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Fired when a unit's absorb amount changes (for example, when he gains/loses an absorb effect such as Power Word: Shield, or when he gains/loses some of his absorb via getting hit or through an ability).

UNIT_ABSORB_AMOUNT_CHANGED: unitTarget

Payload[]

unitTarget
string : UnitId

Patch changes[]

Mists of Pandaria Patch 5.2.0 (2013-03-05): Added.

Details[]

  • Will only fire for existing units, and not for targets of units (focustarget, targettarget, etc).
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