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'''Tom Chilton''' (aliases '''Kalgan''' and '''Evocare'''<ref>{{ref web |title = Tom Chilton |accessdate = 2008-02-27 |url = http://www.uo.com/ageofshadows/team_chilton.html}}</ref>) is a Lead Game Designer currently working on [[Blizzard Entertainment]]'s MMORPG [[World of Warcraft]], the world's largest MMORPG in terms of monthly subscribers.<ref name="Gamasutra">{{ref web |title = Gamasutra - World Of Warcraft Hits 10 Million Subscribers|accessdate = 2008-04-12 |url = http://www.gamasutra.com/php-bin/news_index.php?story=17062}}</ref> With [[Rob Pardo]] and [[Jeffrey Kaplan]], he was one of three lead designers on ''[[World of Warcraft: The Burning Crusade]]'',<ref>{{ref web |title = WoW -> Info -> Burning Crusade Credits |accessdate = 2008-04-12 |url = http://www.worldofwarcraft.com/info/basics/bc-credits.html}}</ref> the fastest selling PC game of all time.<ref name="Gamasutra"/> He is currently still working on ''[[World of Warcraft]]''.
 
'''Tom Chilton''' (aliases '''Kalgan''' and '''Evocare'''<ref>{{ref web |title = Tom Chilton |accessdate = 2008-02-27 |url = http://www.uo.com/ageofshadows/team_chilton.html}}</ref>) is a Lead Game Designer currently working on [[Blizzard Entertainment]]'s MMORPG [[World of Warcraft]], the world's largest MMORPG in terms of monthly subscribers.<ref name="Gamasutra">{{ref web |title = Gamasutra - World Of Warcraft Hits 10 Million Subscribers|accessdate = 2008-04-12 |url = http://www.gamasutra.com/php-bin/news_index.php?story=17062}}</ref> With [[Rob Pardo]] and [[Jeffrey Kaplan]], he was one of three lead designers on ''[[World of Warcraft: The Burning Crusade]]'',<ref>{{ref web |title = WoW -> Info -> Burning Crusade Credits |accessdate = 2008-04-12 |url = http://www.worldofwarcraft.com/info/basics/bc-credits.html}}</ref> the fastest selling PC game of all time.<ref name="Gamasutra"/> He is currently still working on ''[[World of Warcraft]]''.
   
He previously worked as a lead designer for [[wikipedia:Origin Systems|Origin Systems]] on MMORPG Ultima Online.<ref>{{ref web |title = MobyGames - Tom Chilton |accessdate=2008-03-21 |url = http://www.mobygames.com/developer/sheet/view/developerId,42812/}}</ref> He is credited with three Ultima Online expansions: Ultima Online: Third Dawn, Ultima Online: Lord Blackthorn's Revenge and Ultima Online: Age of Shadows. He left Origin Systems in 2004 after Electronic Arts disbanded the studio. He joined Blizzard Entertainment to work on World of Warcraft in early 2004,<ref>{{ref web|url=http://youtu.be/H0Xk8VTtUyo?t=53s|title=World of Warcraft Warlords of Draenor Interview - gamescom 2014! | Tom Chilton (Game Director)|date=2014-08-26}}</ref> and was on a team of six game designers.<ref>{{ref web |title = WoW -> Info -> Classic Credits |accessdate = 2008-04-12 |url = http://www.worldofwarcraft.com/info/basics/classic-credits.html}}</ref>
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He previously worked as a lead designer for [[wikipedia:Origin Systems|Origin Systems]] on MMORPG Ultima Online.<ref>{{ref web |title = MobyGames - Tom Chilton |accessdate=2008-03-21 |url = http://www.mobygames.com/developer/sheet/view/developerId,42812/}}</ref> He is credited with three Ultima Online expansions: Ultima Online: Third Dawn, Ultima Online: Lord Blackthorn's Revenge and Ultima Online: Age of Shadows. He left Origin Systems in 2004 after Electronic Arts disbanded the studio. He joined Blizzard Entertainment to work on ''World of Warcraft'' as a Senior Game Designer in early 2004, around 10 months before the release of the game,<ref>{{ref web|url=http://youtu.be/H0Xk8VTtUyo?t=53s|title=World of Warcraft Warlords of Draenor Interview - gamescom 2014! | Tom Chilton (Game Director)|date=2014-08-26}}</ref> where he was on a team of six game designers.<ref>{{ref web |title = WoW -> Info -> Classic Credits |accessdate = 2008-04-12 |url = http://www.worldofwarcraft.com/info/basics/classic-credits.html}}</ref>
   
 
Tom Chilton has made appearances at [[Blizzard Entertainment]]'s BlizzCon 2005 and BlizzCon 2007 events. At BlizzCon 2005, he was on the developer panels for discussions about character classes, dungeon creation, raids, and battlegrounds. At BlizzCon 2007, he was on the developer panels for discussions about classes, PvP, user interface and mods, and professions and items.
 
Tom Chilton has made appearances at [[Blizzard Entertainment]]'s BlizzCon 2005 and BlizzCon 2007 events. At BlizzCon 2005, he was on the developer panels for discussions about character classes, dungeon creation, raids, and battlegrounds. At BlizzCon 2007, he was on the developer panels for discussions about classes, PvP, user interface and mods, and professions and items.

Revision as of 18:41, 26 August 2014

ElinkIcon-wowusKalgan
Kalgan's avatar
Role Lead Game Designer (Game Systems)
"Personally I intend the average guild be |---------------------------------| organized (but no more or less than that)"
File:TomChiltonji1.jpg

Tom Chilton

Tom Chilton (aliases Kalgan and Evocare[1]) is a Lead Game Designer currently working on Blizzard Entertainment's MMORPG World of Warcraft, the world's largest MMORPG in terms of monthly subscribers.[2] With Rob Pardo and Jeffrey Kaplan, he was one of three lead designers on World of Warcraft: The Burning Crusade,[3] the fastest selling PC game of all time.[2] He is currently still working on World of Warcraft.

He previously worked as a lead designer for Origin Systems on MMORPG Ultima Online.[4] He is credited with three Ultima Online expansions: Ultima Online: Third Dawn, Ultima Online: Lord Blackthorn's Revenge and Ultima Online: Age of Shadows. He left Origin Systems in 2004 after Electronic Arts disbanded the studio. He joined Blizzard Entertainment to work on World of Warcraft as a Senior Game Designer in early 2004, around 10 months before the release of the game,[5] where he was on a team of six game designers.[6]

Tom Chilton has made appearances at Blizzard Entertainment's BlizzCon 2005 and BlizzCon 2007 events. At BlizzCon 2005, he was on the developer panels for discussions about character classes, dungeon creation, raids, and battlegrounds. At BlizzCon 2007, he was on the developer panels for discussions about classes, PvP, user interface and mods, and professions and items.

As one of the lead designers for World of Warcraft, he often bears the brunt of players' anger about perceived gameplay problems.

References

 
  1. ^ Tom Chilton. Retrieved on 2008-02-27.
  2. ^ a b Gamasutra - World Of Warcraft Hits 10 Million Subscribers. Retrieved on 2008-04-12.
  3. ^ WoW -> Info -> Burning Crusade Credits. Retrieved on 2008-04-12.
  4. ^ MobyGames - Tom Chilton. Retrieved on 2008-03-21.
  5. ^ World of Warcraft Warlords of Draenor Interview - gamescom 2014! (2014-08-26).
  6. ^ WoW -> Info -> Classic Credits. Retrieved on 2008-04-12.

External links