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Patch
Added in 5.2.0

Fired when a unit's absorb amount changes (for example, when he gains/loses an absorb effect such as Power Word: Shield, or when he gains/loses some of his absorb via getting hit or through an ability).

UNIT_ABSORB_AMOUNT_CHANGED: unitTarget

Payload

unitTarget 
string : UnitId

Patch changes

Details

  • Will only fire for existing units, and not for targets of units (focustarget, targettarget, etc).
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