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This template creates a WoW-styled tooltip for profession links. This is particularly useful for skills learned without a recipe, such as alchemy discoveries. This template can also be used for professions that create an enchantment such as a tailoring embroidery.

Minimum syntax

{{#data:proftip
|name=
|icon=
|prof=
|orange=
...
}}

Parameters

This is the full list of named parameters listed in order that they appear in the displayed/in-game tooltip. Parameters that apply color to text in the finished tooltip have the same color here.

Basic and misc properties

|icon=
Icon to display, omitting File: and extension (.png).
|icon=INV Ingot Titansteel red
|name=
Item name as it appears in-game.
|name=Transmute: Iron to Gold
|rank=
Numeric rank of this version of the spell
|rank=3
|quality=
If applicable, quality of the created item. See {{quality}}.
|quality=common
|slot=
If an enchantment, specify which slot.
{{enchant}} doesn't use this???
|req=
general Requires: line
|req=Cloth Armor
|proficiency=
Proficiency to use the product. (Not the same as |prof=)
|skill=
Skill points to use the product. (Not the same as |orange=)
|note=
Blue note text above any effects lines
|note=Automatically improves at 500 skill in Leatherworking.
|effect=
Items effect text
|cooldown=
Cooldown on the use effect
|cast=
Cast time of the use effect

Learning the recipe

For other properties used with {{RecipeTable/RecipeRow}}, see Template:RecipeBox.
|prof=
Profession to learn or make the recipe.
|expansion=
Variant of the profession to learn or make the recipe.
|orange=
Profession skill required to use item.
Example: |prof=Alchemy|skill=250
|orangerate=
Number of points gained while orange (default: 1).
|yellow=
Point at which skill turns yellow
Example: |skillyellow=260
|green=
Point at which skill turns green
Example: |skillgreen=270
|gray=
Point at which skill turns gray
Example: |skillgray=280

Formula

|tools=
If applicable, tool required to create.
Example: |tools=Runed Arcanite Rod
|nearby=
If applicable, the object that must be nearby to create.
Example: |nearby=Anvil
|reagent1=
First reagent.
Example: |reagent1=Illusion Dust
|reagent1quantity=
Quantity of first reagent if more than 1.
Example: |reagent1quantity=16
|reagent2=
Second reagent.
|reagent2quantity=
Quantity of second reagent.
|reagent3=
Third reagent.
|reagent3quantity=
Quantity of third reagent.
|reagent4=
Fourth reagent.
|reagent4quantity=
Quantity of fourth reagent.
|reagent5=
Fifth reagent.
|reagent5quantity=
Quantity of fifth reagent.
|reagent6=
Sixth reagent.
|reagent6quantity=
Quantity of sixth reagent.
|creates1=
Item created if applicable.
Example: |creates1=Ametrine
|creates1quantity=
Quantity of created item; defaults to 1.
Example: |create1quantity=3
|creates1maximum=
Maximum quantity of created item, if different than create1quantity.
|creates2=
See creates1.
|creates2quantity=
See creates1quantity.
|creates2maximum=
See creates1maximum.

Used in

The following templates invoke proftip:

The following templates are harmonized with proftip for #data reuse:

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