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For the instanced level 90 version of Tanaan Jungle, see Assault on the Dark Portal.
NeutralTanaan Jungle
Level: 40 - 50
Battle Pet Level: 25
Tanaan landscape 03
Uncorrupted Tanaan Jungle
Capital(s) Iron Horde Emblem Hellfire Citadel
Races IconSmall Mag'har MaleIconSmall Mag'har FemaleIconSmall OrcGray MaleIconSmall OrcGray FemaleOrcOrc Orc
DemonDemonDemonDemon Demon
IconSmall Saberon Saberon
OgreOgre Ogre
IconSmall Ogron Ogron
DraeneiDraenei Draenei
IconSmall Arakkoa2IconSmall HighArakkoaIconSmall Iskar Arakkoa
IconSmall FelOrc2 MaleIconSmall FelOrc2 Female Fel orc
Man'ari eredarMan'ari eredar Man'ari eredar
IconSmall Pale Pale orc
Government Tribal chiefdom
Ruler(s) Alliance IconSmall Yrel Exarch Yrel
Horde IconSmall Durotan2 Durotan
Former ruler(s) Iron Horde Emblem IconSmall Gul'dan2 Gul'dan †
Iron Horde Emblem IconSmall FelKilrogg Kilrogg Deadeye †
Major settlements Neutral Zeth'Gol
Neutral Fang'rila
Neutral Ironhold Harbor
Alliance Lion's Watch
Horde Vol'mar
Minor settlements Neutral Ruins of Kra'nak
Neutral Temple of Sha'naar
Neutral Rangari Refuge
Neutral Zeth'Kur
Neutral Warcamp Gromdar
Neutral Ironmonger's Hold
Affiliation Bleeding Hollow clan, Iron Horde, Burning Legion, Vol'jin's Headhunters, Frostwolf Orcs, Horde, Hand of the Prophet, Rangari, Alliance
Location Eastern Draenor
PvP status Contested territory

“In primordial Tanaan, even the plants have teeth. Darkling fronds stab out at unlucky wanderers, or conceal canyons that plunge miles deep beneath the canopy—and these are far from the jungle's worst dangers. Each day, warlords fell even wider stretches of Tanaan's wilderness, striving to construct an apocalyptic device that will finally rend the gates of space and time for conquest unending.[1]
When in a jungle waging war against an eternal evil, it is good to bring at least one set of waterproof footwear.[2]

Archmage Khadgar

Tanaan Jungle (pronounced "tuh-NAHN") is a region in eastern Draenor. It is the seat of the Iron Horde's dominion over Draenor and home to the Bleeding Hollow clan, as well as the recently constructed Dark Portal that serves as a time-space gateway between Draenor and Azeroth. The Azerothian expedition mounts a counter-offensive against Iron Horde's operations in their homeworld in a desperate bid to shut down the gateway, with heavy losses that force the remnants to escape elsewhere in order to find allies.

The peninsula serves as a primary base of operations for the Iron Horde, now part of the Burning Legion following Gul'dan's usurpation of Grommash Hellscream, whose influence permeates the region. Most of the Iron Horde resources and troops can be found there, supported by demonic forces. Mountains and orcish fortifications make the heart of this land nearly unreachable from the ground level, making it a perfect place for the Iron Horde's seat of power: the stronghold now known as Hellfire Citadel.

History[]

The jungle was corrupted when Gul'dan unleashed the Felblight, a river of fel sludge flowing down from the pinnacle of the Throne of Kil'jaeden down to Hellfire Citadel, where it forms a deadly moat around the orcish fortress.

Geography[]

Maps and subregions[]

VZ-Tanaan Jungle

Map of Tanaan Jungle.


Undisplayed locations

Removed locations

Instances[]

Instance name Level range Group size Approximate run time
Instance portal Hellfire Citadel 100+ 10-30 player Unknown

Travel hubs[]

Lion's Watch

Lion's Watch, the base of the Hand of the Prophet.

Vol'mar

Vol'mar, the base of Vol'jin's Headhunters.

Adjacent regions[]

Zone name Faction Level range Direction Access
Talador AllianceHorde 94 - 96 Southwest By foot or by flying
Gorgrond AllianceHorde 92 - 94 Northwest By foot or by flying
Shadowmoon Valley Alliance 90 - 92 South By flying

Notable characters[]

Main article: Tanaan Jungle NPCs

Quests[]

Main article: Tanaan Jungle storyline

Resources[]

Wild pets[]

Wild creatures[]

Notes[]

  • Earlier concept arts indicated that the original gateway to Draenor was supposed to be a "Chronal Spire", which was to be located in this zone.[3]
  • This zone is an alternate version of Hellfire Peninsula, where it never turned into the wasteland it is on Outland. Just like in the main timeline, it serves as a seat of power for the orcs in the alternate one, however, the Dark Portal ritual has stained the area around the structure with fel taint. When the Iron Horde served the Burning Legion, the demonic influence strengthened.
  • While the zone was closed off from release until patch 6.2, players could circumnavigate the zone by sea. The cliffs, however, were insurmountable. The places where a player could walk right into the zone (such as the docks the player embarks from at the end of B [10-40] The Home Stretch) there was an invisible wall preventing access. There were no NPCs except for a large number of level 100 Iron Horde orcs in the northern inlet (what became Ironhold Harbor).

Gallery[]

Patch changes[]

References[]

External links[]

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