Travel Form
Ability druid travelform.png
  • Travel Form
  • Level 10 druid ability
  • Instant
  • Shapeshift into a travel form appropriate to your current location, increasing movement speed on land, in water, or in the air, and granting protection from Polymorph effects.

    The act of shapeshifting frees you from movement impairing effects.

    Rank 2 (Level 20):
    Land speed increased when used out of combat. This effect is disabled in battlegrounds and arenas.
Usable by
Class Druid
School Physical
Cooldown None/Global Cooldown
Other information
Level learned 10
Improvements  [Tome of the Wilds: Mount Form], [Aquatic Form], [Flight Form], [Malorne's Swiftness]
Related buff
Ability druid travelform.png
  • Travel Form
  • Immune to Polymorph effects. Movement speed increased.
When it's time to run, four feet are better than two.[1]

Travel Form is a druid shapeshifting spell available at level 10, or learned from B Druid [1-10] A Druid's Form. It allows the druid to move faster depending on the environment.

At level 17, [Aquatic Form] is learned, allowing Travel Form to be used underwater with the benefits of increased swim speed and underwater breathing. Rank 2 is learned at level 20, causing Travel Form to gain an additional 60% movement speed while in the land version, effectively making it an epic ground mount. This movement speed bonus will not be granted if Travel Form is activated while in combat. At level 30, [Flight Form] is learned, allowing Travel Form to fly after training Expert Riding.

The honor talent [Malorne's Swiftness] improves this ability by increasing movement speed by 20% in Battlegrounds and Arenas, and preventing the druid's Travel Form speed from moving less than 100%.


  • This form can only be used outdoors.
  • This form changes the druid into a stag if in land-restricted areas, a very fast bird in flying-enabled areas, and a seal in the water (which is immensely useful in Vashj'ir).
  • You cannot use abilities in this form. You are also considered a Beast, so spells that target Beasts can be used on you ( [Hibernate], for instance).
  • Your caster form will start regaining mana 5 seconds after you change to Travel Form.
  • Travel Form has three specific advantages over a mount:
    1. Unlike a mount, which players cannot use while in combat, a druid is able to shift into travel form while fighting either a mob or another player if they choose to.
    2. Travel Form is instantly cast, making it even better for those sticky situations. With Travel Form, druids are able to escape from nearly any fight or simply put distance between themselves and their attackers practically whenever they wish.
    3. As with any form, you may harvest herbs through herbalism, and skin dead beasts through skinning. This makes it an excellent way to achieve the fastest results with a gathering profession.
  • The ground based travel form increases your speed by 100% when activated out of combat, and 40% when in combat or when in an arena or battleground. Previously it always increased speed by just 40%. Which speed you get depends on your combat status when you shapeshift.

Tips and tactics

  • This form is instant cast, so it can be used to beat a strategic retreat if a fight is going badly. However when used in combat you'll be considered land-restricted, even in flying-enabled zones, and so must wait until you're out of combat to use the flying form.
  • The travel form does not stack with speed enchants or speed gems, with the exception of the level 60 and 70 Feral PvP 4 piece set bonus.
  • When combined with [Darkflight], Worgen Druids are able to go nearly as fast as a Journeyman Mount.



This article or section includes speculation, observations or opinions possibly supported by lore or by Blizzard officials. It should not be taken as representing official lore.

Before the model change to stag, it was widely speculated that the stag model was intended to be implemented from day one but changed at the last minute, explaining the odd hoof-shaped icon, and the fact that while the other forms had unique skins, this form looked identical to cheetahs in the game.


Travel Form on the ground

[Masquerade] ability usable in Suramar City also changes Travel Form to look like a  [Arcanist's Manasaber].

Travel Form in water

Travel Form in the air


Patch changes

  • Shadowlands Patch 9.0.1 (2020-10-13): Travel Form’s ground forms are no longer mountable. The Stag Form ability has been renamed to [Mount Form], and ground forms are mountable when using this ability. Option for druids to choose the appearance of their shapeshifting forms are in Barber Shops. The Lunarwing appearance is mountable when selected as the Flight Form appearance at the Barber Shop.
  • Legion Patch 7.1.0 (2016-10-25): Now learned at level 18 (was 16).
  • Legion Patch 7.0.3 (2016-07-19): No longer costs mana. [Aquatic Form], [Flight Form] and [Swift Flight Form] have been merged into Travel Form, which changes depending on location.
  • Warlords of Draenor Patch 6.0.2 (2014-10-14): Travel Form now automatically transitions between Aquatic, Land, and Flight forms depending on the Druid's location.
    •  [Glyph of the Stag] now teaches the Druid a separate shapeshift ability, Stag Form. Stag Form allows the Druid to act as a mount for party members and will not switch between different Travel Forms.
  • Mists of Pandaria Patch 5.0.4 (2012-08-28): Travel Form now uses a stag model rather than cheetah.
    To have the cheetah form, Glyph of the Cheetah is needed.
  • Wrath of the Lich King Patch 3.2.0 (2009-08-04): Can now be learned at level 16.
  • WoW Icon update.png Patch 1.6.0 (2005-07-12):
    • Shapeshifting will now counteract the slowing effects of frost-based spells (Frostbolt, Frost Shock, Cone of Cold, etc.).
    • Druid shapeshift form buttons are no longer dimmed while under the effects of Polymorph.
  • WoW Icon update.png Patch 1.4.0 (2005-04-19): Shapeshifting into an animal form will now remove Polymorph effects.
  • Test-inline.png Patch 0.12 (2004-10-11):
    • Shapeshifting now breaks roots, snares, and freeze effects.
    • Shapeshift forms now include an immunity to polymorph effects.
    • Travel Form is now only usable outdoors.
  • Test-inline.png Patch 0.9 (2004-08-17):
    • Now considered a beast in Travel Form.
    • Shapeshifting will no longer cancel all buffs on the Druid.
    • Shapeshifting cooldown reduced from 10 to 1.5 seconds.
    • Druids now regenerate mana while in shape shift form.
    • Travel Form is no longer usable underwater.
    • Travel Form mana cost now scales with level.

See also


External links