This template creates a WoW-styled tooltip for profession links. This is particularly useful for skills learned without a recipe, such as alchemy discoveries. This template can also be used for professions that create an enchantment such as a tailoring embroidery.

Minimum syntax



This is the full list of named parameters listed in order that they appear in the displayed/in-game tooltip. Parameters that apply color to text in the finished tooltip have the same color here.

icon to display. omit Image:/File: and extension (.png). Uses {{icon}}.
Example: |icon=INV Ingot Titansteel red
item name as it appears in-game.
numeric rank of this version of the spell
Example: |rank=3
If applicable, quality of the created item, passed to {{quality}} to generate formatted item name.
If an enchantment, specify which slot.
general Requires: line
Example: |req=Cloth Armor
Profession required
Use with skill
Proficiency required
Use with prof
Profession skill required to use item.
Example: |prof=Alchemy|skill=250
Number of points gained while orange (default: 1).
Point at which skill turns yellow
Example: |skillyellow=260
Point at which skill turns green
Example: |skillgreen=270
Point at which skill turns gray
Example: |skillgray=280
If applicable, tool required to create.
Example: |tools=Runed Arcanite Rod
If applicable, the object that must be nearby to create.
Example: |nearby=Anvil
First reagent.
Example: |reagent1=Illusion Dust
Quantity of first reagent if more than 1.
Example: |reagent1quantity=16
Second reagent.
Quantity of second reagent.
Third reagent.
Quantity of third reagent.
Fourth reagent.
Quantity of fourth reagent.
Fifth reagent.
Quantity of fifth reagent.
Sixth reagent.
Quantity of sixth reagent.
Item created if applicable.
Example: |creates1=Ametrine
Quantity of created item; defaults to 1.
Example: |create1quantity=3
Maximum quantity of created item, if different than create1quantity.
See creates1.
See creates1quantity.
See creates1maximum.
Blue note text above any effects lines
Example: |note=This recipe automatically improves when you reach 500 skill in Leatherworking.
Items effect text
Cooldown on the use effect
Cast time of the use effect

Used in

The following templates invoke proftip:

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