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For the mogu mob, see Tomb Guardian.
Tomb Guardian HS

A Tomb Guardian in Hearthstone.

The Tomb Guardians were the demon guards of the Tomb of Sargeras.


The clash with Aegwynn[]

When Aegwynn defeated the Avatar of Sargeras around the year 823 BDP, she chose a sunken, ruined portion of the ancient night elf city of Suramar to seal its body. The Guardian also imprisoned several of Sargeras' demon followers alongside the Avatar. Most of them were dead or barely alive, and the Guardian believed that the tomb's enchanted seals would keep them contained. While it was true that the demons would never have been able to escape the structure on their own, over the millennia some of them fed on the Avatar's lingering power and regained enough strength to prowl the tomb.[1]

Second War[]

WoW-novel-logo-16x62 This section concerns content related to the Warcraft novels, novellas, or short stories.

A tomb guardian emerges, as depicted in Warcraft II.

When he arrived inside the former Temple of Elune, Gul'dan already knew that the tomb would be guarded, which is why he took his Stormreaver forces inside with him, even at the risk of having to kill them himself instead of having to share the power found deep inside the ruins.

When he arrived to the tomb's final room, Gul'dan broke the seals left behind by Aegwynn and that were meant to protect against any Azerothian race... but not against Draenic ones. And so he revealed creatures of darkness, coalescing into discreet writhing shapes with eyes that glowed darker than the rest, creatures so terrible that even the greater warlock was left terrified at their sight. These demons slaughtered the Stormreavers, including Gul'dan himself, and then even attacked the Black Tooth Grin clan forces outside the tomb, killing many orcs before they could be stopped.[2] One of the surviving warlocks found Gul'dan's remains as he was escaping the temple, and took his head with him. The Skull of Gul'dan was eventually brought to Draenor,[3] along with tales of the terrifying defenders of the Tomb.[4]

The orcs killed during the battle were eventually raised by the vile magics of the demons[5] and kept reliving it in their undeath.[6]

A Horde of Draenor war party made up of Ragnok Bloodreaver, Tagar Spinebreaker and Fenris Wolfbrother alongside about thirty of their respective troops eventually reached the Tomb before the Invasion of Draenor. Some of them were reluctant to be there after what they had heard about the tomb's defenders. Luckily for them, they encountered a single Tomb Guardian, a nightmarish demon that held the Jeweled Scepter of Sargeras. The demon killed many orcish warriors, and after retrieving the Scepter the survivors deemed it too dangerous to try getting the Eye of Sargeras as well.[4]

The Frozen Throne[]

WC3RoC-logo This section concerns content related to Warcraft III: Reign of Chaos or its expansion The Frozen Throne.

The Tomb Guardians were encountered by Maiev Shadowsong while she pursued Illidan Stormrage, who sought the Eye of Sargeras.[7]


  • Warcraft II: Tides of Darkness had eight Daemons flying around Gul'dan in the Tomb of Sargeras mission. These Daemons were part of the Stormreaver clan in gameplay,[8] but the manual clarifies Gul'dan had a pact with Daemons to help him find Sargeras' tomb.[9]
  • Warcraft II: Beyond the Dark Portal depicted a single Daemon with increased stats instead, leading a bunch of skeletons of the Stormreaver and Twilight's Hammer clans.
  • Warcraft III: The Frozen Throne depicted them as a mix of several types of common demons such as doomguard and pit lords, once again supported by skeletal orcs.
  • In Beyond the Dark Portal by Aaron Rosenberg, the demon with the sceptre is described as so tall it had to hunch inside the tomb; being covered scaled skin with ripply bumps; possessing spikes jutting from its shoulders, forearms, chest, and "various other places"; a face that was overly narrow on the bottom and overly wide; possessing slanting yellow glowing eyes with a tiny mouth filled to the brim with razor sharp teeth and could open wider than naturally possible; overly long arms that ended in giant hands with long claws and long clawed feet; and finally having a long tail with a barbed on the end that it could use as a weapon.[4]
  • In Hearthstone, they were depicted similar to their Warcraft II appearance and look doomguard-like.