTC)
- I'll take that bet. I look forward to riding a damned horse. Not damned as in I don't like them, I mean literally a damned horse. I wonder what they would be called. "Worses?" "Horgen?" "Horsen?" Hmm... I hope they are cursed horses. I wonder how humans and orcs would take to that. Humans have always revered horses just as orcs have with wolves. So how would they feel about their beloved animals mixed? Mykael Mourningsun (talk) 05:36, 1 September 2009 (UTC)
- I may have a counter to your 'cursed horse' theory. I found this thread on MMO Champion that has been discussing the Worgen mount issue as well, and someone suggested that it might be a Barghest, a type of legendary monster dog from England (like the Hound of the Baskervilles). Heres the link; http://www.mmo-champion.com/index.php?topic=98184.0 —The preceding unsigned comment was added by JPlowman2 (talk · contr).
Well dude who posted right after my previous posting (You should really sign your posts just add four ~ in a row), wouldn't a Barghest just be a damned wolf creature? So I wasn't necessarily wrong, not that I'm being defensive about it, just you stated a specific creature that fits the description I said. Barghests are cursed lupine creatures, maybe not cursed by what ails the Gileans, but cursed nonetheless. Mykael Mourningsun (talk) 05:29, November 23, 2009 (UTC)
Quick Question[]
Should I post there capital? --User:Gwyain/Sig 00:35, September 7, 2009 (UTC)
- No. At this point it is unclear if the worgen will even have one. There are signs that point at the worgen being an exile race, with a battleground taking part in their Gilneas City. The worgen would get their own section of Stormwind, according to Blizzcon sources. That being said, The Undercity also has an Arena associated with it and the dwarves also have an own section of Stormwind. Simply put: we simply do not know if the worgen will get a capital.AMBER(RΘCK) 08:17, September 7, 2009 (UTC)
- It is pretty clear that Greymane City will be a normal but smaller capital by looking at the concept map for the city which includes a AH, bank and etc. Leviathon (talk) 17:48, September 7, 2009 (UTC)
- Not sure if it is clear... I think it was Metzen that said the worgen and goblins won't a traditional capital, and would rather keep it to the four per faction they already have... So to me I'm thinking for the goblins and worgen what the trolls have... Sen'jin Village, a place to call home, but only a mount vendor/riding trainer. (Sssss/Slithered) 18:33, September 7, 2009 (UTC)
- Ok, thank you. I was just wondering since the Alliance page lists their capital as Gilneas City. Should I change that page or leave it be?--User:Gwyain/Sig 22:49, September 7, 2009 (UTC)
- I say we just wait to find out, but you can leave it with Gilneas City, since it's the assumption what its going to be. (Sssss/Slithered) 00:50, September 8, 2009 (UTC)
- Additionally, I wonder where Leviathon got the info that Greymane City will include an AH, a bank and stuff like that. File:GreymaneCity.jpg only reveals there to be a forge.AMBER(RΘCK) 08:11, September 14, 2009 (UTC)
- I'm pretty sure there won't be any new capital cities whether for Worgen, Goblin or the previously exiled Gnomes or Trolls. The cities at the moment already spread players too thinly. I don't think Blizzard woudl have made SIlvermoon or The Exodar a full city if they had a do-over. However, what I do think, is that we'll get new cities in the sense of quest hubs with an inn and some vendors. Perhaps that's how they'll do Gnomeregan/Troll City if those races end up getting their own homes back? Metalmunki (talk) 15:15, October 31, 2009 (UTC)
- Spread too thinly? Not on my server, they're not. 90% of the server's population are crammed up in Dalaran at any given time, and the rest is spread out about equally on Ironforge/Stormwind and Orgrimmar/Undercity. Okay probably not quite so equally in the latter case. I think they could add six new cities for each faction and people would still be cramming themselves into the aforementioned old ones or the Flavour of the Expansion neutral city. Unless I failed to understand you and that is exactly what you meant, how is that spread too thinly? And personally? I'll take the possibility of variation any day. And to get this reply somewhat back on topic, I also think it would be a sad loss of some awesome design/"flair" if they were to not add proper capital cities for the Worgen and Goblins. But we will have to wait and see. Hikage (talk) 04:22, February 25, 2010 (UTC)
- I'm pretty sure there won't be any new capital cities whether for Worgen, Goblin or the previously exiled Gnomes or Trolls. The cities at the moment already spread players too thinly. I don't think Blizzard woudl have made SIlvermoon or The Exodar a full city if they had a do-over. However, what I do think, is that we'll get new cities in the sense of quest hubs with an inn and some vendors. Perhaps that's how they'll do Gnomeregan/Troll City if those races end up getting their own homes back? Metalmunki (talk) 15:15, October 31, 2009 (UTC)
- Additionally, I wonder where Leviathon got the info that Greymane City will include an AH, a bank and stuff like that. File:GreymaneCity.jpg only reveals there to be a forge.AMBER(RΘCK) 08:11, September 14, 2009 (UTC)
- I say we just wait to find out, but you can leave it with Gilneas City, since it's the assumption what its going to be. (Sssss/Slithered) 00:50, September 8, 2009 (UTC)
- Ok, thank you. I was just wondering since the Alliance page lists their capital as Gilneas City. Should I change that page or leave it be?--User:Gwyain/Sig 22:49, September 7, 2009 (UTC)
- Not sure if it is clear... I think it was Metzen that said the worgen and goblins won't a traditional capital, and would rather keep it to the four per faction they already have... So to me I'm thinking for the goblins and worgen what the trolls have... Sen'jin Village, a place to call home, but only a mount vendor/riding trainer. (Sssss/Slithered) 18:33, September 7, 2009 (UTC)
- It is pretty clear that Greymane City will be a normal but smaller capital by looking at the concept map for the city which includes a AH, bank and etc. Leviathon (talk) 17:48, September 7, 2009 (UTC)
Fanart[]
The fanart of the male and female Worgen should be deleted.Beloren (talk) 05:36, September 14, 2009 (UTC)
"Ancient Ally"?[]
In the trailer it says: "As the vile Forsaken marsh south into Gilneas, an ancient ally resurfaces to bring the savage worgen into the Alliance". These "ancient allies" are, as you know, the Night Elves. But I don't understand how the Night Elves of Kalimdor could have ever been allies to the Humans of Gilneas. I know that the Night Elves had much to do with the worgen curse, as the Scythe of Elune seems to be what originally caused it. But does that really make the two factions "ancient allies"? They have never even met before! Anyone got an explaination?--WoWWiki-Odolwa (talk) 11:17, September 25, 2009 (UTC)
- Possible that the narrator isn't meant to be taken 100% seriously, "ancient allies" might've just sounded cool and been used in the same way the "Goblins of Kezan" was. All goblins are from Kezan but only the Bilgewater are joining the Horde, they didn't say Bilgewater though since it sounds far less...impressive. Twas Brillig (talk) 14:06, September 25, 2009 (UTC)
- Not allies to the Humans of Gilneas, allies to the Worgen. It has been hinted that the worgen came from the 'Druids of the [Some word for wolf attack]', who were fighting the Lords of the Emerald Flame sometime in the past. It seems they were stuck halfway through a Shapeshift, they went crazy, and the ability became contagious. A few things (Scythe of Elune, Archmage Arugal) summoned them to modern Warcraft times, and now the night elves want to help or something. That is the way I see it.--SWM2448 19:16, September 25, 2009 (UTC)
- I think it's meant to be as in an ancient race that are allies, not that the alliance itself is ancient. Metalmunki (talk) 15:18, October 31, 2009 (UTC)
Worgen druids[]
Wonder if they get a teleport to Moonglade too, or perhaps they have their own questline and is more like a savagekin. TherasTaneel (talk) 21:14, October 16, 2009 (UTC)
- I'm sure they do, and supposedly the trolls get that once hidden village up in the mtns, so the worgen might have some village setup for them as well... after all Moonglade is a big mostly empty place. (Sssss/Slithered) 21:27, October 16, 2009 (UTC)
- Sure, but then...there is no quick way back to their continent. Like the current have flightpaths back to their capitals. TherasTaneel (talk) 21:34, October 16, 2009 (UTC)
Just a thought. If a worgen is just a human with a disease/curse, and humans can't be druids, why can worgen be druids?Austinlwyman4 (talk) 21:58, February 25, 2010 (UTC)
- It would make more sense if they just made Moonglade an instance like a BG. Moonglade Teleport sends you there, when you leave using the teleport again, you get put back where you were then the cooldown starts. It would also keep Moonglade's bit of mystery instead of it being pretty easy place for everyone to get to like it is now. ie. Have it only accesible to other races during the Lunar Festival.Metalmunki (talk) 15:23, October 31, 2009 (UTC)
About Austinlwyman4's question, it might be that they became curious about Druidic magic when they encountered the Night Elves. --Meltheon (talk) 20:18, June 19, 2010 (UTC)
- Also, it is possible that since the original Worgen were summoned by a Night Elf in Ashenvale, they could be influenced by the extra dimensional Worgen, which were summoned at about the same time. OkolorionTalk Contribs 23:03, June 20, 2010 (UTC)
Given their new "background" provided by Blizz... me thinks the worgen are Savagekin, or at least a form of them. Hm... (Sssss/Slithered) 21:55, June 23, 2010 (UTC)
- To answer the question about "How can worgen be druids if humans can't?" I'm fairly certain that it says somewhere in the RPG humans CAN be any class, since they're still a relatively young race. I think class limitations for humans in WoW is just for balancing. --Big, furry, and insane (Have a conversation with the homocidal furry!) (Come and stalk me! ...No, wait, please don't.) 04:29, July 23, 2010 (UTC)
worgen dance[]
while looking on youtube i found a poster saying that blizzard had noticed the greatness of teh technoviking and has decided that he was great enough to have his dance the worgen dance. but no in all seriousness I heard that the worgen dance was the technovikings probably just speculation but its possible. —The preceding unsigned comment was added by Biscuit12 (talk · contr).
- You may be right; i was watching it, and it looked more like a martial arts routine than a dance. But since were talking about dance, any body got any good ideas what dance would be good for the Worgen? JPlowman2 (talk · contr)
- But Thriller is a zombie dance. Copperblast (talk) 02:42, April 17, 2010 (UTC)
- I think they should give it ghouls and their Death knight masters can order them to dance. Copperblast (talk) 03:17, April 17, 2010 (UTC)
- What would be more appropraite dance for Worgen than...Who Let the Dogs Out!!!AhotahThunderhorn (talk) 21:28, June 19, 2010 (UTC)
- Would make for a good joke.. but does that song even have a dance to it? Just re-watched the music video, all I saw was heads bobbing at the camera. (Sssss/Slithered) 21:44, June 19, 2010 (UTC)
- Worgen could go Freestyle.AhotahThunderhorn (talk) 22:28, June 19, 2010 (UTC)
- Would make for a good joke.. but does that song even have a dance to it? Just re-watched the music video, all I saw was heads bobbing at the camera. (Sssss/Slithered) 21:44, June 19, 2010 (UTC)
- What would be more appropraite dance for Worgen than...Who Let the Dogs Out!!!AhotahThunderhorn (talk) 21:28, June 19, 2010 (UTC)
Human Form[]
Do we know yet how the appearance of a Worgen character's human form is determined? Correspondence between Human and Worgen features or something like that? Or do we not know yet? Majutsukai (talk) 22:43, June 22, 2010 (UTC)
- There is no official information regarding this yet. -- Dark T Zeratul (talk) 22:50, June 22, 2010 (UTC)
Fury of the Worgen Unleased![]
Warning!! This has spoilers from Cata! If you dont wanna to know what will happen in Gilneas dont read!!! Theres also speculation! Ive noticed that a few new Alliance bases have Worgen serving as soldiers and are serving on the front lines in the new Alliance-Horde war in Cata. I mean being invaded by the Forsaken , the Forsaken actions being semi responsible for part of Gilneas falling to the ocean floor and Sylvanas herself killing their prince and then using the new plague which killed most Gilnean Worgen and humans. And after the worgen settle in Darncus most Gilnean Worgen who can fight probably join the front lines against the Horde and specifically the Forsaken. The worgen I remember reading on a article says there destroying Horde ships near Gilneas! I think the Forsaken and the Gilnean Worgen probably will have a racial hatred as bad the Orcs and the humans and other infamous racial hatred between the fictional races of Wow. I wonder if the Alliance will use the Worgen as frontline troops or as guerrillas since a lot of the Gilnean Worgens battles against the Worgen could be compared to gurilla tactics except for those massive battles between the Forsaken and the Gilnean Worgens. And the Ginean Worgen are probably going to open a can of you know what on the Horde and Specifically on the Forsaken. Probably wouldn't be a good idea to put a forsaken and a Gilnean Worgen in the same room because the Gilnean Worgen will try to kill the Forsaken .Woa! I think I overdid it. Yeah I overdid it. But I am bored and have nothing else to do :) Rimor Conscientia (talk) 06:35, July 13, 2010 (UTC)
- I'm sorry... but is there a question or discussion to make change to the article in that? WP:TALK (Sssss/Slithered) 19:37, July 13, 2010 (UTC)
Nope. Just talking. Was I suppose to put this ni the forum. Sorry. :( Rimor Conscientia (talk) 20:03, July 13, 2010 (UTC)
Home city question[]
Why is the worgen's home city set as Darnassus? Wouldn't it be Gilneas City?--Zertanis (talk) 04:49, July 22, 2010 (UTC)
- Gilneas City is currently a battleground in the form of Battle for Gilneas City and no race will have a capital city as a battleground. Plus, Darnassus does have a worgen district, so with traditional capital as a battleground, people have assumed that Darnassus will be there capital, much like how before cataclysm Orgrimmar was the capital of the Trolls. --Sairez (talk) 05:03, July 22, 2010 (UTC)
- And Ironforge was - and sort of still is - the capital of the gnomes. --Joshmaul (talk) 05:08, July 22, 2010 (UTC)
- Not only that, but information from the beta shows that the invasion of the Forsaken leaves Gilneas pretty much a wreck. Coupled with the south coast sinking into the sea and like previously stated, the capital city a battleground between Gilneas and the Forsaken, pretty much leaves most Gilneans without a home. I think somewhere on the wiki they mention Genn Greymane fleeing over to Varian's side, while most of the people head for other areas like Blasted Lands, Hyjal, stuff like that. Also, since the worgen curse originated with the druids, It sort of makes sense to have the Worgen district in Darnassus. --Aenwyrm (talk) 05:13, July 22, 2010 (UTC)
- And Ironforge was - and sort of still is - the capital of the gnomes. --Joshmaul (talk) 05:08, July 22, 2010 (UTC)
My theory is that Worgen will engage in something similar to Operation Gnomeregan where possibly in the future the Worgen will retake there capital from the Scourge. —The preceding unsigned comment was added by Riley.Konner (talk · contr). 19:22, August 28, 2010
- Above poster, if they reclaim their city it will be from the forsaken and it is unlikely due to the above reasons such as migration of Gilneans, the battleground, the lack of use of several capitals, (majority of player population based in dal, org, uc, ir and sw.) exodar, darn, silvermoon and thunder bluff are under used by player population. Other then lore and rpg having another two capital cities is a waste of the developers time and is not needed to help the flow of the game. And remember after zalazanes fall and Operation Gnomeregan the trolls/gnomes dont have thier own capital, only a new phased starting area and worgen/goblins already have this. --zefoxspell (talk)
Worgen Human appearance[]
I noticed in the character creation picture that there is a human standing in the background while customizing your worgens features. I don't have the beta, but I assume this human shows how your character looks in human form. I think this should be mentioned somewhere in the article. While it's probably obvious to most people while making the character I still think it should be noted so that the few unobservant people might be alerted to this feature. I didn't put it in the article myself because, like I said, I can't confirm this since I don't have beta. Of course, if this person in the background is not related to your character design disregard this suggestion. D558 (talk) 11:40, September 19, 2010 (UTC)
- Ok so this has been here for weeks and I havn't got any response I'm gonna give it a couple more days then I'll add it to the article myself. Have a problem let me know before then or live with it.D558 (talk) 00:51, October 10, 2010 (UTC)
Worgen Mount question[]
So the Worgen won't be getting their own mount, I know this. But will they be able to use those of others? I know its rather unlikely they will be excluded from flying mounts, considering their importance in Outland and Northrend. Rakanadyo 00:31, October 1, 2010 (UTC)
- Blizzard said that yes, they can use any other mount in the game. -- Dark T Zeratul (talk) 00:32, October 1, 2010 (UTC)
Regarding Worgen Death Knights[]
The story makes sense, but what would've been a much better choice in my opinion is a Wolfcult member? Also, this is just plain silly:
"You! The most noble worgen I ever knew."
Lolwthbbq.
Grimn358 (talk) 03:00, 23 October 2010 (UTC)
- Wolfcult members have even less reason to join the main Gilneans.--SWM2448 03:01, 23 October 2010 (UTC
Lack of Paladin.[]
No sprawling arguments here guys, lore reasons for classes say that the Human classes were retained across the transformation and they merely retained there abillities and used them in thier new forms, but what about Paladin? It's a Human class, one of the most prominent and it should be available for Worgen... I want to race change xD
Anyone in agreeance?
EXtractum-Paladin-General of Stormwind 11:56, 23 December 2010 (UTC)
- Gilneas never had paladins. It was pretty much Lordaeron alone, and Stormwind had a few as well. But never Gilneas. Reign (talk) 20:31, 28 December 2010 (UTC)
- I really want it too,it's possible lorewise,and nothing is stopping it lorewise,They can say that some knights of the silver hand appeared in gilneas to show the ways of the paladin for those willing it,or that some gilnean citizens went to lordaeron to learn the ways of the paladin and then they returned...Paladins are a First War invention,Gilneas left the alliance only after the Second War,It's just idiotic not to allow worgen not to become paladins. Aesindor, The Celestial Paladin (Leave a Message) 08:12, 29 January 2011 (UTC)
- If Gilneas had participation on the Silver Hand it's strange to lore they don't appear. However can anyone say an source that states if Gilneas had or not participation on the Alonsus plot to create a new light warrior order?Gabrirt (talk) 03:02, 31 March 2012 (UTC)
Question: Horses[]
Okay, I got a question: If I buy a horse on my worgen hunter, can I ride it while being human then? (Luxor (talk) 07:06, 29 January 2011 (UTC))
- Yes,you can. Aesindor, The Celestial Paladin (Leave a Message) 07:59, 29 January 2011 (UTC)
- Ah, nice :D. Thank you. (Luxor (talk) 20:47, 29 January 2011 (UTC))
- Np:) Aesindor, The Celestial Paladin (Leave a Message) 21:51, 29 January 2011 (UTC)
- Ah, nice :D. Thank you. (Luxor (talk) 20:47, 29 January 2011 (UTC))
Racial and faction mounts[]
Can we list the horse as the faction mount and [Running Wild] as the racial mount? GolanTrevize (talk) 16:40, 7 September 2011 (UTC)
- Let's see what the actual implementation is on the PTR, first. -- Dark T Zeratul (talk) 17:21, 7 September 2011 (UTC)
Beta Images[]
Just looking over at this article again it has alot of outdated images of the Beta model, I think we don't need more then one example for female and males in the beta. MoneygruberTheGoblin (talk contribs) 18:35, 25 September 2011 (UTC)
- In ten years from now we will be glad to have more than one ;-) --LemonBaby (talk) 18:37, 25 September 2011 (UTC)
- Aye... I wish we had more of the ogre model images from back before they changed the model... as far as I'm aware, we only have the one. (Sssss/Slithered) 19:17, 25 September 2011 (UTC)
- We have lots of Alpha/Beta old skins over the web, but there are issues with their use.
- I once added some but they got removed by Pcj, can't find our talk about it
- Loremaster A'noob, Arch Druid of the Noobhoof Clan (talk/contribz) 09:21, 31 March 2012 (UTC)
- The original strategy guide has several images with beta models (ogres, steam tanks). I could try to scan them, but they are really tiny.--SWM2448 16:49, 31 March 2012 (UTC)
- We only have two at the time of this comment being made. If you didn't mind it's always nice to have a few more. The Artist Formerly Known As, MoneygruberTheGoblin (talk contribs) 16:52, 31 March 2012 (UTC)
- The original strategy guide has several images with beta models (ogres, steam tanks). I could try to scan them, but they are really tiny.--SWM2448 16:49, 31 March 2012 (UTC)
- Aye... I wish we had more of the ogre model images from back before they changed the model... as far as I'm aware, we only have the one. (Sssss/Slithered) 19:17, 25 September 2011 (UTC)
- In ten years from now we will be glad to have more than one ;-) --LemonBaby (talk) 18:37, 25 September 2011 (UTC)
Not affected?[]
Are there Gilneans who are not affected by the curse? --Mordecay (talk) 22:22, 7 May 2012 (UTC)
- Not that that is relevant here. All playable gilneans are cursed. The Artist Formerly Known As, MoneygruberTheGoblin (talk contribs) 23:04, 7 May 2012 (UTC)