The Sentinel's Game | |
---|---|
Start | Marble Slab |
End | Automatic |
Level | 15-30 |
Category | Badlands |
Experience | 7,200 |
Previous | [15-30] The Sentinel's Pawn |
Next | [15-30] Ancient Protectors |
Objectives[]
Complete the Sentinel's Game by connecting the two red statues.
- Sentinel's Game Completed
Description[]
As you place the statue in its place, several other stone statues appear in the room. One more ruby-colored statue also appears, in a small enclosure on the far end of the room. You hear a voice:
- "The Sentinel watches.
The Sentinel protects. The Sentinel's vision never falters."
That red statue on the other side of the room looks important. Perhaps you should try to connect the two red statues?
Completion[]
<The red statue falls over, and you place it back in your bags. You hear a rumbling noise in the tomb's central chamber.>
Notes[]
A large number of sentinel's pawns spawn, visible only to the player. Each one can rotate to three different positions. The objective is to link the pawns from one end of the room to the other by connecting them via the red beam. There is only one solution. Winning the game completes the quest automatically. Exit the room to the south, cross the central chamber, then turn back to the southwest to reach the southern room with the Stone Slab that ends [15-30] The Warden's Pawn and starts [15-30] The Warden's Game. Complete both games to be offered [15-30] Ancient Protectors.
Progression[]
Optional breadcrumbs: [15-30] Hero's Call: Badlands! / [15-30] Warchief's Command: Badlands!
- [15-30] Fuselight, Ho!
- [15-30] To Fuselight Proper
- [15-30] Easily Swayed
- Side chain:
- [15-30] When the Going Gets Tough, Cheat
- [15-30] It's Goat Time, Baby
- [15-30] A Strange Request
- [15-30] First Sample: Wild Eggs & [15-30] Second Sample: Whelps
- [15-30] Lifting the Veil
- [15-30] Third Sample: Implanted Eggs
- [15-30] Rhea Revealed
- [15-30] The Venerable Doctor Blam
- [15-30] Troggish Troubles
- [15-30] Dustwind Dig / [15-30] Bloodwatcher Point
- [15-30] All's Fair in Love, War, and Archaeology / [15-30] It's Not About History, It's About Power
- Alliance side quests: [15-30] A Dwarf's Got Needs, [15-30] The Good Stuff
- Horde side quests: [15-30] The Moron's League, [15-30] Forcible Acquisition
- Complete all of
- [15-30] The Warden's Pawn & [15-30] The Warden's Game
- [15-30] The Sentinel's Pawn & [15-30] The Sentinel's Game
- [15-30] Ancient Protectors
- [15-30] The Titans' Trove
- [15-30] Return to Blam
- [15-30] Into the Dragon's Mouth / [15-30] New Kargath
- Side quests: [15-30] Half-Ton Holdouts, [15-30] Survival of the Fattest
- Side chain:
- [15-30] Down to the Scar (optional)
- [15-30] The Day that Deathwing Came
- [15-30] The Day that Deathwing Came: The Real Story
- [15-30] The Day that Deathwing Came: What Really Happened
- [15-30] The Swift, the Fierce, and the Stout / [15-30] The Bad Dogs
- [15-30] Eric, the Utility Dwarf / [15-30] Baelog, the Glass Cannon / [15-30] Olaf, the Big Fella'
- [15-30] Amakkar, Jack of All Trades / [15-30] Jurrix the Striker / [15-30] Gargal, the Behemoth
- [15-30] The Wrath of a Dragonflight
- [15-30] Their Hunt Continues
- [15-30] The Sorrow and the Fury
- [15-30] The Hidden Clutch
- [15-30] Rheastrasza's Gift
- [15-30] Devastation
- [15-30] The Egg Lives On
Patch changes[]
- Patch 4.0.3a (2010-11-23): Added.