- Model:AdvanceTime()
- Model:ClearFog()
- Model:ClearModel()
- Model:ClearTransform()
- Model:GetCameraDistance() : distance
- Model:GetCameraFacing() : radians
- Model:GetCameraPosition() : positionX, positionY, positionZ
- Model:GetCameraRoll() : radians
- Model:GetCameraTarget() : targetX, targetY, targetZ
- Model:GetDesaturation() : strength
- Model:GetFacing() : facing - Returns the offset of the rotation angle.
- Model:GetFogColor() : colorR, colorG, colorB, colorA
- Model:GetFogFar() : fogFar
- Model:GetFogNear() : fogNear
- Model:GetLight() : enabled, light
- Model:GetModelAlpha() : alpha
- Model:GetModelDrawLayer() : layer, sublayer
- Model:GetModelFileID() : modelFileID - Returns the file ID associated with the currently displayed model.
- Model:GetModelScale() : scale
- Model:GetPaused() : paused
- Model:GetPitch() : pitch
- Model:GetPosition() : positionX, positionY, positionZ
- Model:GetRoll() : roll
- Model:GetShadowEffect() : strength
- Model:GetViewInsets() : left, right, top, bottom
- Model:GetViewTranslation() : x, y
- Model:GetWorldScale() : worldScale
- Model:HasAttachmentPoints() : hasAttachmentPoints
- Model:HasCustomCamera() : hasCustomCamera
- Model:IsUsingModelCenterToTransform() : useCenter
- Model:MakeCurrentCameraCustom()
- Model:ReplaceIconTexture(asset)
- Model:SetCamera(cameraIndex) - Selects a predefined camera.
- Model:SetCameraDistance(distance)
- Model:SetCameraFacing(radians)
- Model:SetCameraPosition(positionX, positionY, positionZ)
- Model:SetCameraRoll(radians)
- Model:SetCameraTarget(targetX, targetY, targetZ)
- Model:SetCustomCamera(cameraIndex)
- Model:SetDesaturation(strength)
- Model:SetFacing(facing) - Rotates the displayed model for the given angle in counter-clockwise direction.
- Model:SetFogColor(colorR, colorG, colorB [, a]) - Sets the color used for the fogging in the model frame.
- Model:SetFogFar(fogFar) - Sets the far clipping plane for fogging.
- Model:SetFogNear(fogNear) - Sets the near clipping plane for fogging.
- Model:SetGlow(glow)
- Model:SetLight(enabled, light) - Specifies model lighting.
- Model:SetModel(asset [, noMip]) - Sets the model to display a certain mesh.
- Model:SetModelAlpha(alpha)
- Model:SetModelDrawLayer(layer)
- Model:SetModelScale(scale)
- Model:SetParticlesEnabled(enabled)
- Model:SetPaused(paused)
- Model:SetPitch(pitch)
- Model:SetPosition(positionX, positionY, positionZ) - Positions a model relative to the bottom-left corner.
- Model:SetRoll(roll)
- Model:SetSequence(sequence) - Sets the animation-sequence to be played.
- Model:SetSequenceTime(sequence, timeOffset)
- Model:SetShadowEffect(strength)
- Model:SetTransform([translation, rotation, scale])
- Model:SetViewInsets(left, right, top, bottom)
- Model:SetViewTranslation(x, y)
- Model:TransformCameraSpaceToModelSpace(cameraPosition) : modelPosition
- Model:UseModelCenterToTransform(useCenter)
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- Frame:AbortDrag()
- Frame:CanChangeAttribute() : canChangeAttributes
- Frame:CreateFontString([name, drawLayer, templateName]) : line - Creates a fontstring.
- Frame:CreateLine([name, drawLayer, templateName, subLevel]) : line - Draws a line.
- Frame:CreateMaskTexture([name, drawLayer, templateName, subLevel]) : maskTexture - Creates a mask texture.
- Frame:CreateTexture([name, drawLayer, templateName, subLevel]) : texture - Creates a texture.
- Frame:DesaturateHierarchy(desaturation [, excludeRoot])
- Frame:DisableDrawLayer(layer) - Prevents display of the frame on the specified draw layer.
- Frame:DoesClipChildren() : clipsChildren
- Frame:EnableDrawLayer(layer) - Allows display of the frame on the specified draw layer.
- Frame:EnableGamePadButton([enable]) - Allows the receipt of gamepad button inputs for this frame.
- Frame:EnableGamePadStick([enable]) - Allows the receipt of gamepad stick inputs for this frame.
- Frame:EnableKeyboard([enable]) - Allows this frame to receive keyboard input.
- Frame:ExecuteAttribute(attributeName, unpackedPrimitiveType, ...) : success, unpackedPrimitiveType, ...
- Frame:GetAlpha() : alpha -> Region:GetAlpha
- Frame:GetAttribute(attributeName) : value - Returns the value of a secure frame attribute.
- Frame:GetBoundsRect() : left, bottom, width, height
- Frame:GetChildren() : child1, ... - Returns a list of child frames belonging to the frame.
- Frame:GetClampRectInsets() : left, right, top, bottom - Returns the frame's clamp rectangle offsets.
- Frame:GetDontSavePosition() : dontSave
- Frame:GetEffectiveAlpha() : effectiveAlpha - Returns the effective alpha after propagating from the parent region.
- Frame:GetEffectiveScale() : effectiveScale - Returns the effective scale after propagating from the parent region.
- Frame:GetEffectivelyFlattensRenderLayers() : flatten - Returns true if render layer flattening has been implicitly enabled.
- Frame:GetFlattensRenderLayers() : flatten - Returns true if render layer flattening has been enabled.
- Frame:GetFrameLevel() : frameLevel - Returns the frame level of the frame.
- Frame:GetFrameStrata() : strata - Returns the layering strata of the frame.
- Frame:GetHitRectInsets() : left, right, top, bottom - Returns the insets of the frame's hit rectangle.
- Frame:GetHyperlinksEnabled() : enabled - Returns true if mouse interaction with hyperlinks on the frame is enabled.
- Frame:GetID() : id - Returns the frame's numeric identifier.
- Frame:GetNumChildren() : numChildren - Returns the number of child frames belonging to the frame.
- Frame:GetNumRegions() : numRegions - Returns the number of non-Frame child regions belonging to the frame.
- Frame:GetPropagateKeyboardInput() : propagate - Returns whether the frame propagates keyboard events.
- Frame:GetRegions() : region1, ... - Returns a list of non-Frame child regions belonging to the frame.
- Frame:GetResizeBounds() : minWidth, minHeight, maxWidth, maxHeight - Returns the minimum and maximum size of the frame for user resizing.
- Frame:GetScale() : frameScale -> Region:GetScale
- Frame:HasFixedFrameLevel() : isFixed
- Frame:HasFixedFrameStrata() : isFixed
- Frame:Hide() -> ScriptRegion:Hide
- Frame:InterceptStartDrag(delegate)
- Frame:IsClampedToScreen() : clampedToScreen - Returns whether a frame is prevented from being moved off-screen.
- Frame:IsEventRegistered(eventName) : isRegistered, unit1, ... - Returns whether a frame is registered to an event.
- Frame:IsGamePadButtonEnabled() : enabled - Checks if this frame is configured to receive gamepad button inputs.
- Frame:IsGamePadStickEnabled() : enabled - Checks if this frame is configured to receive gamepad stick inputs.
- Frame:IsIgnoringParentAlpha() : ignore -> Region:IsIgnoringParentAlpha
- Frame:IsIgnoringParentScale() : ignore -> Region:IsIgnoringParentScale
- Frame:IsKeyboardEnabled() : enabled - Returns true if keyboard interactivity is enabled for the frame.
- Frame:IsMovable() : isMovable - Returns true if the frame is movable.
- Frame:IsObjectLoaded() : isLoaded -> Region:IsObjectLoaded
- Frame:IsResizable() : resizable - Returns true if the frame can be resized by the user.
- Frame:IsShown() : isShown -> ScriptRegion:IsShown
- Frame:IsToplevel() : isTopLevel - Returns whether this frame should raise its frame level on mouse interaction.
- Frame:IsUserPlaced() : isUserPlaced - Returns whether the frame has been moved by the user.
- Frame:IsVisible() : isVisible -> ScriptRegion:IsVisible
- Frame:Lower() - Reduces the frame's frame level below all other frames in its strata.
- Frame:Raise() - Increases the frame's frame level above all other frames in its strata.
- Frame:RegisterAllEvents() - Flags the frame to receive all events.
- Frame:RegisterEvent(eventName) : registered - Registers the frame to an event.
- Frame:RegisterForDrag([button1, ...]) - Registers the frame for dragging with a mouse button.
- Frame:RegisterUnitEvent(eventName [, unit1, ...]) : registered - Registers the frame for a specific event, triggering only for the specified units.
- Frame:RotateTextures(radians [, x, y])
- Frame:SetAlpha(alpha) -> Region:SetAlpha
- Frame:SetAttribute(attributeName, value) - Sets an attribute on the frame.
- Frame:SetAttributeNoHandler(attributeName, value) - Sets an attribute on the frame without triggering the OnAttributeChanged script handler.
- Frame:SetClampRectInsets(left, right, top, bottom) - Controls how much of the frame may be moved off-screen.
- Frame:SetClampedToScreen(clampedToScreen) - Prevents the frame from moving off-screen.
- Frame:SetClipsChildren(clipsChildren)
- Frame:SetDontSavePosition(dontSave)
- Frame:SetDrawLayerEnabled(layer [, isEnabled])
- Frame:SetFixedFrameLevel(isFixed)
- Frame:SetFixedFrameStrata(isFixed)
- Frame:SetFlattensRenderLayers(flatten) - Controls whether all subregions are composited into a single render layer.
- Frame:SetFrameLevel(frameLevel) - Sets the level at which the frame is layered relative to others in its strata.
- Frame:SetFrameStrata(strata) - Sets the layering strata of the frame.
- Frame:SetHitRectInsets(left, right, top, bottom)
#secureframe - Returns the insets of the frame's hit rectangle.
- Frame:SetHyperlinksEnabled([enabled]) - Allows mouse interaction with hyperlinks on the frame.
- Frame:SetID(id) - Returns the frame's numeric identifier.
- Frame:SetIgnoreParentAlpha(ignore) -> Region:SetIgnoreParentAlpha
- Frame:SetIgnoreParentScale(ignore) -> Region:SetIgnoreParentScale
- Frame:SetIsFrameBuffer(isFrameBuffer) - Controls whether or not a frame is rendered to its own framebuffer prior to being composited atop the UI.
- Frame:SetMovable(movable) - Sets whether the frame can be moved.
- Frame:SetPropagateKeyboardInput(propagate)
#nocombat - Sets whether keyboard input is consumed by this frame or propagates to further frames.
- Frame:SetResizable(resizable) - Sets whether the frame can be resized by the user.
- Frame:SetResizeBounds(minWidth, minHeight [, maxWidth, maxHeight]) - Sets the minimum and maximum size of the frame for user resizing.
- Frame:SetScale(scale) -> Region:SetScale
- Frame:SetShown([shown]) -> ScriptRegion:SetShown
- Frame:SetToplevel(topLevel)
#secureframe - Controls whether or not a frame should raise its frame level on mouse interaction.
- Frame:SetUserPlaced(userPlaced) - Sets whether a frame has been moved by the user and will be saved in the layout cache.
- Frame:Show() -> ScriptRegion:Show
- Frame:StartMoving([alwaysStartFromMouse]) - Begins repositioning the frame via mouse movement.
- Frame:StartSizing([resizePoint, alwaysStartFromMouse]) - Begins resizing the frame via mouse movement.
- Frame:StopMovingOrSizing() - Stops moving or resizing the frame.
- Frame:UnregisterAllEvents() - Unregisters all events from the frame.
- Frame:UnregisterEvent(eventName) : registered - Unregisters an event from the frame.
- Region:GetAlpha() : alpha - Returns the region's opacity.
- Region:GetDrawLayer() : layer, sublayer - Returns the layer in which the region is drawn.
- Region:GetEffectiveScale() : effectiveScale - Returns the scale of the region after propagating from its parents.
- Region:GetScale() : scale - Returns the scale of the region.
- Region:GetVertexColor() : colorR, colorG, colorB, colorA - Returns the vertex color shading of the region.
- Region:IsIgnoringParentAlpha() : isIgnoring - Returns true if the region is ignoring parent alpha.
- Region:IsIgnoringParentScale() : isIgnoring - Returns true if the region is ignoring parent scale.
- Region:IsObjectLoaded() : isLoaded - Returns true if the region is fully loaded.
- Region:SetAlpha(alpha) - Sets the opacity of the region.
- Region:SetDrawLayer(layer [, sublevel]) - Sets the layer in which the region is drawn.
- Region:SetIgnoreParentAlpha(ignore) - Sets whether the region should ignore its parent's alpha.
- Region:SetIgnoreParentScale(ignore) - Sets whether the region should ignore its parent's scale.
- Region:SetScale(scale) - Sets the size scaling of the region.
- Region:SetVertexColor(colorR, colorG, colorB [, a]) - Sets the vertex shading color of the region.
- ScriptRegion:CanChangeProtectedState() : canChange - Returns true if protected properties of the region can be changed by non-secure scripts.
- ScriptRegion:EnableMouse([enable]) - Sets whether the region should receive mouse input.
- ScriptRegion:EnableMouseMotion([enable]) - Sets whether the region should receive mouse hover events.
- ScriptRegion:EnableMouseWheel([enable]) - Sets whether the region should receive mouse wheel input.
- ScriptRegion:GetBottom() : bottom
#restrictedframe - Returns the offset in pixels to the bottom edge of the region.
- ScriptRegion:GetCenter() : x, y
#restrictedframe - Returns the offset in pixels to the center of the region.
- ScriptRegion:GetHeight([ignoreRect]) : height - Returns the height of the region.
- ScriptRegion:GetLeft() : left
#restrictedframe - Returns the offset in pixels to the left edge of the region.
- ScriptRegion:GetRect() : left, bottom, width, height
#restrictedframe - Returns the coords and size of the region.
- ScriptRegion:GetRight() : right
#restrictedframe - Returns the offset in pixels to the right edge of the region.
- ScriptRegion:GetScaledRect() : left, bottom, width, height - Returns the scaled coords and size of the region.
- ScriptRegion:GetScript(scriptTypeName [, bindingType]) : script - Returns the widget script handler.
- ScriptRegion:GetSize([ignoreRect]) : width, height - Returns the width and height of the region.
- ScriptRegion:GetSourceLocation() : location - Returns the script name and line number where the region was created.
- ScriptRegion:GetTop() : top
#restrictedframe - Returns the offset in pixels to the top edge of the region.
- ScriptRegion:GetWidth([ignoreRect]) : width - Returns the width of the region.
- ScriptRegion:HasScript(scriptName) : hasScript - Returns true if the region supports the given script type.
- ScriptRegion:Hide()
#secureframe - Hides the region.
- ScriptRegion:HookScript(scriptTypeName, script [, bindingType]) - Securely post-hooks a widget script handler.
- ScriptRegion:IsAnchoringRestricted() : isRestricted - Returns true if the region has cross-region anchoring restrictions applied.
- ScriptRegion:IsDragging() : isDragging - Returns true if the region is being dragged.
- ScriptRegion:IsMouseClickEnabled() : enabled - Returns true if the region can receive mouse clicks.
- ScriptRegion:IsMouseEnabled() : enabled - Returns true if the region can receive mouse input.
- ScriptRegion:IsMouseMotionEnabled() : enabled - Returns true if the region can receive mouse hover events.
- ScriptRegion:IsMouseMotionFocus() : isMouseMotionFocus - Returns true if the mouse cursor is hovering over the region.
- ScriptRegion:IsMouseOver([offsetTop, offsetBottom, offsetLeft, offsetRight]) : isMouseOver - Returns true if the mouse cursor is hovering over the region.
- ScriptRegion:IsMouseWheelEnabled() : enabled - Returns true if the region can receive mouse wheel input.
- ScriptRegion:IsProtected() : isProtected, isProtectedExplicitly - Returns whether the region is currently protected.
- ScriptRegion:IsRectValid() : isValid - Returns true if the region can be positioned on the screen.
- ScriptRegion:IsShown() : isShown - Returns true if the region should be shown; it depends on the parents if it's visible.
- ScriptRegion:IsVisible() : isVisible - Returns true if the region and its parents are shown.
- ScriptRegion:SetMouseClickEnabled([enabled]) - Sets whether the region should receive mouse clicks.
- ScriptRegion:SetMouseMotionEnabled([enabled]) - Sets whether the region should receive mouse hover events.
- ScriptRegion:SetParent([parent]) - Sets the parent of the region.
- ScriptRegion:SetPassThroughButtons([button1, ...])
#nocombat - Allows the region to propagate mouse clicks to underlying regions or the world frame.
- ScriptRegion:SetScript(scriptTypeName [, script]) - Sets the widget script handler.
- ScriptRegion:SetShown([show])
#secureframe - Shows or hides the region.
- ScriptRegion:Show()
#secureframe - Shows the region.
- ScriptRegionResizing:AdjustPointsOffset(x, y)
#secureframe - Adjusts the x and y offset of the region.
- ScriptRegionResizing:ClearAllPoints() - Removes all anchor points from the region.
- ScriptRegionResizing:ClearPoint(point) - Removes an anchor point from the region by name.
- ScriptRegionResizing:ClearPointsOffset()
#secureframe - Resets the x and y offset on the region to zero.
- ScriptRegionResizing:GetNumPoints() : numPoints - Returns the number of anchor points for the region.
- ScriptRegionResizing:GetPoint([anchorIndex]) : point, relativeTo, relativePoint, offsetX, offsetY
#restrictedframe - Returns an anchor point for the region.
- ScriptRegionResizing:GetPointByName(point) : point, relativeTo, relativePoint, offsetX, offsetY - Returns an anchor point by name for the region.
- ScriptRegionResizing:SetAllPoints(relativeTo [, doResize]) - Positions the region the same as another region.
- ScriptRegionResizing:SetHeight(height) - Sets the height of the region.
- ScriptRegionResizing:SetPoint(point, relativeTo, relativePoint, offsetX, offsetY)
#anchorfamily - Sets an anchor point for the region.
- ScriptRegionResizing:SetSize(x, y) - Sets the width and height of the region.
- ScriptRegionResizing:SetWidth(width) - Sets the width of the region.
- AnimatableObject:CreateAnimationGroup([name, templateName]) : group - Creates an animation group.
- AnimatableObject:GetAnimationGroups() : scriptObject, ... - Returns the animation groups of this region.
- AnimatableObject:StopAnimating() - Stops any active animations on this region.
- Object:GetDebugName([preferParentKey]) : debugName - Returns the object's debug name.
- Object:GetParent() : parent - Returns the parent object.
- Object:GetParentKey() : parentKey - Returns the key on the parent that references this object.
- Object:SetParentKey(parentKey) - Sets a key on the parent to the child object.
- FrameScriptObject:GetName() : name - Returns the object's global name.
- FrameScriptObject:GetObjectType() : objectType - Returns the object's widget type.
- FrameScriptObject:IsForbidden() : isForbidden - Returns true if insecure interaction with the object is forbidden.
- FrameScriptObject:IsObjectType(objectType) : isType - Returns true if the object belongs to a given widget type or its subtypes.
- FrameScriptObject:SetForbidden()
#protected - Sets the object to be forbidden from an insecure execution path.
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