Template:Pet Type

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Usage: {{Pet Type|<Type>}}


Examples

  • {{Pet Type|<Aquatic>}}
aquatic Aquatic: Harmful damage over time effects are reduced by 50%.
+50% damage from Flying -33% damage from Undead
  • {{Pet Type|<Beast>}}
beast Beast: Deals 25% extra damage below half health.
+50% damage from Mechanical -33% damage from Humanoid
  • {{Pet Type|<Critter>}}
critter Critter: Immune to stun, root, and sleep effects.
+50% damage from Beast -33% damage from Elemental
  • {{Pet Type|<Dragonkin>}}
dragonkin Dragonkin: Deals 50% additional damage on the next round after bringing a target's health below 50%.
+50% damage from Humanoid -33% damage from Flying
  • {{Pet Type|<Elemental>}}
elemental Elemental: Ignores all negative weather effects. Enemy pets can still gain the beneficial effects from weather when facing an elemental.
+50% damage from Aquatic -33% damage from Mechanical
  • {{Pet Type|<Flying>}}
flying Flying: Gains 50% extra speed while above 50% health.
+50% damage from Magic -33% damage from Beast
  • {{Pet Type|<Humanoid>}}
humanoid Humanoid: Recovers 4% of their maximum health if they dealt damage this round.
+50% damage from Undead -33% damage from Critter
  • {{Pet Type|<Magic>}}
magic Magic: Cannot be dealt more than 35% of their maximum health in one attack.
+50% damage from Dragonkin -33% damage from Aquatic
  • {{Pet Type|<Mechanical>}}
mechanical Mechanical: Comes back to life once per battle returning to 20% health.
+50% damage from Elemental -33% damage from Magic
  • {{Pet Type|<Undead>}}
undead Undead: Returns to life immortal for one round when killed, but deals 25% less damage.
+50% damage from Critter -33% damage from Dragonkin