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For lore about transports, see Transport ship.
Transport
OrcTransportWC2.gif
Race Orc
Faction Horde
Statistics
Hit Points 150
Armor 0
5 (1 upgrade)
10 (2 upgrades)
Sight 4
Speed 10
Production
Gold 600 Gold
Lumber 200 Lumber
Oil 500 Oil
Food 1 Food
Produced at Shipyard
Build time 70 seconds
Combat
Range 1
WC2BnE-logo.png
This article contains lore taken from Warcraft II: Tides of Darkness, Warcraft II: Beyond the Dark Portal, the manuals, and/or official bonus maps.

Transports are huge, skeletal ships charged with ferrying Horde troops across large bodies of water. Being slow and bulky, Transports rely upon magical armor to repel enemy fire. Although the Horde is known to defend their Transports with Destroyers and Juggernaughts, some reckless crews will sail straight into a naval engagement to deliver their troops to land.[1]

Information

  • Transports are unarmed, moderately fast ships that can carry up to six ground units. Each unit takes up one slot regardless of its apparent size.
  • They are the only naval unit that can go ashore. Your units can board or disembark a Transport only while it is ashore.
  • While ashore, they can be attacked by enemy units and repaired by your Peon. A Peasant must be given the "repair" command to do this, as right-clicking will cause him to board the ship instead.

Upgrades

WC2OrcUpgradeShipArmor.gif
Upgrade Ship Armor (Armor +5)
Increases the armor of Troll Destroyers, Ogre Juggernaughts, and Transports by +5.
Research Cost Researched At Upgrade Time
500 SmGoldWC2.gif 500 SmLumberWC2.gif Foundry 200 secs.
WC2OrcUpgradeShipArmor2.gif
Upgrade Ship Armor (Armor +5)
Further increases the armor of Troll Destroyers, Ogre Juggernaughts, and Transports by +5.
Research Cost Researched At Upgrade Time
1500 SmGoldWC2.gif 900 SmLumberWC2.gif Foundry 250 secs.

Quotes

See also

References

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