Turn Evil
Ability paladin turnevil.png
  • Turn Evil
  • Level 24 paladin ability
  • 20 yd range
  • 10.5% of base mana
  • 15 sec cooldown
  • 1.5 sec cast
  • The power of the Light compels an Undead, Aberration, or Demon target to flee for up to 40 sec. Damage may break the effect. Only one target can be turned at a time.
Usable by
Class Paladin
School Holy
Cooldown 15 seconds
Other information
Level learned 24
Related debuff
Ability paladin turnevil.png
  • Magic
  • Turn Evil
  • Disoriented.
  • Duration: 40 sec

Turn Evil is a paladin ability that causes the target to run in fear for up to 40 seconds. Only one target can be affected by the spell at any time. Turn Evil can only be used on Undead, Aberration and Demon targets. Note that despite functioning as a fear effect, Turn Evil is considered to 'turn' the target, and so is not prevented by abilities that prevent fear.


  • Turn Evil is subject to diminishing returns, and lasts 8 seconds in PvP.
  • Although Turn Evil does not work on Forsaken players (who are considered Humanoid), it will work on death knights under the effects of [Lichborne], as well as their ghouls.

Patch changes

  • Shadowlands Patch 9.0.1 (2020-10-13): Re-added.
  • Legion Patch 7.0.3 (2016-07-19): Removed.
  • Warlords of Draenor Patch 6.0.2 (2014-10-14): Cast time has been increased to 1.7 seconds and now has a 6-second duration in PvP (down from 8 seconds).
  • Mists of Pandaria Hotfix (2013-09-12): Evil is a Point of View should no longer incorrectly cause Turn Evil to affect targets that are immune to loss of control effects.
  • Mists of Pandaria Patch 5.4.0 (2013-09-10): Now has a 15-second cooldown.
  • Mists of Pandaria Patch 5.1.0 (2012-11-27): Now effective against Aberrations.
  • Mists of Pandaria Patch 5.0.4 (2012-08-28): Duration increased from 20 sec to 40 sec. New icon.
  • Bc icon.gif Patch 2.4.0 (2008-03-25): Added, replacing [Turn Undead].

External links